48082 Commits

Author SHA1 Message Date
Alexandre Julliard
fdb682811d winealsa: Fix some unsigned comparison < 0 warnings. 2008-07-11 15:29:41 +02:00
Reece Dunn
a5d2801476 comctl32: Add support for drawing themed group boxes. 2008-07-11 15:29:37 +02:00
Gerald Pfeifer
baa818120c comctl32: Some simplifications. 2008-07-11 15:19:15 +02:00
Roy Shea
7c74ff3bbb include: Add header for mstask. 2008-07-11 15:19:01 +02:00
Maarten Lankhorst
61ba32c036 includes: Add video mixing renderer header. 2008-07-11 14:50:44 +02:00
Andre Wisplinghoff
a7f84cc035 regedit: Implement deleting multiple values. 2008-07-11 14:49:44 +02:00
Stefan Dösinger
e4078fb0ba wined3d: Set ffp caps in the ffp backend, not the shader backend. 2008-07-11 14:32:53 +02:00
Stefan Dösinger
c48195e417 wined3d: Move shader_fragment_enable to the fragment pipeline implementation.
It isn't related to the shader backend any longer. The nvts_enable in
the ffp code isn't quite right as well, it should be moved away once
there is a dedicated nvts fragment pipeline replacement
2008-07-11 14:32:37 +02:00
Stefan Dösinger
f330815da5 wined3d: Samplers -> misc states. 2008-07-11 14:31:53 +02:00
Stefan Dösinger
f8824996e9 Wined3d: Move the last states. 2008-07-11 14:31:44 +02:00
Stefan Dösinger
9b15e25411 wined3d: One more psize state. 2008-07-11 14:31:36 +02:00
Stefan Dösinger
721301fb3f wined3d: Point size vertex states. 2008-07-11 14:31:26 +02:00
Dylan Smith
0f14d65c70 richedit: Use system colour for highlighting after v2.0.
In version 1.0 of the richedit controls highlighting is done by
inverting the colours.  Version 2.0 and up highlight instead draw
the text using system colours for the background and the text.
2008-07-11 14:25:17 +02:00
Dylan Smith
9bcfa942a0 richedit: Prevented underlining the end of paragraph character. 2008-07-11 14:25:02 +02:00
Dylan Smith
5ec188d955 richedit: Tabs are now highlighted and underlined. 2008-07-11 14:24:51 +02:00
Piotr Caban
f216514dd5 msxml3/tests: Added test for getContentHandler with NULL argument. 2008-07-11 14:22:26 +02:00
Piotr Caban
b3da220229 msxml3: Fixed ISAXXMLReader_getContentHandler and ISAXXMLReader_getErrorHandler when second argument is NULL. 2008-07-11 14:22:26 +02:00
Piotr Caban
d676f7e5bb msxml3: Fixed xmlnode_removeChild. 2008-07-11 14:22:25 +02:00
Detlef Riekenberg
f9a18b8fd7 winspool: Move DeleteMonitorW to the backend. 2008-07-11 14:22:25 +02:00
Detlef Riekenberg
ee1cca5187 winspool: Move more parameter-checks for EnumMonitorsW to localspl. 2008-07-11 14:22:25 +02:00
Detlef Riekenberg
775d4ebdcd setupapi/tests: Avoid a crash on Win9x. 2008-07-11 14:22:25 +02:00
Maarten Lankhorst
6ef8569c52 devenum: Call VariantInit instead of VariantClear. 2008-07-11 14:07:34 +02:00
Michael Stefaniuc
5c0ff73db2 quartz: Add missing LeaveCriticalSection on error path (Smatch). 2008-07-11 14:07:25 +02:00
Alexander Nicolaysen Sørnes
2a9713a6cb regedit: Null-terminate buffer in Unicode file import. 2008-07-11 14:07:07 +02:00
Alexander Nicolaysen Sørnes
e4b1abefdd regedit: Fix comment handling in Unicode file import. 2008-07-11 14:06:57 +02:00
Alexander Nicolaysen Sørnes
e83d8dad04 regedit: Use strchrW instead of custom code in Unicode file import. 2008-07-11 14:06:49 +02:00
Andrew Talbot
3ac0983ab4 oleaut32: Remove unneeded address-of operators from array names. 2008-07-11 14:06:37 +02:00
Andrew Talbot
