Makefile.in
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d3d11: Move d3d10core to d3d11.
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2015-08-21 21:49:43 +09:00 |
buffer.c
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d3d11: Implement d3d11_immediate_context_Map().
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2015-11-04 14:41:37 +09:00 |
d3d11.spec
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d3d11: Move d3d10core to d3d11.
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2015-08-21 21:49:43 +09:00 |
d3d11_main.c
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d3d11: Implement device_GetFeatureLevel().
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2016-03-11 20:23:05 +09:00 |
device.c
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d3d11: Implement device_GetFeatureLevel().
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2016-03-11 20:23:05 +09:00 |
shader.c
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d3d11: Extract SM5 shader code from DXBC.
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2016-02-12 23:07:29 +09:00 |
state.c
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d3d11: Enable sRGB decode.
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2016-02-09 00:37:25 +09:00 |
utils.c
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d3d11: Sync formats with dxgi.
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2016-03-04 20:54:55 +09:00 |