Sweden-Number/dlls/d3dx9_36
Michael Stefaniuc bb79ca5b54 d3dx9/tests: Use SetRectEmpty() instead of open coding it.
Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-04 18:42:05 +09:00
..
tests d3dx9/tests: Use SetRectEmpty() instead of open coding it. 2016-03-04 18:42:05 +09:00
Makefile.in d3dx9: Implement D3DXCreateAnimationController with a stubbed ID3DXAnimationController interface. 2016-01-18 14:08:33 +09:00
animation.c d3dx9: Implement GetMaxNum* functions. 2016-01-18 14:08:39 +09:00
core.c d3dx9: Fix a typo. 2016-01-26 14:48:25 +09:00
d3dx9_36.spec d3dx9: Implement D3DXCreateAnimationController with a stubbed ID3DXAnimationController interface. 2016-01-18 14:08:33 +09:00
d3dx9_36_main.c
d3dx9_36_private.h
effect.c d3dx9: Implement CommitChanges in effect. 2016-03-04 11:35:36 +09:00
font.c
line.c
math.c d3dx9: D3DXQuaternionToAxisAngle should not crash on NULLs in output parameters. 2016-02-25 23:52:23 +09:00
mesh.c d3dx9: Add D3DXConvertMeshSubsetToSingleStrip stub. 2016-01-05 11:52:04 +01:00
render.c
shader.c d3dx9: Use proper enum member (Clang). 2015-11-27 20:53:31 +09:00
skin.c
sprite.c
surface.c d3dx9: Improve generated DDS file header. 2016-01-08 21:37:32 +09:00
texture.c d3dx9: Don't pass usage flags when creating temporary texture 2016-02-25 23:24:14 +09:00
util.c
version.rc
volume.c
xfile.c