Sweden-Number/dlls/wined3d
Henri Verbeet 4616867798 wined3d: Get rid of the "d3d_initialized" check in wined3d_texture_update_map_binding().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-03 21:48:39 +02:00
..
Makefile.in
adapter_gl.c wined3d: Set "device->d3d_initialized" in wined3d_device_set_implicit_swapchain(). 2020-06-02 11:14:54 +02:00
adapter_vk.c wined3d: Implement swapchains for the Vulkan adapter. 2020-05-29 20:05:31 +02:00
arb_program_shader.c
ati_fragment_shader.c
buffer.c
context.c wined3d: Get rid of the "d3d_initialized" check in context_resource_released(). 2020-06-03 21:48:30 +02:00
context_gl.c
context_vk.c wined3d: Map Vulkan adapter bo's persistently on 64-bit architectures. 2020-05-29 20:05:30 +02:00
cs.c wined3d: Move swapchain buffer discarding to wined3d_cs_exec_present(). 2020-05-29 20:05:30 +02:00
device.c wined3d: Get rid of the "d3d_initialized" check in device_resource_released(). 2020-06-03 21:48:34 +02:00
directx.c wined3d: Wait for the command stream to finish before removing the context in adapter_no3d_uninit_3d(). 2020-06-02 11:14:34 +02:00
gl_compat.c
glsl_shader.c wined3d: Prepare/load the destination resource location in glsl_blitter_blit(). 2020-05-28 20:18:32 +02:00
nvidia_texture_shader.c
palette.c
query.c wined3d: Implement pipeline statistics queries for the Vulkan adapter. 2020-05-27 18:42:47 +02:00
resource.c
sampler.c
shader.c
shader_sm1.c
shader_sm4.c
shader_spirv.c
state.c
stateblock.c
surface.c wined3d: Explicitly check for WINED3D_NO3D instead of "d3d_initialized" in surface_convert_format(). 2020-06-02 11:14:51 +02:00
swapchain.c wined3d: Create WINED3D_NO3D swapchain surfaces without GPU access. 2020-06-02 11:14:45 +02:00
texture.c wined3d: Get rid of the "d3d_initialized" check in wined3d_texture_update_map_binding(). 2020-06-03 21:48:39 +02:00
utils.c
version.rc
vertexdeclaration.c
view.c
wined3d.spec
wined3d_gl.h
wined3d_main.c
wined3d_private.h wined3d: Implement swapchains for the Vulkan adapter. 2020-05-29 20:05:31 +02:00
wined3d_vk.h wined3d: Implement swapchains for the Vulkan adapter. 2020-05-29 20:05:31 +02:00