Sweden-Number/dlls/d3dx9_36
Matteo Bruni 084d5f1f6c d3dx9: Stricter checks for relative addressing in the shader assembler. 2010-05-25 12:13:24 +02:00
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tests d3dx9: Stricter checks for relative addressing in the shader assembler. 2010-05-25 12:13:24 +02:00
Makefile.in d3dx9_36: Implement D3DXGetImageInfoFromFileInMemory using WindowsCodecs (based on work from Tony Wasserka). 2010-04-09 11:42:10 +02:00
asmparser.c d3dx9: Stricter checks for relative addressing in the shader assembler. 2010-05-25 12:13:24 +02:00
asmshader.l d3dx9: Add ps_3_0 instructions parsing to the shader assembler. 2010-05-19 16:58:00 +02:00
asmshader.y d3dx9: Shader assembler ps_2_x support. 2010-05-21 18:58:05 +02:00
asmutils.c d3dx9: Use separate opcodes for TEXLDP and TEXLDB. 2010-05-21 18:58:04 +02:00
bytecodewriter.c d3dx9: Shader assembler ps_2_x support. 2010-05-21 18:58:05 +02:00
core.c
d3dx9_36.spec d3dx9: Implement CreateEffectFromFile/Resource functions. 2010-05-18 08:47:38 +02:00
d3dx9_36_main.c
d3dx9_36_private.h d3dx9: Shader assembler ps_2_x support. 2010-05-21 18:58:05 +02:00
effect.c d3dx9: Implement CreateEffectFromFile/Resource functions. 2010-05-18 08:47:38 +02:00
font.c d3dx9_36: Improve FIXMEs and TRACEs for font. 2010-04-02 10:45:28 +02:00
line.c d3dx9_36: Implement D3DXCreateLine and add stubbed interface for ID3DXLine + tests. 2010-04-02 10:45:22 +02:00
math.c
mesh.c d3dx9: Add a stubbed D3DXDeclaratorFromFVF. 2010-04-20 18:13:41 +02:00
shader.c
sprite.c d3dx9_36: Improve FIXMEs and TRACEs for sprite. 2010-04-02 10:45:25 +02:00
surface.c d3dx9_36: Add support for 32-bit BGRA in D3DXGetImageInfoFromFileInMemory. 2010-04-12 15:39:57 +02:00
texture.c d3dx9_36: Add stub for D3DXCreateTextureFromFileA. 2010-04-07 18:12:20 +02:00
util.c
version.rc
volume.c d3dx9_36: Add stub for D3DXLoadVolumeFromMemory. 2010-04-01 18:12:27 +02:00