Erich Hoover
|
886193c3b4
|
include: Add IP_PKTINFO response structure.
|
2010-11-01 11:38:51 +01:00 |
Vijay Kiran Kamuju
|
60b1b1a646
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d3drm: Fix signature of LoadTextureFromResource macro of IDirect3DRM2 interface.
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2010-11-01 11:36:33 +01:00 |
Vincent Povirk
|
f49d56fef3
|
gdiplus: Add tests for GdipGetLineTransform.
|
2010-11-01 11:33:58 +01:00 |
André Hentschel
|
5f6ea28c99
|
include: Merge the ia64 ifdefs into one.
|
2010-11-01 11:32:20 +01:00 |
André Hentschel
|
98998cbad5
|
include: Better detect MIPS architecture.
|
2010-11-01 11:32:08 +01:00 |
André Hentschel
|
a0dabd33e5
|
include: Add MIPS endianess.
|
2010-11-01 11:31:46 +01:00 |
André Hentschel
|
c1e6777527
|
include: Better distinguish ARM's endianess.
|
2010-11-01 11:31:37 +01:00 |
Hans Leidekker
|
7135ac7641
|
advapi32: Implement EnumServicesStatusExA/W.
|
2010-10-29 14:33:57 +02:00 |
Detlef Riekenberg
|
0140a8aacc
|
include: Add WerReportCreate + WerReportCloseHandle.
|
2010-10-29 14:18:48 +02:00 |
Vincent Povirk
|
5f327f7812
|
gdiplus: Implement GdipGetRegionScans.
|
2010-10-28 11:41:32 +02:00 |
Jacek Caban
|
cb9f12e566
|
mshtml.idl: Added IHTMLEmbedElement and DispHTMLEmbedElement declarations.
|
2010-10-28 11:40:12 +02:00 |
Rico Schüller
|
ae79128978
|
include: Move D3D_PRIMITIVE to d3dcommon.h.
|
2010-10-28 11:38:56 +02:00 |
Rico Schüller
|
ccce1c946b
|
include: Move D3D_PRIMITIVE_TOPOLOGY to d3dcommon.h.
|
2010-10-28 11:38:54 +02:00 |
Rico Schüller
|
f5f6bd7c3f
|
include: Move D3D_SHADER_VARIABLE_TYPE to d3dcommon.h.
|
2010-10-28 11:38:50 +02:00 |
Rico Schüller
|
7b034edf84
|
include: Move D3D_SHADER_INPUT_TYPE to d3dcommon.h.
|
2010-10-28 11:38:46 +02:00 |
Rico Schüller
|
84143c8ff5
|
include: Move D3D_NAME to d3dcommon.h.
|
2010-10-28 11:38:42 +02:00 |
Rico Schüller
|
5f5b6a3dc2
|
include: Move D3D_RESOURCE_RETURN_TYPE to d3dcommon.h.
|
2010-10-28 11:38:37 +02:00 |
Hans Leidekker
|
ae7d41bfa2
|
advapi32: Implement EnumServicesStatusA/W.
|
2010-10-27 13:31:04 +02:00 |
Amine Khaldi
|
c9dcef156e
|
widl: Do not define MIDL_user_allocate and MIDL_user_free as it's already in the psdk.
|
2010-10-27 12:02:41 +02:00 |
Louis Lenders
|
85b886ecfb
|
winscard: Add stub for SCardReleaseStartedEvent.
|
2010-10-27 11:46:50 +02:00 |
André Hentschel
|
6798bc2c8e
|
include: Define PROCESSOR_ARCHITECTURE_IA32_ON_WIN64.
|
2010-10-27 11:43:44 +02:00 |
Detlef Riekenberg
|
d8a5bc929d
|
wer/tests: Add initial tests.
|
2010-10-26 18:19:38 +02:00 |
Jacek Caban
|
41040c38fb
|
mshtml.idl: Added DispHTMLObjectElement declaration.
|
2010-10-26 15:14:09 +02:00 |
Jacek Caban
|
6a30bd59bf
|
mshtml.idl: Added IHTMLObjectElement declaration.
|
2010-10-26 15:14:07 +02:00 |
Detlef Riekenberg
|
5726ba6439
|
advapi32: Add a stub for EventEnabled.
|
2010-10-26 11:56:08 +02:00 |
Rico Schüller
|
2bfc3c70f7
|
include: Move D3D_REGISTER_COMPONENT_TYPE to d3dcommon.h.
