Sweden-Number/dlls/d2d1
Francois Gouget 9f8d221869 d2d1: Make the IDWriteTextRenderer methods static. 2014-10-07 20:22:11 +02:00
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tests d2d1/tests: Add a basic clipping test. 2014-09-08 11:36:20 +02:00
Makefile.in d2d1: Implement d2d_d3d_render_target_CreateBitmap(). 2014-09-16 12:24:34 +02:00
bitmap.c d2d1: Add a trailing '\n' to a FIXME(). 2014-09-29 10:36:25 +02:00
brush.c widl: Handle aggregate returns in a MSVC compatible way. 2014-09-08 11:34:05 +02:00
d2d1.spec d2d1: Implement D2D1MakeRotateMatrix(). 2014-07-18 19:13:38 +02:00
d2d1_private.h d2d1: Implement d2d_d3d_render_target_DrawTextLayout(). 2014-10-06 17:35:07 +02:00
factory.c d2d1: Implement d2d_d3d_render_target_DrawTextLayout(). 2014-10-06 17:35:07 +02:00
mesh.c d2d1: Implement d2d_d3d_render_target_CreateMesh(). 2014-09-16 12:24:22 +02:00
render_target.c d2d1: Make the IDWriteTextRenderer methods static. 2014-10-07 20:22:11 +02:00
stroke.c d2d1: Implement d2d_factory_CreateStrokeStyle(). 2014-07-18 19:13:38 +02:00
version.rc d2d1: Add a stub D2D1CreateFactory() implementation. 2014-02-18 11:45:20 +01:00
wic_render_target.c d2d1: Implement d2d_factory_CreateWicBitmapRenderTarget(). 2014-09-15 12:13:50 +02:00