Henri Verbeet
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569fcd33dc
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wined3d: Store shader signatures directly in struct wined3d_shader_desc.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2016-05-24 16:19:07 +09:00 |
Michael Stefaniuc
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51406b471a
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d3d9: Don't assert for shaders with the wrong vtbl.
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2014-12-16 11:39:40 +01:00 |
Henri Verbeet
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875a7c5426
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wined3d: Use the input signature to setup SM4 pixel shader input semantics.
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2014-11-04 16:54:35 +09:00 |
Henri Verbeet
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2f2995de75
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d3d9: Get rid of IDirect3DPixelShader9Impl.
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2012-06-12 17:27:29 +02:00 |
Henri Verbeet
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df9c6aa3ec
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d3d9: Get rid of IDirect3DVertexShader9Impl.
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2012-06-12 17:27:25 +02:00 |
Henri Verbeet
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2a63fe6624
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d3d9: Get rid of IDirect3DDevice9Impl.
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2012-05-29 10:45:09 +02:00 |
Henri Verbeet
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949f7b4524
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d3d9: COM cleanup for the IDirect3DVertexDeclaration9 interface.
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2012-04-13 10:48:46 +02:00 |
Matteo Bruni
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2a146448f4
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wined3d: When creating a new shader, check shader type and version.
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2011-09-26 17:57:48 +02:00 |
Michael Stefaniuc
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bb4f750592
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d3d9: COM cleanup for the IDirect3DVertexShader9 iface.
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2011-07-06 16:49:00 +02:00 |
Michael Stefaniuc
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f12cbfb509
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d3d9: Use unsafe_impl_from_IDirect3DVertexShader9 for an app provided iface.
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2011-07-06 16:48:56 +02:00 |
Michael Stefaniuc
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b09078b016
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d3d9: COM cleanup for the IDirect3DPixelShader9 iface.
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2011-07-05 14:30:42 +02:00 |
Michael Stefaniuc
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704f0efe0c
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d3d9: Use unsafe_impl_from_IDirect3DPixelShader9 for an app provided iface.
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2011-07-05 14:30:38 +02:00 |
Henri Verbeet
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8d4ca1f815
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wined3d: Remove COM from the device implementation.
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2011-05-17 10:06:18 +02:00 |
Henri Verbeet
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00a5f38595
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wined3d: Remove object creation methods from the IWineD3DDevice interface.
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2011-05-11 14:56:48 +02:00 |
Michael Stefaniuc
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d5739cd2c3
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d3d9: Finish the COM cleanup of the IDirect3DDevice9Ex iface.
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2011-04-25 11:40:35 +02:00 |
Henri Verbeet
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f8f83ff2f7
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wined3d: Remove COM from the shader implementation.
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2011-03-31 12:37:46 +02:00 |
Henri Verbeet
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3d4fe0b750
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wined3d: Get rid of IWineD3DPixelShader.
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2011-03-30 12:18:03 +02:00 |
Henri Verbeet
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49725ba583
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wined3d: Get rid of IWineD3DVertexShader.
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2011-03-30 12:17:51 +02:00 |
Henri Verbeet
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c35b85a78d
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d3d9: Merge vertex and pixel shader implementations into a single file.
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2010-09-02 11:50:28 +02:00 |