![]() Removing WS_VISIBLE without updating the window state with SWP_FRAMECHANGED is enough to trigger d3d9's hidden window codepath (native and in Wine), but doesn't actually hide the window. This prevents unpredictable focus changes on focus follows mouse WMs. Signed-off-by: Stefan Dösinger <stefan@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org> |
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.. | ||
Makefile.in | ||
d3d9ex.c | ||
device.c | ||
stateblock.c | ||
visual.c |