Jonathan Ernst
360a3f9142
Update the address of the Free Software Foundation.
2006-05-23 14:11:13 +02:00
Robert Reif
b06a06090a
dsound: Check DirectSoundBuffer_Lock parameters.
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Check DirectSoundBuffer_Lock parameters and return an error (like
Windows) rather than fixing up the parameters.
2006-05-05 17:29:13 +02:00
Robert Reif
52e384f9fb
dsound: Rename some functions, make some functions global, and move
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some code around.
2006-01-14 17:06:52 +01:00
Robert Reif
e49a5c22fb
dsound: Refactor playback.
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Replace references of IDirectSoundImpl with DirectSoundDevice to
remove one level of indirection and remove the problem of a three
object circular reference.
2006-01-06 12:35:20 +01:00
Robert Reif
0265676a27
dsound: Remove WINAPI from internal functions.
2006-01-03 17:32:50 +01:00
Robert Reif
669b79b8f5
Change secondary buffer variable name to secondary.
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Fix AddRef and Release to use proper class.
2005-10-19 19:21:38 +00:00
Robert Reif
6727c52f3b
Include winuser.h so the code compiles cleanly on windows using
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windows headers.
2005-10-17 09:24:50 +00:00
Alexandre Julliard
f8ee161a1b
Fixed some traces to use the right printf format and avoid typecasts.
2005-09-12 10:30:05 +00:00
Alexandre Julliard
20a1a203c6
Use a more portable scheme for storing the name of a critical
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section.
2005-09-09 10:19:44 +00:00
Dmitry Timoshkov
b67da5b946
Make more of the OLE interface vtables const.
2005-06-01 19:57:42 +00:00
Robert Reif
a2f1fd3aca
Add multiple DIRECTSOUND object support (multiple sound cards can play
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at the same time).
Fix CoCreateInstance when no sound card is present.
Fix create bug found by Mike Hearn.
2005-05-31 09:31:37 +00:00
Robert Reif
70fe39e42c
Remove dead code and redundant variables from DSOUND_CalcPlayPosition
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and callers.
2005-05-09 09:23:54 +00:00
Francois Gouget
f5c9da6860
Assorted spelling fixes.
2005-05-06 15:44:31 +00:00
Robert Reif
b8d6b310f9
Fixed invalid buffer size by rounding up to next multiple of
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nBlockAlign.
Added test to verify buffer rounding behavior.
2005-02-16 16:09:02 +00:00
Robert Reif
f8833daef1
Removed printing of thread id for AddRef and Release because
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WINEDEBUG=+tid gives the same result.
General consistency cleanup.
2005-02-11 11:49:05 +00:00
Robert Reif
249bc5caea
Always allocate an empty buffer.
2005-02-10 17:09:20 +00:00
Robert Reif
098817950d
Fill new software buffers with silence.
2005-02-09 14:05:00 +00:00
Robert Reif
364c0d53f9
Remove unused includes.
2005-01-24 13:31:27 +00:00
Robert Reif
ef847a0303
Use Windows memory functions.
2005-01-24 12:40:45 +00:00
Michael Stefaniuc
5ad7d858e0
Do not check for non NULL pointer before HeapFree'ing it. It's
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redundant.
2004-12-23 17:06:43 +00:00
Robert Reif
373ab78519
Always create a property set for secondary buffers.
2004-12-06 11:42:58 +00:00
Robert Reif
8a8ee786ee
Cleanup reference counting.
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AddRef and Release return ULONG.
2004-09-17 18:10:59 +00:00
Robert Reif
b970aeb4b7
Cleanup reference counting.
2004-09-16 19:08:04 +00:00
Robert Reif
adc6948c4c
Remove lock name from lock debug structure before deletion so it gets
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freed properly.
2004-09-10 22:30:05 +00:00
Robert Reif
6f9d41673f
Return error from low level driver when necessary.
2004-09-10 19:34:01 +00:00
Alexandre Julliard
314b99c48f
Removed some more uses of the non-standard ICOM_THIS macro.
2004-09-09 20:17:07 +00:00
Hans Leidekker
fe442b21f7
Fix signed/unsigned comparison warnings.
2004-09-08 01:23:57 +00:00
Robert Reif
1d785b85c2
Consolidate secondary buffer list processing and locking.
