Commit Graph

60 Commits

Author SHA1 Message Date
Jonathan Ernst 360a3f9142 Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
Robert Reif b06a06090a dsound: Check DirectSoundBuffer_Lock parameters.
Check DirectSoundBuffer_Lock parameters and return an error (like 
Windows) rather than fixing up the parameters.
2006-05-05 17:29:13 +02:00
Robert Reif 52e384f9fb dsound: Rename some functions, make some functions global, and move
some code around.
2006-01-14 17:06:52 +01:00
Robert Reif e49a5c22fb dsound: Refactor playback.
Replace references of IDirectSoundImpl with DirectSoundDevice to
remove one level of indirection and remove the problem of a three
object circular reference.
2006-01-06 12:35:20 +01:00
Robert Reif 0265676a27 dsound: Remove WINAPI from internal functions. 2006-01-03 17:32:50 +01:00
Robert Reif 669b79b8f5 Change secondary buffer variable name to secondary.
Fix AddRef and Release to use proper class.
2005-10-19 19:21:38 +00:00
Robert Reif 6727c52f3b Include winuser.h so the code compiles cleanly on windows using
windows headers.
2005-10-17 09:24:50 +00:00
Alexandre Julliard f8ee161a1b Fixed some traces to use the right printf format and avoid typecasts. 2005-09-12 10:30:05 +00:00
Alexandre Julliard 20a1a203c6 Use a more portable scheme for storing the name of a critical
section.
2005-09-09 10:19:44 +00:00
Dmitry Timoshkov b67da5b946 Make more of the OLE interface vtables const. 2005-06-01 19:57:42 +00:00
Robert Reif a2f1fd3aca Add multiple DIRECTSOUND object support (multiple sound cards can play
at the same time).
Fix CoCreateInstance when no sound card is present.
Fix create bug found by Mike Hearn.
2005-05-31 09:31:37 +00:00
Robert Reif 70fe39e42c Remove dead code and redundant variables from DSOUND_CalcPlayPosition
and callers.
2005-05-09 09:23:54 +00:00
Francois Gouget f5c9da6860 Assorted spelling fixes. 2005-05-06 15:44:31 +00:00
Robert Reif b8d6b310f9 Fixed invalid buffer size by rounding up to next multiple of
nBlockAlign.
Added test to verify buffer rounding behavior.
2005-02-16 16:09:02 +00:00
Robert Reif f8833daef1 Removed printing of thread id for AddRef and Release because
WINEDEBUG=+tid gives the same result.
General consistency cleanup.
2005-02-11 11:49:05 +00:00
Robert Reif 249bc5caea Always allocate an empty buffer. 2005-02-10 17:09:20 +00:00
Robert Reif 098817950d Fill new software buffers with silence. 2005-02-09 14:05:00 +00:00
Robert Reif 364c0d53f9 Remove unused includes. 2005-01-24 13:31:27 +00:00
Robert Reif ef847a0303 Use Windows memory functions. 2005-01-24 12:40:45 +00:00
Michael Stefaniuc 5ad7d858e0 Do not check for non NULL pointer before HeapFree'ing it. It's
redundant.
2004-12-23 17:06:43 +00:00
Robert Reif 373ab78519 Always create a property set for secondary buffers. 2004-12-06 11:42:58 +00:00
Robert Reif 8a8ee786ee Cleanup reference counting.
AddRef and Release return ULONG.
2004-09-17 18:10:59 +00:00
Robert Reif b970aeb4b7 Cleanup reference counting. 2004-09-16 19:08:04 +00:00
Robert Reif adc6948c4c Remove lock name from lock debug structure before deletion so it gets
freed properly.
2004-09-10 22:30:05 +00:00
Robert Reif 6f9d41673f Return error from low level driver when necessary. 2004-09-10 19:34:01 +00:00
Alexandre Julliard 314b99c48f Removed some more uses of the non-standard ICOM_THIS macro. 2004-09-09 20:17:07 +00:00
Hans Leidekker fe442b21f7 Fix signed/unsigned comparison warnings. 2004-09-08 01:23:57 +00:00
Robert Reif 1d785b85c2 Consolidate secondary buffer list processing and locking.
Two new functions DSOUND_AddBuffer and DSOUND_RemoveBuffer
have been added and the locking has been moved into these functions.
