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Makefile.in
dlls: Remove explicit imports of kernel32 and ntdll.
2010-07-21 17:38:36 +02:00
arb_program_shader.c
wined3d: Remove ModifyLocation() from the public wined3d surface interface.
2010-07-22 10:13:13 +02:00
ati_fragment_shader.c
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basetexture.c
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buffer.c
wined3d: Release the context on an error path in buffer_PreLoad().
2010-06-07 12:22:44 +02:00
clipper.c
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context.c
wined3d: Only perform sRGB write correction on formats that advertise it.
2010-07-22 10:22:26 +02:00
cubetexture.c
wined3d: Remove LoadLocation() from the public wined3d surface interface.
2010-07-22 10:13:24 +02:00
device.c
wined3d: Framebuffer blits are affected by the color mask.
2010-07-22 10:13:36 +02:00
directx.c
wined3d: Add Nvidia 8800GTX detection.
2010-07-21 13:23:59 +02:00
drawprim.c
wined3d: Remove LoadLocation() from the public wined3d surface interface.
2010-07-22 10:13:24 +02:00
gl_compat.c
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glsl_shader.c
wined3d: Remove spaces after '\n's.
2010-06-24 10:33:46 +02:00
nvidia_texture_shader.c
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palette.c
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query.c
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resource.c
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shader.c
wined3d: Check the writemask before activating the oC0 optimization.
2010-07-22 10:22:46 +02:00
shader_sm1.c
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shader_sm4.c
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state.c
wined3d: Use a more consistent name for the normalized texrect "extension".
2010-07-21 09:33:18 +02:00
stateblock.c
wined3d: Sampler states are 1-based.
2010-06-02 11:53:39 +02:00
surface.c
wined3d: Remove LoadLocation() from the public wined3d surface interface.
2010-07-22 10:13:24 +02:00
surface_base.c
wined3d: Just implement BindTexture() for GDI surfaces in surface_gdi.c.
2010-07-21 09:33:05 +02:00
surface_gdi.c
wined3d: Remove LoadLocation() from the public wined3d surface interface.
2010-07-22 10:13:24 +02:00
swapchain.c
wined3d: Framebuffer blits are affected by the color mask.
2010-07-22 10:13:36 +02:00
swapchain_base.c
wined3d: Let GetRasterStatus return D3DERR_INVALIDCALL.
2010-07-19 15:12:14 +02:00
swapchain_gdi.c
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texture.c
wined3d: Remove LoadLocation() from the public wined3d surface interface.
2010-07-22 10:13:24 +02:00
utils.c
wined3d: Only perform sRGB write correction on formats that advertise it.
2010-07-22 10:22:26 +02:00
version.rc
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vertexdeclaration.c
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view.c
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volume.c
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volumetexture.c
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wined3d.spec
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wined3d_gl.h
wined3d: Use a more consistent name for the normalized texrect "extension".
2010-07-21 09:33:18 +02:00
wined3d_main.c
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wined3d_private.h
wined3d: Remove LoadLocation() from the public wined3d surface interface.
2010-07-22 10:13:24 +02:00