wined3d: Set "device->d3d_initialized" in wined3d_device_set_implicit_swapchain().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -4618,8 +4618,6 @@ static HRESULT adapter_gl_init_3d(struct wined3d_device *device)
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if (!wined3d_swapchain_gl(device->swapchains[0])->context_count)
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return E_FAIL;
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device->d3d_initialized = TRUE;
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return WINED3D_OK;
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}
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@ -1099,6 +1099,7 @@ HRESULT wined3d_device_set_implicit_swapchain(struct wined3d_device *device, str
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memset(device->state.fb.render_targets, 0, sizeof(device->state.fb.render_targets));
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if (FAILED(hr = device->adapter->adapter_ops->adapter_init_3d(device)))
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goto err_out;
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device->d3d_initialized = TRUE;
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device_init_swapchain_state(device, swapchain);
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@ -1153,7 +1154,6 @@ static void device_free_blend_state(struct wine_rb_entry *entry, void *context)
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void wined3d_device_uninit_3d(struct wined3d_device *device)
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{
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BOOL no3d = device->wined3d->flags & WINED3D_NO3D;
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struct wined3d_resource *resource, *cursor;
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struct wined3d_rendertarget_view *view;
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struct wined3d_texture *texture;
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@ -1161,7 +1161,7 @@ void wined3d_device_uninit_3d(struct wined3d_device *device)
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TRACE("device %p.\n", device);
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if (!device->d3d_initialized && !no3d)
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if (!device->d3d_initialized)
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{
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ERR("Called while 3D support was not initialised.\n");
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return;
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