749184a1e8 ole32: Remove unneeded address-of operators from array names. 2008-07-11 14:06:31 +02:00
Andrew Talbot
741b65c200 ntdll: Remove unneeded address-of operators from array names. 2008-07-11 14:06:27 +02:00
Andrew Talbot
0f75796a28 msi: Remove unneeded address-of operators from array names. 2008-07-11 14:06:19 +02:00
Andrew Talbot
da1a84f6e4 mscms: Remove unneeded address-of operator from array name. 2008-07-11 14:06:15 +02:00
Andrew Talbot
716e1486b4 localspl: Remove unneeded address-of operators from array names. 2008-07-11 14:06:10 +02:00
Andrew Talbot
dffba6aa4b kernel32: Remove unneeded address-of operators from array names. 2008-07-11 14:06:06 +02:00
Andrew Talbot
3427b94384 hlink: Remove unneeded address-of operators from array names. 2008-07-11 13:58:59 +02:00
Andrew Talbot
ab6d29eb5d hhctrl.ocx: Remove unneeded address-of operator from array name. 2008-07-11 13:58:55 +02:00
Andrew Talbot
dbc57826d6 gdiplus: Remove unneeded address-of operator from array name. 2008-07-11 13:58:52 +02:00
Andrew Talbot
613d17ae92 gdi32: Remove unneeded address-of operator from array name. 2008-07-11 13:58:48 +02:00
Maarten Lankhorst
2865c727de quartz: Make the file source rotate around the 'first' sample, to prevent starvation of a single stream.
This prevents the file source from starving a single thread off.
2008-07-11 13:58:24 +02:00
Maarten Lankhorst
484fdcf7e4 quartz: End the flush downstream first before restarting playback in pullpin. 2008-07-11 13:58:18 +02:00
H. Verbeet
6129e92e99 wined3d: Destroy the shader backend after the stateblock.
Destroying the stateblock potentially references the shader backend.
If the stateblock has active shaders when it is released, the shader's
destructor will tell the shader backend to destroy the corresponding
resources. This was exposed by my patch that moved the glsl program
lookup table into the backend's private data.
2008-07-11 13:58:13 +02:00
Juan Lang
0c419108ef wintrust: Use path in WIN_TRUST_SUBJECT_FILE structure rather than assuming a path is passed in place of WINTRUST_DATA's pFile member. 2008-07-11 13:58:07 +02:00
Nikolay Sivov
d12f5c5482 gdiplus: Implemented GdipGetPenDashCount. 2008-07-11 13:57:59 +02:00
Nikolay Sivov
fc44cad4a6 gdiplus: Implemented GdipSetPenDashCap197819. 2008-07-11 13:57:47 +02:00
Nikolay Sivov
0e840f6186 gdiplus: GdipFillRegion actually belongs to Graphics. 2008-07-11 13:57:36 +02:00
Zac Brown
d778f74569 include/winhttp.h: Add WinHttp status codes. 2008-07-11 13:57:26 +02:00
Alexandre Julliard
8fd6f0e26a gdiplus/tests: Don't test returned value if the call failed. 2008-07-10 20:39:45 +02:00
H. Verbeet
b37cc08721 wined3d: Don't call shader_select() in depth_blt().
Calling shader_select() from inside depth_blt() isn't necessarily
safe. shader_select() assumes CompileShader() has been called for the
current shaders, but that depends on STATE_VSHADER / STATE_PIXELSHADER
being applied. That isn't always true when depth_blt() gets called,
with the result that sometimes GLSL programs could be created with no
shader objects attached.
2008-07-10 20:33:29 +02:00
Alistair Leslie-Hughes
d2cce3284a shlwapi: Fix tests under w2k8. 2008-07-10 20:21:21 +02:00
Alexandre Julliard
44043a7dd0 server: Better handling of errors when accessing the /proc control files on Solaris. 2008-07-10 20:15:15 +02:00
Alexandre Julliard
e5566691e2 ntdll: Add some workarounds for Solaris signal handling breakages. 2008-07-10 18:18:16 +02:00