tests
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d3d11/tests: Fix crashes with debug layer enabled.
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2018-11-13 20:54:28 +01:00 |
async.c
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d3d11: Add ID3D11Device2 stub.
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2018-05-16 18:47:30 +02:00 |
buffer.c
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wined3d: Get rid of WINED3DUSAGE_TEXTURE.
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2018-11-06 11:14:36 +01:00 |
d3d11.spec
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d3d11: Add D3D11On12CreateDevice() stub.
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2018-09-17 21:19:35 +02:00 |
inputlayout.c
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d3d11: Add ID3D11Device2 stub.
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2018-05-16 18:47:30 +02:00 |
state.c
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wined3d: Implement depth bias clamp.
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2018-10-08 20:27:00 +02:00 |
texture.c
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wined3d: Get rid of WINED3DUSAGE_TEXTURE.
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2018-11-06 11:14:36 +01:00 |
utils.c
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wined3d: Get rid of WINED3DUSAGE_TEXTURE.
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2018-11-06 11:14:36 +01:00 |