Sweden-Number/dlls/ddraw
Alexandre Julliard 5d82baf974 winecrt0: Add a default implementation DllRegisterServer()/DllUnregisterServer().
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-30 22:59:50 +02:00
..
tests ddraw/tests: Move a misplaced assignment (Coverity). 2021-04-26 21:34:02 +02:00
Makefile.in
clipper.c
ddraw.c wined3d: Pass a wined3d_device_context to wined3d_device_get_depth_stencil_view(). 2021-04-20 22:57:10 +02:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h wined3d: Pass a wined3d_device_context to wined3d_device_copy_sub_resource_region(). 2021-04-07 15:48:31 +02:00
device.c wined3d: Pass a wined3d_device_context to wined3d_device_set_primitive_type(). 2021-04-21 21:20:55 +02:00
executebuffer.c wined3d: Pass a wined3d_device_context to wined3d_device_set_primitive_type(). 2021-04-21 21:20:55 +02:00
light.c
main.c winecrt0: Add a default implementation DllRegisterServer()/DllUnregisterServer(). 2021-04-30 22:59:50 +02:00
material.c
palette.c ddraw: Make palette and remaining surface vtbls writable. 2020-04-27 19:41:27 +02:00
surface.c wined3d: Pass a wined3d_device_context to wined3d_device_get_depth_stencil_view(). 2021-04-20 22:57:10 +02:00
utils.c ddraw: Handle more cases in hr_ddraw_from_wined3d(). 2020-04-21 21:51:07 +02:00
version.rc
vertexbuffer.c ddraw: Store primary stateblock state pointer in the device. 2020-03-18 16:53:00 +01:00
viewport.c wined3d: Pass a wined3d_device_context to wined3d_device_get_rendertarget_view(). 2021-04-20 22:57:10 +02:00