Sweden-Number/dlls/d3d9
Matteo Bruni 66d8e38ba4 wined3d: Handle D3DRS_SRGBWRITEENABLE in clears when ARB_framebuffer_sRGB is not supported.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-30 23:51:06 +09:00
..
tests wined3d: Handle D3DRS_SRGBWRITEENABLE in clears when ARB_framebuffer_sRGB is not supported. 2015-11-30 23:51:06 +09:00
Makefile.in
buffer.c
d3d9.spec
d3d9_main.c
d3d9_private.h wined3d: Remove wined3d_device_present. 2015-10-15 19:20:29 +09:00
device.c d3d9: Replace wined3d_surface_get_render_target_data with wined3d_texture_blt in d3d9_device_GetRenderTargetData. 2015-10-23 19:19:17 +09:00
directx.c dxgi: Implement dxgi_output_GetDesc(). 2015-11-25 13:21:47 +09:00
query.c d3d9: TRACE fixes. 2015-09-18 14:57:38 +02:00
shader.c
stateblock.c
surface.c d3d9: Use wined3d_resource_{map, unmap}() instead of wined3d_texture_{map, unmap}(). 2015-11-05 22:02:23 +09:00
swapchain.c wined3d: Make wined3d_swapchain_get_front_buffer_data work with wined3d_texture and sub_resource_idx. 2015-10-20 00:30:38 +09:00
texture.c d3d9: Don't assert on invalid IDirect3DBaseTexture9 interfaces. 2015-08-04 12:21:58 +02:00
version.rc
vertexdeclaration.c d3d9: TRACE fixes. 2015-09-18 14:57:38 +02:00
volume.c d3d9: Use wined3d_resource_{map, unmap}() instead of wined3d_texture_{map, unmap}(). 2015-11-05 22:02:23 +09:00