|
2010-10-26 11:52:41 +02:00 |
Rico Schüller
|
512a47c576
|
include: Move D3D_SRV_DIMENSION to d3dcommon.h.
|
2010-10-26 11:52:37 +02:00 |
Rico Schüller
|
bc03f85f07
|
include: Move D3D_CBUFFER_TYPE to d3dcommon.h.
|
2010-10-26 11:51:41 +02:00 |
Rico Schüller
|
879f21471e
|
include: Move D3D_SHADER_VARIABLE_CLASS to d3dcommon.h.
|
2010-10-26 11:51:38 +02:00 |
Henri Verbeet
|
6dd9109358
|
wined3d: Pass a sub-resource index instead of a face + miplevel to cube texture methods.
|
2010-10-25 14:29:31 +02:00 |
Henri Verbeet
|
f0a0714ecd
|
wined3d: Pass a sub-resource index instead of a miplevel to 2D texture methods.
|
2010-10-25 14:29:21 +02:00 |
Detlef Riekenberg
|
0fda52b8d7
|
shdocvw: Add a stub for ImportPrivacySettings.
|
2010-10-25 13:52:50 +02:00 |
Damjan Jovanovic
|
0b66a0d3a3
|
include: Define WINCODEC_SDK_VERSION.
|
2010-10-22 15:49:37 +02:00 |
Hans Leidekker
|
1a7300b4b6
|
include: Add rendering intent defines.
|
2010-10-22 12:07:04 +02:00 |
Vincent Povirk
|
6ecb81976f
|
windowscodecs: Handle TGA attribute bits.
|
2010-10-22 12:02:00 +02:00 |
Henri Verbeet
|
7f8ea7fffc
|
wined3d: Pass a sub-resource index instead of a miplevel to volume texture methods.
For volume textures this is mostly just a conceptual change, it'll only make a
difference for texture arrays and cube textures.
|
2010-10-21 16:15:38 +02:00 |
Andrew Nguyen
|
ed357e5ca6
|
msvcrt: Implement _ultoa_s.
|
2010-10-21 12:30:44 +02:00 |
Andrew Nguyen
|
a622af49a7
|
msvcrt: Implement _mbsnbcat_s.
|
2010-10-21 12:30:35 +02:00 |
Vincent Povirk
|
f5a8d96dc0
|
include: Add definition for IWICMetadataQueryWriter.
|
2010-10-21 12:28:02 +02:00 |
Vincent Povirk
|
add681ecf5
|
include: Add definition for IWICMetadataQueryReader.
|
2010-10-21 12:27:58 +02:00 |
Vincent Povirk
|
53a0bbbbf5
|
include: Add definition for IWICFastMetadataEncoder.
|
2010-10-21 12:27:53 +02:00 |
Vincent Povirk
|
0454e046c2
|
include: Add definition for IWICColorTransform.
|
2010-10-21 12:27:49 +02:00 |
Vincent Povirk
|
b9beb9227d
|
windowscodecs: Support TIFF images with alpha data.
|
2010-10-21 12:26:12 +02:00 |
Aric Stewart
|
2c3bc2cf56
|
strmbase: Implement STRMBASE_DllGetClassObject and STRMBASE_DllCanUnloadNow.
|
2010-10-20 18:37:09 +02:00 |
Aric Stewart
|
58468ef152
|
strmbase: Define STRMBASE_DllMain.
|
2010-10-20 18:37:09 +02:00 |
Aric Stewart
|
6a00d78b39
|
strmbase: Begin implementations of AMovieDllRegisterServer2 and AMovieSetupRegisterFilter2.
|
2010-10-20 18:37:09 +02:00 |
Alexandre Julliard
|
4a1379d804
|
include: The FLOATING_SAVE_AREA type is i386-specific.
|
2010-10-20 18:37:09 +02:00 |
Alexandre Julliard
|
41454fe18b
|
include: Get rid of the non-standard CONTEXT86 type.
|
2010-10-20 18:37:09 +02:00 |
Damjan Jovanovic
|
c7536ef868
|
msvcrt: Define STRUNCATE.
|
2010-10-19 10:15:35 +02:00 |
Henri Verbeet
|
70f4e66f84
|
wined3d: IWineD3DBuffer_Unmap() can't fail.
|
2010-10-15 16:19:54 +02:00 |