Sweden-Number/dlls/d3d9
Henri Verbeet 674b1e922d d3d9: Avoid LPVOID. 2013-09-13 10:57:05 +02:00
..
tests d3d9: Avoid LPVOID. 2013-09-13 10:57:05 +02:00
Makefile.in
buffer.c
d3d9.spec
d3d9_main.c d3d9: Avoid LPVOID. 2013-09-13 10:57:05 +02:00
d3d9_private.h wined3d: Store the mipmap level in the volume. 2013-08-22 20:15:18 +02:00
device.c wined3d: Allow the first render target to be set to NULL. 2013-09-12 10:59:18 +02:00
directx.c d3d: d3d9ex does not do video memory accounting for D3DPOOL_DEFAULT resources. 2013-05-20 19:08:28 +02:00
query.c d3d9: Get rid of IDirect3DQuery9Impl. 2012-06-12 17:27:34 +02:00
shader.c d3d9: Get rid of IDirect3DPixelShader9Impl. 2012-06-12 17:27:29 +02:00
stateblock.c wined3d: wined3d_stateblock_apply() never fails. 2012-10-08 11:28:37 +02:00
surface.c wined3d: Allow surface flags to be passed to texture creation functions. 2013-06-06 11:47:19 +02:00
swapchain.c d3d9: Remove ERR() on HeapAlloc failure for small sizes known at compile time. 2013-02-07 15:48:20 +01:00
texture.c wined3d: Enforce texturing capability format restrictions on resource creation. 2013-09-06 17:25:08 +02:00
version.rc
vertexdeclaration.c d3d9: Remove ERR() on HeapAlloc failure for small sizes known at compile time. 2013-02-07 15:48:20 +01:00
volume.c wined3d: Store the mipmap level in the volume. 2013-08-22 20:15:18 +02:00