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tests
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d3d9/tests: Add test for evicting bound resources.
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2016-11-03 17:14:03 +01:00 |
Makefile.in
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makefiles: Get rid of the MAKE_DLL_RULES variable.
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2014-01-02 12:08:18 +01:00 |
buffer.c
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d3d9: Use wined3d_resource_unmap() in d3d9_indexbuffer_Unlock().
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2016-08-30 19:09:21 +09:00 |
d3d9.spec
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…
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d3d9_main.c
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d3d9: Remove unnecessary DllMain implementation.
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2014-05-15 19:04:50 +02:00 |
d3d9_private.h
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wined3d: Add texture flag to indicate GetDC() capability.
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2016-09-02 23:34:25 +09:00 |
device.c
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wined3d: Get rid of WINED3DFMT_VERTEXDATA.
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2016-11-03 17:14:01 +01:00 |
directx.c
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d3d9: Avoid a cast from a COM object to an interface.
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2016-09-07 22:18:18 +09:00 |
query.c
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wined3d: Increase data size for occlusion queries to 8 bytes.
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2016-11-22 16:34:36 +01:00 |
shader.c
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wined3d: Store shader signatures directly in struct wined3d_shader_desc.
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2016-05-24 16:19:07 +09:00 |
stateblock.c
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wined3d: wined3d_stateblock_apply() never fails.
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2012-10-08 11:28:37 +02:00 |
surface.c
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wined3d: Add texture flag to indicate GetDC() capability.
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2016-09-02 23:34:25 +09:00 |
swapchain.c
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wined3d: Ignore the dirty region for swapchain presents more explicitly.
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2016-03-18 12:20:49 +09:00 |
texture.c
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wined3d: Add texture flag to indicate GetDC() capability.
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2016-09-02 23:34:25 +09:00 |
version.rc
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…
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vertexdeclaration.c
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wined3d: Introduce R10G10B10X2 vertex formats for D3D8/9.
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2016-07-27 22:21:12 +09:00 |
volume.c
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wined3d: Merge wined3d_surface_map() and wined3d_volume_map().
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2016-03-13 15:41:53 +09:00 |