Sweden-Number/dlls/wined3d
Henri Verbeet 4936e71828 wined3d: Clamp vertex shader outputs.
To avoid having to interpolate infinities over fragments.
2010-07-29 17:33:35 +02:00
..
Makefile.in dlls: Remove explicit imports of kernel32 and ntdll. 2010-07-21 17:38:36 +02:00
arb_program_shader.c wined3d: Add casts for int to float conversions. 2010-07-29 17:33:34 +02:00
ati_fragment_shader.c wined3d: Get rid of GLINFO_LOCATION. 2010-05-25 13:29:00 +02:00
basetexture.c
buffer.c wined3d: Release the context on an error path in buffer_PreLoad(). 2010-06-07 12:22:44 +02:00
clipper.c
context.c wined3d: Setup target if offscreen rendering setting changed. 2010-07-26 18:38:33 +02:00
cubetexture.c wined3d: Remove LoadLocation() from the public wined3d surface interface. 2010-07-22 10:13:24 +02:00
device.c wined3d: Setting render target 0 to NULL in an application error. 2010-07-28 12:22:55 +02:00
directx.c wined3d: Add Nvidia 8800GTX detection. 2010-07-21 13:23:59 +02:00
drawprim.c wined3d: Remove LoadLocation() from the public wined3d surface interface. 2010-07-22 10:13:24 +02:00
gl_compat.c
glsl_shader.c wined3d: Clamp vertex shader outputs. 2010-07-29 17:33:35 +02:00
nvidia_texture_shader.c wined3d: Get rid of GLINFO_LOCATION. 2010-05-25 13:29:00 +02:00
palette.c
query.c wined3d: Get rid of GLINFO_LOCATION. 2010-05-25 13:29:00 +02:00
resource.c
shader.c wined3d: Unify vertex shader output handling between shader models. 2010-07-29 17:33:35 +02:00
shader_sm1.c
shader_sm4.c
state.c wined3d: Use a more consistent name for the normalized texrect "extension". 2010-07-21 09:33:18 +02:00
stateblock.c wined3d: Sampler states are 1-based. 2010-06-02 11:53:39 +02:00
surface.c wined3d: Add a missing return statement to surface_prepare_texture(). 2010-07-26 18:38:31 +02:00
surface_base.c wined3d: Just implement BindTexture() for GDI surfaces in surface_gdi.c. 2010-07-21 09:33:05 +02:00
surface_gdi.c wined3d: Remove LoadLocation() from the public wined3d surface interface. 2010-07-22 10:13:24 +02:00
swapchain.c wined3d: Setup target if offscreen rendering setting changed. 2010-07-26 18:38:33 +02:00
swapchain_base.c wined3d: Let GetRasterStatus return D3DERR_INVALIDCALL. 2010-07-19 15:12:14 +02:00
swapchain_gdi.c
texture.c wined3d: Remove LoadLocation() from the public wined3d surface interface. 2010-07-22 10:13:24 +02:00
utils.c wined3d: Do RGB <=> sRGB transfers using FBO blits. 2010-07-26 18:38:31 +02:00
version.rc
vertexdeclaration.c
view.c
volume.c wined3d: Get rid of GLINFO_LOCATION. 2010-05-25 13:29:00 +02:00
volumetexture.c
wined3d.spec
wined3d_gl.h wined3d: Use a more consistent name for the normalized texrect "extension". 2010-07-21 09:33:18 +02:00
wined3d_main.c wined3d: Fix an msvc anachronism warning. 2010-07-29 17:33:34 +02:00
wined3d_private.h wined3d: Fix an msvc anachronism warning. 2010-07-29 17:33:34 +02:00