Sweden-Number/dlls/d3d9
Henri Verbeet c568916f9e wined3d: Implicit depth/stencil surfaces don't have a container.
They're owned by the device instead of the swapchain.
2010-08-31 14:23:47 +02:00
..
tests d3d9/tests: Fix compilation on systems that don't support nameless unions or structs. 2010-08-30 11:26:46 +02:00
Makefile.in dlls: Remove explicit imports of kernel32 and ntdll. 2010-07-21 17:38:36 +02:00
cubetexture.c d3d9: Simplify GetDevice(). 2009-12-04 14:34:59 +01:00
d3d9.spec
d3d9_main.c d3d9: Quiet a few noisy fixme's. 2009-11-09 20:00:29 +01:00
d3d9_private.h wined3d: Rename WINED3DFORMAT to wined3d_format_id. 2010-08-24 12:25:01 +02:00
device.c wined3d: Implicit depth/stencil surfaces don't have a container. 2010-08-31 14:23:47 +02:00
directx.c d3d9: Implement IDirect3D9Ex::GetAdapterLUID(). 2009-12-02 13:06:08 +01:00
indexbuffer.c d3d9: Simplify GetDevice(). 2009-12-04 14:34:59 +01:00
pixelshader.c d3d9: Simplify GetDevice(). 2009-12-04 14:34:59 +01:00
query.c d3d9: Add a separate function for query initialization. 2010-01-18 14:37:21 +01:00
stateblock.c wined3d: The stateblock doesn't have a parent. 2010-07-30 11:36:03 +02:00
surface.c d3d9: Fix GetDevice() for surfaces that are part of a texture. 2009-12-07 14:34:08 +01:00
swapchain.c d3d9: Add a separate function for swapchain initialization. 2009-12-21 15:01:25 +01:00
texture.c d3d9: Simplify GetDevice(). 2009-12-04 14:34:59 +01:00
version.rc
vertexbuffer.c wined3d: The FVF parameter to IWineD3DDeviceImpl_CreateVertexBuffer() is unused now. 2009-12-30 13:31:20 +01:00
vertexdeclaration.c wined3d: Rename WINED3DFORMAT to wined3d_format_id. 2010-08-24 12:25:01 +02:00
vertexshader.c d3d9: Simplify GetDevice(). 2009-12-04 14:34:59 +01:00
volume.c wined3d: Rename WINED3DFORMAT to wined3d_format_id. 2010-08-24 12:25:01 +02:00
volumetexture.c d3d9: Simplify GetDevice(). 2009-12-04 14:34:59 +01:00