.. |
tests
|
wined3d: Get rid of the depth range hack.
|
2010-01-27 11:16:07 +01:00 |
Makefile.in
|
d3d9: Get rid of resource.c.
|
2009-03-23 14:08:02 +01:00 |
cubetexture.c
|
d3d9: Simplify GetDevice().
|
2009-12-04 14:34:59 +01:00 |
d3d9.spec
|
d3d9: Remove D3D9GetSWInfo.
|
2008-03-03 20:53:00 +01:00 |
d3d9_main.c
|
d3d9: Quiet a few noisy fixme's.
|
2009-11-09 20:00:29 +01:00 |
d3d9_private.h
|
d3d9: Add a separate function for stateblock initialization.
|
2010-01-20 15:32:15 +01:00 |
device.c
|
d3d9: Add a separate function for stateblock initialization.
|
2010-01-20 15:32:15 +01:00 |
directx.c
|
d3d9: Implement IDirect3D9Ex::GetAdapterLUID().
|
2009-12-02 13:06:08 +01:00 |
indexbuffer.c
|
d3d9: Simplify GetDevice().
|
2009-12-04 14:34:59 +01:00 |
pixelshader.c
|
d3d9: Simplify GetDevice().
|
2009-12-04 14:34:59 +01:00 |
query.c
|
d3d9: Add a separate function for query initialization.
|
2010-01-18 14:37:21 +01:00 |
stateblock.c
|
d3d9: Add a separate function for stateblock initialization.
|
2010-01-20 15:32:15 +01:00 |
surface.c
|
d3d9: Fix GetDevice() for surfaces that are part of a texture.
|
2009-12-07 14:34:08 +01:00 |
swapchain.c
|
d3d9: Add a separate function for swapchain initialization.
|
2009-12-21 15:01:25 +01:00 |
texture.c
|
d3d9: Simplify GetDevice().
|
2009-12-04 14:34:59 +01:00 |
version.rc
|
…
|
|
vertexbuffer.c
|
wined3d: The FVF parameter to IWineD3DDeviceImpl_CreateVertexBuffer() is unused now.
|
2009-12-30 13:31:20 +01:00 |
vertexdeclaration.c
|
d3d9: Simplify GetDevice().
|
2009-12-04 14:34:59 +01:00 |
vertexshader.c
|
d3d9: Simplify GetDevice().
|
2009-12-04 14:34:59 +01:00 |
volume.c
|
d3d9: Forward the volume's GetDevice() to the texture instead of the wined3d volume.
|
2009-12-09 13:50:56 +01:00 |
volumetexture.c
|
d3d9: Simplify GetDevice().
|
2009-12-04 14:34:59 +01:00 |