wined3d: Use multisample textures by default.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -81,7 +81,7 @@ struct wined3d_settings wined3d_settings =
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PCI_DEVICE_NONE,/* PCI Device ID */
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0, /* The default of memory is set in init_driver_info */
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NULL, /* No wine logo by default */
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FALSE, /* Prefer multisample renderbuffers to multisample textures by default. */
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TRUE, /* Prefer multisample textures to multisample renderbuffers. */
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~0u, /* Don't force a specific sample count by default. */
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FALSE, /* No strict draw ordering. */
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FALSE, /* Don't range check relative addressing indices in float constants. */
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