Sweden-Number/dlls/d2d1
Henri Verbeet 119f84099b d2d1: Use the "world" position instead of the render target position in the pixel shader.
This slightly simplifies the implementation of bitmap brushes, since the
render target transformation no longer needs to be undone. More importantly,
it does the same for gradient brushes.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-25 11:04:39 +02:00
..
tests d2d1/tests: Add some bitmap brush tests for skew transformations and transformed geometry. 2017-09-25 11:02:37 +02:00
Makefile.in d2d1: Implement d2d_d3d_render_target_CreateLayer(). 2017-06-02 18:41:13 +02:00
bitmap.c d2d1: Make use of the available ARRAY_SIZE macro. 2017-07-10 20:51:10 +02:00
bitmap_render_target.c d2d1: Added a helper to trace D2D1_RECT_F arguments. 2017-07-11 18:23:39 +02:00
brush.c d2d1: Use the "world" position instead of the render target position in the pixel shader. 2017-09-25 11:04:39 +02:00
d2d1.spec d2d1: Implement D2D1MakeRotateMatrix(). 2014-07-18 19:13:38 +02:00
d2d1_private.h d2d1: Unify the outline and fill pixel shaders. 2017-09-25 11:04:37 +02:00
dc_render_target.c d2d1: Added a helper to trace D2D1_RECT_F arguments. 2017-07-11 18:23:39 +02:00
factory.c d2d1: Added a helper to trace D2D1_RECT_F arguments. 2017-07-11 18:23:39 +02:00
geometry.c d2d1: Improve figure bounds updating for quadratic beziers. 2017-09-18 14:15:58 +02:00
hwnd_render_target.c d2d1: Added a helper to trace D2D1_RECT_F arguments. 2017-07-11 18:23:39 +02:00
layer.c d2d1: Implement d2d_layer_GetSize(). 2017-06-02 18:41:15 +02:00
mesh.c d2d1: Move mesh creation to mesh.c. 2016-04-01 12:48:56 +09:00
render_target.c d2d1: Use the "world" position instead of the render target position in the pixel shader. 2017-09-25 11:04:39 +02:00
state_block.c d2d1: Implement d2d_state_block_GetFactory(). 2015-07-31 12:08:55 +02:00
stroke.c d2d1: Implement retrieving dash pattern data for stroke styles. 2016-11-24 14:31:15 +01:00
version.rc
wic_render_target.c d2d1: Added a helper to trace D2D1_RECT_F arguments. 2017-07-11 18:23:39 +02:00