Sweden-Number/dlls/d3dx9_36
Philip Nilsson 6de5bdb0f7 d3dx9: Use UINT instead of unsigned int where appropriate. 2008-07-25 14:09:15 +02:00
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tests d3dx9: Implement D3DXPlaneTransformArray. 2008-07-25 14:09:15 +02:00
Makefile.in d3dx9: Implement D3DXGetShaderSize(). 2008-07-16 19:56:19 +02:00
d3dx9_36.spec d3dx9: Implement D3DXPlaneTransformArray. 2008-07-25 14:09:15 +02:00
d3dx9_36_main.c Assorted spelling fixes. 2008-03-19 11:21:27 +01:00
d3dx9_36_private.h d3dx9: Add stubs for the ID3DXFont functions. 2008-03-15 11:06:13 +01:00
font.c d3dx9: Add stubs for the ID3DXFont functions. 2008-03-15 11:06:13 +01:00
math.c d3dx9: Use UINT instead of unsigned int where appropriate. 2008-07-25 14:09:15 +02:00
shader.c d3dx9: Implement D3DXGetShaderVersion(). 2008-07-21 12:57:24 +02:00
version.rc d3dx9_*: Add version resources. 2008-06-23 19:58:04 +02:00