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Makefile.in
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wined3d: Merge drawprim.c into context.c.
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2018-02-26 16:40:22 +01:00 |
arb_program_shader.c
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wined3d: Do not apply fixed-function state in context_apply_blit_state().
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2018-03-13 20:35:26 +01:00 |
ati_fragment_shader.c
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wined3d: Use the global memory allocation helpers.
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2018-02-14 09:06:58 +01:00 |
buffer.c
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wined3d: Introduce separate read and write resource map flags.
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2018-02-19 13:43:52 +01:00 |
context.c
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wined3d: Pass a resource to context_generate_rt_mask_no_fbo().
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2018-03-14 15:27:59 +01:00 |
cs.c
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wined3d: Allow wined3d_texture_upload_data() to upload to WINED3D_LOCATION_TEXTURE_SRGB.
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2018-03-20 12:59:00 +01:00 |
device.c
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wined3d: Get rid of the "container" field from struct wined3d_surface.
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2018-03-14 15:27:59 +01:00 |
directx.c
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wined3d: Remove PresentationIntervals from WINED3DCAPS.
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2018-03-12 17:58:14 +01:00 |
gl_compat.c
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…
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glsl_shader.c
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wined3d: Use the global memory allocation helpers.
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2018-02-14 09:06:58 +01:00 |
nvidia_texture_shader.c
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wined3d: Get rid of unneeded includes.
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2017-10-19 16:53:49 +02:00 |
palette.c
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wined3d: Use the global memory allocation helpers.
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2018-02-14 09:06:58 +01:00 |
query.c
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wined3d: Use the global memory allocation helpers.
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2018-02-14 09:06:58 +01:00 |
resource.c
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wined3d: Resource size should always be non-zero in resource_init().
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2018-03-19 12:09:32 +01:00 |
sampler.c
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wined3d: Use the global memory allocation helpers.
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2018-02-14 09:06:58 +01:00 |
shader.c
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wined3d: Use the global memory allocation helpers.
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2018-02-14 09:06:58 +01:00 |
shader_sm1.c
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wined3d: Use the global memory allocation helpers.
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2018-02-14 09:06:58 +01:00 |
shader_sm4.c
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wined3d: Use the global memory allocation helpers.
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2018-02-14 09:06:58 +01:00 |
state.c
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wined3d: Factor out get_viewport() function.
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2018-03-02 10:52:01 +01:00 |
stateblock.c
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wined3d: Use the global memory allocation helpers.
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2018-02-14 09:06:58 +01:00 |
surface.c
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wined3d: Pass the destination x/y coordinates as separate parameters to wined3d_surface_upload_data().
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2018-03-19 12:09:39 +01:00 |
swapchain.c
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wined3d: Only store dc_info for textures that require it.
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2018-03-15 12:21:50 +01:00 |
texture.c
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wined3d: Allow wined3d_texture_upload_data() to upload to WINED3D_LOCATION_TEXTURE_SRGB.
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2018-03-20 12:59:00 +01:00 |
utils.c
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wined3d: Terminate long debug strings with ellipsis.
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2018-02-27 18:21:01 +01:00 |
version.rc
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…
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vertexdeclaration.c
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wined3d: Use the global memory allocation helpers.
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2018-02-14 09:06:58 +01:00 |
view.c
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wined3d: Use the global memory allocation helpers.
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2018-02-14 09:06:58 +01:00 |
wined3d.spec
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wined3d: Get rid of legacy mipmap autogeneration support.
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2018-02-14 20:37:55 +01:00 |
wined3d_gl.h
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wined3d: Add ARB_framebuffer_no_attachments extension.
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2018-02-28 19:39:29 +01:00 |
wined3d_main.c
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wined3d: Use multisample textures by default.
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2018-02-23 19:24:02 +01:00 |
wined3d_private.h
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wined3d: Allow wined3d_texture_upload_data() to upload to WINED3D_LOCATION_TEXTURE_SRGB.
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2018-03-20 12:59:00 +01:00 |