Sweden-Number/dlls/d3d11
Michael Stefaniuc f9eb08b45a d3d11/tests: Remove useless casts to self.
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-13 19:45:24 +01:00
..
tests d3d11/tests: Remove useless casts to self. 2019-02-13 19:45:24 +01:00
Makefile.in d3d11: Move d3d10core to d3d11. 2015-08-21 21:49:43 +09:00
async.c d3d11: Add ID3D11Device2 stub. 2018-05-16 18:47:30 +02:00
buffer.c wined3d: Get rid of WINED3DUSAGE_TEXTURE. 2018-11-06 11:14:36 +01:00
d3d11.spec d3d11: Add D3D11On12CreateDevice() stub. 2018-09-17 21:19:35 +02:00
d3d11_main.c dxgi: Get rid of set_feature_level() from dxgi_device_layer. 2018-09-24 22:41:30 +02:00
d3d11_private.h wined3d: Export wined3d_extract_shader_input_signature_from_dxbc(). 2019-02-12 23:02:28 +01:00
device.c d3d11: Implement d3d11_device_GetImmediateContext1(). 2019-01-23 16:33:05 +01:00
inputlayout.c wined3d: Export wined3d_extract_shader_input_signature_from_dxbc(). 2019-02-12 23:02:28 +01:00
shader.c wined3d: Export wined3d_extract_shader_input_signature_from_dxbc(). 2019-02-12 23:02:28 +01:00
state.c wined3d: Implement depth bias clamp. 2018-10-08 20:27:00 +02:00
texture.c wined3d: Get rid of WINED3DUSAGE_TEXTURE. 2018-11-06 11:14:36 +01:00
utils.c wined3d: Export wined3d_extract_shader_input_signature_from_dxbc(). 2019-02-12 23:02:28 +01:00
version.rc d3d11: Add version.rc file. 2013-12-02 11:08:53 +01:00
view.c d3d11: Introduce get_resource_properties() helper function. 2018-06-20 16:02:29 +02:00