Sweden-Number/dlls/d3d8
Henri Verbeet 621da64245 wined3d: Get rid of the silly pointers in WINED3DVOLUME_DESC. 2009-06-09 17:01:14 +02:00
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tests wined3d: SetDepthStencilSurface is always called when AutoDepthStencil is enabled. 2009-04-24 11:51:27 +02:00
Makefile.in d3d8: Get rid of resource.c. 2009-03-23 14:08:03 +01:00
cubetexture.c d3d8: Get rid of resource.c. 2009-03-23 14:08:03 +01:00
d3d8.spec
d3d8_main.c wined3d: Remove the SDKVersion parameter to WineDirect3DCreate(). 2008-10-24 14:24:59 +02:00
d3d8_private.h d3d: Limit d3d8 and d3d9 vshader constants to 256. 2009-04-27 13:23:36 +02:00
device.c wined3d: Remove the "declaration" parameter to IWineD3DDeviceImpl_CreateVertexShader(). 2009-05-28 12:42:18 +02:00
directx.c d3d: Limit d3d8 and d3d9 vshader constants to 256. 2009-04-27 13:23:36 +02:00
indexbuffer.c d3d: Remove the format from index buffers. 2009-04-09 16:28:25 +02:00
pixelshader.c d3d8: Fix locking. 2009-03-23 14:08:03 +01:00
stateblock.c d3d8: Fix locking. 2009-03-23 14:08:03 +01:00
surface.c d3d8: Get rid of resource.c. 2009-03-23 14:08:03 +01:00
swapchain.c
texture.c d3d8: Get rid of resource.c. 2009-03-23 14:08:03 +01:00
version.rc
vertexbuffer.c d3d: Remove the format from index buffers. 2009-04-09 16:28:25 +02:00
vertexdeclaration.c wined3d: Unify vertex and texture formats. 2009-03-27 15:51:25 +01:00
vertexshader.c d3d8: Fix locking. 2009-03-23 14:08:03 +01:00
volume.c wined3d: Get rid of the silly pointers in WINED3DVOLUME_DESC. 2009-06-09 17:01:14 +02:00
volumetexture.c wined3d: Get rid of the silly pointers in WINED3DVOLUME_DESC. 2009-06-09 17:01:14 +02:00