Sweden-Number/dlls/d3dx9_36/tests
Rico Schüller c42ee0339a d3dx9: Implement D3DXGetShaderSamplers(). 2011-07-18 16:23:29 +02:00
..
Makefile.in
asm.c
bmp1x1.bmp
core.c d3dx9: Add ID3DXBuffer test. 2011-04-04 13:43:15 +02:00
effect.c d3dx9/tests: Add ID3DXEffect::Get/SetStateManager() test. 2011-05-11 18:02:27 +02:00
line.c d3dx9_36/tests: Fix compilation on systems that don't support nameless structs/unions. 2011-07-11 18:32:16 +02:00
math.c d3dx9_36: Use cross-platform versions of infinity and NaN. 2011-07-12 12:31:46 +02:00
mesh.c d3dx9: Implemented ConvertAdjacencyToPointReps mesh method. 2011-07-15 14:45:21 +02:00
res.vsh
resources.h
rsrc.rc
shader.c d3dx9: Implement D3DXGetShaderSamplers(). 2011-07-18 16:23:29 +02:00
surface.c
texture.c d3dx9_36: Make sure return values are used (LLVM/Clang). 2011-02-09 14:24:52 -06:00