Sweden-Number/dlls/wined3d
Roderick Colenbrander e5bef99fbe wined3d: Request aux buffers when using backbuffer rendering. 2008-02-25 12:17:36 +01:00
..
Makefile.in
arb_program_shader.c
baseshader.c
basetexture.c
clipper.c
context.c wined3d: Request aux buffers when using backbuffer rendering. 2008-02-25 12:17:36 +01:00
cubetexture.c
device.c wined3d: Fix memcpy with wrong size parameter to simple assignment in GetScissorRect. 2008-02-15 12:08:54 +01:00
directx.c wined3d: Enable the texcoord init workaround on radeon HD cards on MacOS. 2008-02-19 14:47:59 +01:00
drawprim.c
glsl_shader.c wined3d: Extend out anti-spam database a bit. 2008-02-18 13:34:01 +01:00
indexbuffer.c
palette.c wined3d: When DDCAPS_ALLOW256 is set, palette entry 0 and 255 are filled with black and white. 2008-02-19 12:06:25 +01:00
pixelshader.c
query.c
resource.c
state.c wined3d: Add separate alpha blend support. 2008-02-18 14:19:57 +01:00
stateblock.c
surface.c wined3d: Use the color key in glAlphaFunc in case of index_in_alpha. 2008-02-22 11:54:51 +01:00
surface_base.c wined3d: The base RealizePalette isn't needed anymore. 2008-02-19 13:39:25 +01:00
surface_gdi.c wined3d: Don't flush in GDI RealizePalette without a palette. 2008-02-22 11:53:29 +01:00
swapchain.c
texture.c
utils.c ddraw: Add yv12 detection support. 2008-02-22 12:04:01 +01:00
vertexbuffer.c wined3d: Create a VBO before returning memory. 2008-02-19 14:47:51 +01:00
vertexdeclaration.c
vertexshader.c
volume.c
volumetexture.c
wined3d.spec
wined3d_main.c
wined3d_private.h wined3d: Add a test for the vFace register. 2008-02-15 09:40:03 +01:00
wined3d_private_types.h