87ae0a4308
This test fails consistently on Windows 10 with Intel GPU, and MSDN says that the initial content of the resource memory is undefined. Moreover, failures in other tests have shown that the initial texture data is not always initialized on other vendors GPUs. Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org> |
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.. | ||
tests | ||
Makefile.in | ||
async.c | ||
buffer.c | ||
d3d11.spec | ||
d3d11_main.c | ||
d3d11_private.h | ||
device.c | ||
inputlayout.c | ||
shader.c | ||
state.c | ||
texture.c | ||
utils.c | ||
version.rc | ||
view.c |