Sweden-Number/dlls/d3d8
Henri Verbeet d11185a890 d3d8/tests: Add some message processing to test_wndproc().
Disabled testing the focus and foreground windows after creating the device
for the moment.
2010-03-25 10:02:17 +01:00
..
tests d3d8/tests: Add some message processing to test_wndproc(). 2010-03-25 10:02:17 +01:00
Makefile.in makefiles: Remove the no longer needed explicit separators for dependencies. 2010-03-16 13:28:19 +01:00
cubetexture.c
d3d8.spec
d3d8_main.c d3d8: Display FIXME only once in ValidatePixelShader and ValidateVertexShader. 2010-02-22 12:36:05 +01:00
d3d8_private.h d3d8: Remove the unused Direct3DResource8_Vtbl. 2010-01-18 14:37:14 +01:00
device.c ddraw: Acquire/release the focus window from the correct location. 2010-03-18 10:24:15 +01:00
directx.c
indexbuffer.c
pixelshader.c
surface.c
swapchain.c d3d8: Add a separate function for swapchain initialization. 2009-12-21 15:01:25 +01:00
texture.c
version.rc
vertexbuffer.c wined3d: The FVF parameter to IWineD3DDeviceImpl_CreateVertexBuffer() is unused now. 2009-12-30 13:31:20 +01:00
vertexdeclaration.c
vertexshader.c
volume.c d3d8: Forward the volume's GetDevice() to the texture instead of the wined3d volume. 2009-12-09 13:50:52 +01:00
volumetexture.c