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Two new functions DSOUND_AddBuffer and DSOUND_RemoveBuffer
have been added and the locking has been moved into these functions.
Renamed IDirectSound lock to buffer_list_lock.
Removed redundant test for IID_IDirectSoundNotify and
IID_IDirectSoundNotify8 because they are the same.
Removed check for invalid buffers on list because that shouldn't
happen anymore because of fixed 3d buffer reference counting.
Minor code cleanups.
2004-09-07 19:32:21 +00:00
Alexandre Julliard
f714b39762
Get rid of the no longer used ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
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macro.
2004-08-23 19:39:48 +00:00
Robert Reif
dfe3c1c579
Allocate wave format structure dynamically based on format.
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Remove format checks to allow driver to decide if format supported.
Code cleanups.
2004-08-18 00:30:37 +00:00
Robert Reif
1d3c40d577
Delete buffer array when releasing last buffer.
2004-08-16 19:59:54 +00:00
Alexandre Julliard
48c4bb3c31
Get rid of the non-standard ICOM_VTABLE macro.
2004-08-12 23:00:51 +00:00
Francois Gouget
4d73f22245
Remove the assert()s that checked that IDirectSoundBuffer_Lock() is
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given two distinct pointers.
2004-08-09 22:56:45 +00:00
Robert Reif
7ef15a607c
Adds debug name to remaining critical sections.
2004-08-06 17:30:00 +00:00
Francois Gouget
9f40a12ed6
Small cleanup in IDirectSoundBufferImpl_SetPan().
2004-07-23 22:58:59 +00:00
Robert Reif
605cc1b029
Remove DirectSound reference counts by buffers and add Destroy
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functions to buffer components and DirectSound to allow proper
destruction even with outstanding references.
Remove trailing white space.
Add tests for proper release even with active buffers.
2004-07-13 23:35:09 +00:00
Robert Reif
84e292c614
Fix IDirectSoundBuffer8_Initialize function prototype and use.
2004-07-06 19:27:00 +00:00
Robert Reif
dbb03ec6dc
Fixes support for older versions of direct sound.
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Adds support for deleting notification array.
Minor debug and white space cleanups.
2004-04-19 02:58:45 +00:00
Robert Reif
9fde8228e1
Fallback to software buffer if failed to create hardware buffer.
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Minor code cleanups.
2004-02-06 05:25:56 +00:00
Robert Reif
7dd637467a
Added some missing defines and a struct.
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Fixed some const * arguments.
2004-01-09 22:06:54 +00:00
Robert Reif
58fe9f1fc0
Initialize buffer reference count.
2003-11-17 20:03:42 +00:00
Oleg Prokhorov
de12a97041
Another portion of HeapReAlloc fixes.
2003-10-14 05:24:20 +00:00
Robert Reif
725d8c39aa
Device enumeration callbacks should return a NULL guid for default
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devices.
Fixed some volume and pan cases.
Added missing property set.
Fixed capture notification bug.
2003-09-15 20:08:05 +00:00
Alexandre Julliard
e37c6e18d0
Fixed header dependencies to be fully compatible with the Windows
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headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Robert Reif
7d43d7bb3b
Use the drivers to get device capabilities and property sets.
2003-09-03 19:28:20 +00:00
Robert Reif
e9ebbfc0ff
Now that reference counting is correct, there is no need to check if
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the base object goes away.
2003-09-02 00:56:14 +00:00
Robert Reif
5ec32cecf2
Added SecondaryBuffer and DirectSoundCaptureNotify COM objects to get
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reference counting right.
2003-09-01 23:58:43 +00:00
Robert Reif
b805f0f1b7
Split property sets into two types: buffer and private.
2003-08-20 18:18:23 +00:00
Robert Reif
f5080c86e5
Added class factories for DirectSoundCapture, DirectSoundFullDuplex
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and DirectSoundPrivate.
Added error checking to QueryInterface and CreateInterface.
Added some more functionality to property sets.
2003-08-06 22:57:24 +00:00
Robert Reif
9dacf206fe
3D buffer and listener reference counts should be fixed.
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3D sound now plays in 3D.
COM interfaces should be correct for buffers and 3D stuff. The COM
interface is broken on notifications but I will fix that next.
Fixed the bug when closing and opening the same or another sound
device quickly.
Fixed some locking but there is a lot of work left yet.
2003-06-27 22:22:15 +00:00