.. |
Makefile.in
|
wined3d: Merge surface_base.c into surface.c.
|
2011-04-26 10:46:40 +02:00 |
arb_program_shader.c
|
wined3d: Get rid of the has_signature_idx field in the ARB ps private data.
|
2011-06-24 11:58:11 -05:00 |
ati_fragment_shader.c
|
wined3d: Call frag_pipe->enable_extension under the GL lock.
|
2011-05-26 16:41:14 +02:00 |
buffer.c
|
wined3d: Only invalidate STATE_STREAMSRC for bound buffers.
|
2011-06-23 09:47:35 +02:00 |
clipper.c
|
…
|
|
context.c
|
wined3d: Make the surface parameter to context_surface_update() const.
|
2011-07-01 14:39:35 +02:00 |
device.c
|
wined3d: Properly destroy contexts not owned by the implcit swapchain.
|
2011-06-28 10:18:37 -05:00 |
directx.c
|
wined3d: Request per-surface palettes in the client libs.
|
2011-06-24 08:49:48 -05:00 |
drawprim.c
|
wined3d: Use base_vertex_index in drawStridedSlow, and only for indexed draws.
|
2011-06-20 19:32:02 +02:00 |
gl_compat.c
|
wined3d: Fix a few MSVC data loss warnings.
|
2011-05-13 17:05:27 +02:00 |
glsl_shader.c
|
wined3d: Get rid of the glsl_sample_function_t typedef.
|
2011-06-29 10:08:34 -05:00 |
nvidia_texture_shader.c
|
wined3d: Call frag_pipe->enable_extension under the GL lock.
|
2011-05-26 16:41:14 +02:00 |
palette.c
|
wined3d: Get rid of the IWineD3DDevice typedefs.
|
2011-05-17 10:06:23 +02:00 |
query.c
|
wined3d: Get rid of the IWineD3DDevice typedefs.
|
2011-05-17 10:06:23 +02:00 |
resource.c
|
d3d9: Implement IDirect3DVertexBuffer9 private data handling on top of wined3d_resource.
|
2011-06-17 11:02:28 +02:00 |
shader.c
|
wined3d: Mask out writes to unused render targets.
|
2011-05-25 11:49:23 +02:00 |
shader_sm1.c
|
…
|
|
shader_sm4.c
|
…
|
|
state.c
|
wined3d: Update the vertex shader when the clipplanes are changed.
|
2011-06-28 11:57:51 -05:00 |
stateblock.c
|
wined3d: Get rid of the IWineD3DDevice typedefs.
|
2011-05-17 10:06:23 +02:00 |
surface.c
|
wined3d: Request per-surface palettes in the client libs.
|
2011-06-24 08:49:48 -05:00 |
swapchain.c
|
wined3d: Properly destroy contexts not owned by the implcit swapchain.
|
2011-06-28 10:18:37 -05:00 |
texture.c
|
d3d8: Implement IDirect3DVolumeTexture8 private data handling on top of wined3d_resource.
|
2011-06-20 11:28:40 +02:00 |
utils.c
|
wined3d: Initialize format block info with sane values for uncompressed formats.
|
2011-06-21 11:25:06 +02:00 |
version.rc
|
…
|
|
vertexdeclaration.c
|
wined3d: Get rid of the IWineD3DDevice typedefs.
|
2011-05-17 10:06:23 +02:00 |
view.c
|
wined3d: Remove object creation methods from the IWineD3DDevice interface.
|
2011-05-11 14:56:48 +02:00 |
volume.c
|
d3d8: Implement IDirect3DVolume8 private data handling on top of wined3d_resource.
|
2011-06-23 09:47:34 +02:00 |
wined3d.spec
|
wined3d: Request per-surface palettes in the client libs.
|
2011-06-24 08:49:48 -05:00 |
wined3d_gl.h
|
wined3d: Add GL_ARB_draw_elements_base_vertex.
|
2011-06-14 13:43:56 +02:00 |
wined3d_main.c
|
wined3d: Request per-surface palettes in the client libs.
|
2011-06-24 08:49:48 -05:00 |
wined3d_private.h
|
wined3d: Make the surface parameter to context_surface_update() const.
|
2011-07-01 14:39:35 +02:00 |