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tests
d3d9: Clamp clip plane index to valid range.
2017-12-04 11:52:00 +01:00
Makefile.in
makefiles: Get rid of the MAKE_DLL_RULES variable.
2014-01-02 12:08:18 +01:00
buffer.c
d3d9: Use wined3d_resource_unmap() in d3d9_indexbuffer_Unlock().
2016-08-30 19:09:21 +09:00
d3d9.spec
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d3d9_main.c
d3d9: Remove unnecessary DllMain implementation.
2014-05-15 19:04:50 +02:00
d3d9_private.h
d3d9: Clamp clip plane index to valid range.
2017-12-04 11:52:00 +01:00
device.c
d3d9: Set depth test state while resetting device.
2017-12-07 19:14:27 +01:00
directx.c
wined3d: Add support for D3D10+ depth bias.
2017-12-06 17:00:55 +01:00
query.c
d3d9/tests: Windows 10 17.09 added an undocumented query type.
2017-11-07 18:13:12 +01:00
shader.c
wined3d: Add support for patch constant signatures.
2017-05-12 16:11:13 +02:00
stateblock.c
wined3d: wined3d_stateblock_apply() never fails.
2012-10-08 11:28:37 +02:00
surface.c
wined3d: Introduce a helper function to assign wined3d_box values.
2017-04-07 11:37:28 +02:00
swapchain.c
d3d9: Do not decrease swapchain refcount when it is already 0.
2017-02-13 18:50:12 +01:00
texture.c
d3d9: Stop calling wined3d_texture_generate_mipmaps().
2017-12-05 20:30:05 +01:00
version.rc
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vertexdeclaration.c
wined3d: Introduce R10G10B10X2 vertex formats for D3D8/9.
2016-07-27 22:21:12 +09:00
volume.c
wined3d: Merge wined3d_surface_map() and wined3d_volume_map().
2016-03-13 15:41:53 +09:00