Renamed IDirectSound lock to buffer_list_lock.
Removed redundant test for IID_IDirectSoundNotify and
IID_IDirectSoundNotify8 because they are the same.
Removed check for invalid buffers on list because that shouldn't
happen anymore because of fixed 3d buffer reference counting.
Minor code cleanups.
2004-09-07 19:32:21 +00:00
Alexandre Julliard f714b39762 Get rid of the no longer used ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
macro.
2004-08-23 19:39:48 +00:00
Robert Reif dfe3c1c579 Allocate wave format structure dynamically based on format.
Remove format checks to allow driver to decide if format supported.
Code cleanups.
2004-08-18 00:30:37 +00:00
Robert Reif 1d3c40d577 Delete buffer array when releasing last buffer. 2004-08-16 19:59:54 +00:00
Alexandre Julliard 48c4bb3c31 Get rid of the non-standard ICOM_VTABLE macro. 2004-08-12 23:00:51 +00:00
Francois Gouget 4d73f22245 Remove the assert()s that checked that IDirectSoundBuffer_Lock() is
given two distinct pointers.
2004-08-09 22:56:45 +00:00
Robert Reif 7ef15a607c Adds debug name to remaining critical sections. 2004-08-06 17:30:00 +00:00
Francois Gouget 9f40a12ed6 Small cleanup in IDirectSoundBufferImpl_SetPan(). 2004-07-23 22:58:59 +00:00
Robert Reif 605cc1b029 Remove DirectSound reference counts by buffers and add Destroy
functions to buffer components and DirectSound to allow proper
destruction even with outstanding references.
Remove trailing white space.
Add tests for proper release even with active buffers.
2004-07-13 23:35:09 +00:00
Robert Reif 84e292c614 Fix IDirectSoundBuffer8_Initialize function prototype and use. 2004-07-06 19:27:00 +00:00
Robert Reif dbb03ec6dc Fixes support for older versions of direct sound.
Adds support for deleting notification array.
Minor debug and white space cleanups.
2004-04-19 02:58:45 +00:00
Robert Reif 9fde8228e1 Fallback to software buffer if failed to create hardware buffer.
Minor code cleanups.
2004-02-06 05:25:56 +00:00
Robert Reif 7dd637467a Added some missing defines and a struct.
Fixed some const * arguments.
2004-01-09 22:06:54 +00:00
Robert Reif 58fe9f1fc0 Initialize buffer reference count. 2003-11-17 20:03:42 +00:00
Oleg Prokhorov de12a97041 Another portion of HeapReAlloc fixes. 2003-10-14 05:24:20 +00:00
Robert Reif 725d8c39aa Device enumeration callbacks should return a NULL guid for default
devices.
Fixed some volume and pan cases.
Added missing property set.
Fixed capture notification bug.
2003-09-15 20:08:05 +00:00
Alexandre Julliard e37c6e18d0 Fixed header dependencies to be fully compatible with the Windows
headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Robert Reif 7d43d7bb3b Use the drivers to get device capabilities and property sets. 2003-09-03 19:28:20 +00:00
Robert Reif e9ebbfc0ff Now that reference counting is correct, there is no need to check if
the base object goes away.
2003-09-02 00:56:14 +00:00
Robert Reif 5ec32cecf2 Added SecondaryBuffer and DirectSoundCaptureNotify COM objects to get
reference counting right.
2003-09-01 23:58:43 +00:00
Robert Reif b805f0f1b7 Split property sets into two types: buffer and private. 2003-08-20 18:18:23 +00:00
Robert Reif f5080c86e5 Added class factories for DirectSoundCapture, DirectSoundFullDuplex
and DirectSoundPrivate.
Added error checking to QueryInterface and CreateInterface.
Added some more functionality to property sets.
2003-08-06 22:57:24 +00:00
Robert Reif 9dacf206fe 3D buffer and listener reference counts should be fixed.
3D sound now plays in 3D.
COM interfaces should be correct for buffers and 3D stuff. The COM
interface is broken on notifications but I will fix that next.
Fixed the bug when closing and opening the same or another sound
device quickly.
Fixed some locking but there is a lot of work left yet.
2003-06-27 22:22:15 +00:00