940c3b4896
The underlying resource for bitmaps created with D2D1_BITMAP_OPTIONS_CANNOT_DRAW doesn't necessarily have D3D10_BIND_SHADER_RESOURCE in its bind flags. Original patch by Robin Kertels <robin.kertels@gmail.com> Signed-off-by: Brendan Shanks <bshanks@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org> |
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.. | ||
tests | ||
Makefile.in | ||
bitmap.c | ||
bitmap_render_target.c | ||
brush.c | ||
d2d1.spec | ||
d2d1_private.h | ||
dc_render_target.c | ||
device.c | ||
effect.c | ||
factory.c | ||
geometry.c | ||
hwnd_render_target.c | ||
layer.c | ||
mesh.c | ||
state_block.c | ||
stroke.c | ||
version.rc | ||
wic_render_target.c |