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tests
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d3d9/tests: Introduce a test for vertex buffer map synchronisation.
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2018-01-03 17:47:15 +01:00 |
Makefile.in
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makefiles: Get rid of the MAKE_DLL_RULES variable.
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2014-01-02 12:08:18 +01:00 |
buffer.c
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wined3d: Get rid of WINED3D_POOL_SCRATCH.
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2018-01-29 20:29:00 +01:00 |
d3d9.spec
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…
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d3d9_main.c
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d3d9: Remove unnecessary DllMain implementation.
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2014-05-15 19:04:50 +02:00 |
d3d9_private.h
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wined3d: Get rid of WINED3D_POOL_SCRATCH.
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2018-01-29 20:29:00 +01:00 |
device.c
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wined3d: Get rid of WINED3D_POOL_SCRATCH.
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2018-01-29 20:29:00 +01:00 |
directx.c
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wined3d: Add support for D3D10+ depth bias.
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2017-12-06 17:00:55 +01:00 |
query.c
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d3d9/tests: Windows 10 17.09 added an undocumented query type.
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2017-11-07 18:13:12 +01:00 |
shader.c
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wined3d: Add support for patch constant signatures.
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2017-05-12 16:11:13 +02:00 |
stateblock.c
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wined3d: wined3d_stateblock_apply() never fails.
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2012-10-08 11:28:37 +02:00 |
surface.c
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wined3d: Get rid of WINED3D_POOL_SCRATCH.
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2018-01-29 20:29:00 +01:00 |
swapchain.c
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d3d9: Do not decrease swapchain refcount when it is already 0.
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2017-02-13 18:50:12 +01:00 |
texture.c
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wined3d: Get rid of WINED3D_POOL_SCRATCH.
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2018-01-29 20:29:00 +01:00 |
version.rc
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…
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vertexdeclaration.c
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wined3d: Introduce R10G10B10X2 vertex formats for D3D8/9.
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2016-07-27 22:21:12 +09:00 |
volume.c
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wined3d: Get rid of WINED3D_POOL_SCRATCH.
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2018-01-29 20:29:00 +01:00 |