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Makefile.in
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wined3d: Add version resource.
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2009-11-04 11:54:59 +01:00 |
arb_program_shader.c
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wined3d: Don't define nameless structs or unions.
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2009-12-07 14:18:25 +01:00 |
ati_fragment_shader.c
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wined3d: Introduce a separate structure for various OpenGL implementation limits.
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2009-10-29 13:09:27 +01:00 |
baseshader.c
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wined3d: Remove some unused GLINFO_LOCATION definitions.
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2009-10-29 13:09:20 +01:00 |
basetexture.c
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wined3d: Get rid of the GL_SUPPORT macro.
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2009-10-29 13:09:33 +01:00 |
buffer.c
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wined3d: Add a usage flag for static buffer declarations.
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2009-11-03 21:21:55 +01:00 |
clipper.c
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…
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context.c
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wined3d: Infrastructure to render swapchains to a FBO.
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2009-12-07 14:33:24 +01:00 |
cubetexture.c
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wined3d: Remove some unused GLINFO_LOCATION definitions.
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2009-10-29 13:09:20 +01:00 |
device.c
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wined3d: Rename the "wineD3D" device field to "wined3d".
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2009-12-08 12:33:29 +01:00 |
directx.c
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wined3d: Rename the wined3d_adapter "num" field to "ordinal".
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2009-12-08 12:33:17 +01:00 |
drawprim.c
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wined3d: Get rid of the GL_SUPPORT macro.
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2009-10-29 13:09:33 +01:00 |
gl_compat.c
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wined3d: Get rid of the GL_SUPPORT macro.
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2009-10-29 13:09:33 +01:00 |
glsl_shader.c
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wined3d: Create clip coords only if they are used.
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2009-11-12 15:18:00 +01:00 |
nvidia_texture_shader.c
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wined3d: Get rid of the GL_SUPPORT macro.
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2009-10-29 13:09:33 +01:00 |
palette.c
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…
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pixelshader.c
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wined3d: Introduce a separate structure for various OpenGL implementation limits.
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2009-10-29 13:09:27 +01:00 |
query.c
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wined3d: Get rid of the GL_SUPPORT macro.
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2009-10-29 13:09:33 +01:00 |
resource.c
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wined3d: Rename the "wineD3D" device field to "wined3d".
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2009-12-08 12:33:29 +01:00 |
shader_sm1.c
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…
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shader_sm4.c
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…
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state.c
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wined3d: Fix typo.
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2009-11-16 13:47:49 +01:00 |
stateblock.c
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wined3d: Rename the "wineD3D" device field to "wined3d".
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2009-12-08 12:33:29 +01:00 |
surface.c
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wined3d: Rename the "wineD3D" device field to "wined3d".
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2009-12-08 12:33:29 +01:00 |
surface_base.c
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…
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surface_gdi.c
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…
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swapchain.c
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wined3d: Render to a FBO if the window size is changed.
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2009-12-07 14:33:32 +01:00 |
swapchain_base.c
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wined3d: Rename the "wineD3D" device field to "wined3d".
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2009-12-08 12:33:29 +01:00 |
swapchain_gdi.c
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…
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texture.c
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wined3d: Remove some unused GLINFO_LOCATION definitions.
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2009-10-29 13:09:20 +01:00 |
utils.c
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wined3d: Move the various backend selection utility functions to utils.c.
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2009-11-18 11:16:43 +01:00 |
version.rc
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wined3d: Add version resource.
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2009-11-04 11:54:59 +01:00 |
vertexdeclaration.c
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wined3d: Remove some unused GLINFO_LOCATION definitions.
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2009-10-29 13:09:20 +01:00 |
vertexshader.c
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wined3d: Create clip coords only if they are used.
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2009-11-12 15:18:00 +01:00 |
view.c
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…
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volume.c
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wined3d: Handle NULL ptrs (Coverity).
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2009-11-24 10:51:46 +01:00 |
volumetexture.c
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wined3d: Get rid of the GL_SUPPORT macro.
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2009-10-29 13:09:33 +01:00 |
wined3d.spec
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…
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wined3d_gl.h
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wined3d: Introduce a separate structure for various OpenGL implementation limits.
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2009-10-29 13:09:27 +01:00 |
wined3d_main.c
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…
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wined3d_private.h
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wined3d: Rename the "wineD3D" device field to "wined3d".
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2009-12-08 12:33:29 +01:00 |