Commit Graph

58219 Commits

Author SHA1 Message Date
Kai Blin faf6f3f299 advapi32: Fix output of GetUserNameW when joined to a domain.
On a Windows box joined to a domain, GetUserName will not return the domain
part. On a Unix box joined to a domain via winbindd, wine_get_user_name will.
So we need to cut off the domain instead of just replacing the \ character.
2009-06-03 15:34:24 +02:00
Guy Albertelli 25506ca64e kernel32/tests: Add tests for CreateFile errors and opening volumes. 2009-06-03 15:22:52 +02:00
Alexandre Julliard aa41526c73 clock: Build resource files separately instead of including them all from a global file. 2009-06-03 15:17:22 +02:00
Andrew Eikum eec8d511cc gdiplus: Stubs for GdipDrawImagePointRect and GdipDrawImagePointRectI. 2009-06-03 11:53:25 +02:00
Andrew Eikum 84a434fd25 gdiplus: Stub for GdipDeleteEffect. 2009-06-03 11:53:09 +02:00
Alexandre Julliard 68a1f4d0a1 makefiles: Add resource files to the standard object files list. 2009-06-03 11:44:57 +02:00
Alexandre Julliard a2d88ab356 makefiles: Use winegcc to build the crosstests too. 2009-06-03 11:43:53 +02:00
Henri Verbeet ad6279de9f wined3d: Replace the wined3d hash table with the generic red-black tree. 2009-06-03 11:40:14 +02:00
Henri Verbeet 484cde1327 include: Add a generic red-black tree. 2009-06-03 11:40:09 +02:00
Henri Verbeet 97f320a77b wined3d: Introduce volumetexture_init() to handle most of the volume texture initialization. 2009-06-03 11:39:16 +02:00
Henri Verbeet 9e69b86a03 wined3d: Introduce volumetexture_cleanup(). 2009-06-03 11:39:09 +02:00
Henri Verbeet b0ba731bd5 wined3d: Introduce cubetexture_init() to handle most of the cube texture initialization. 2009-06-03 11:39:04 +02:00
Henri Verbeet aabb51286d wined3d: Introduce cubetexture_cleanup(). 2009-06-03 11:38:55 +02:00
Henri Verbeet 5171a65d81 wined3d: Introduce texture_init() to handle most of the 2D texture initialization. 2009-06-03 11:38:50 +02:00
Michael Stefaniuc 2d83c1d7e3 mshtml: Replace long with LONG.
This are internal helper functions; the API functions that use them
already use LONG.
2009-06-03 11:35:10 +02:00
Michael Stefaniuc 2b6c4c0be6 crypt32: Replace long with a better type. 2009-06-03 11:35:07 +02:00
Michael Stefaniuc 7faa2cb70e kernel32: Update the Romanian(Romania) NLS file. 2009-06-03 11:35:02 +02:00
Michael Stefaniuc 7f28666e88 kernel32: Switch to UTF-8 encoding for rom.nls. 2009-06-03 11:34:58 +02:00
Alexandre Julliard d25f71b553 user32/tests: Add tests for message sequence of window destruction at thread exit. 2009-06-03 11:31:10 +02:00
Alexandre Julliard 95f8371a16 user32: Use a simplified sequence to destroy windows at thread exit, since we don't want to send messages. 2009-06-03 11:30:29 +02:00
Alexandre Julliard 5dcf157b5b server: Hide a window before destroying it if it was still visible. 2009-06-03 11:29:15 +02:00
Alexandre Julliard 2d69ba45d7 server: Reset events on the message queue fd to avoid busy looping when the thread is suspended. 2009-06-03 11:28:18 +02:00
Gerald Pfeifer f39e7182e1 d3d9: Use WINED3DPOOL_DEFAULT instead of D3DPOOL_DEFAULT as appropriate. 2009-06-03 11:27:34 +02:00
Detlef Riekenberg 8588748bc8 kernel32/tests: Fix failures on localized Windows versions. 2009-06-03 11:27:24 +02:00
Paul Vriens 27485d9b53 ole32/tests: Fix a crash on NT4 and below. 2009-06-03 11:26:55 +02:00
Paul Vriens df24ec66dd ole32/tests: Run more tests on Win9x by using A-functions. 2009-06-03 11:26:47 +02:00
Paul Vriens 08a6e0c2d4 ole32/tests: Move common variables to the top. 2009-06-03 11:26:36 +02:00
Paul Vriens 094cc84ed2 wininet/tests: Fix a few typos. 2009-06-03 11:26:27 +02:00
Francois Gouget 7b1158116b winapi_extract: The old C parser is not needed anymore so remove it. 2009-06-03 11:26:20 +02:00
Francois Gouget 0ab4df02d6 winapi_extract: --spec-files has been broken for a long time and does not seem to be useful so remove it. 2009-06-03 11:26:11 +02:00
Francois Gouget 05a4d26c47 winedbg & appwiz.cpl: Use SUBLANG_NEUTRAL for German. 2009-06-03 11:26:07 +02:00
Francois Gouget ac831d5ab5 ntdll/tests: Fix the trailing '\n' of a skip() call. 2009-06-03 11:25:58 +02:00
Damjan Jovanovic 77e0ee9013 winemenubuilder: Ignore wine.desktop managed file types. 2009-06-03 11:25:52 +02:00
Aric Stewart 9339be641c shlwapi: Simplify UrlCombine case 2 with tests. 2009-06-03 11:20:37 +02:00
Alexandre Julliard c18d69ef5f makefiles: Remove special handling of .res.o files now that winegcc takes care of this. 2009-06-02 14:25:16 +02:00
Alexandre Julliard 9e96918cf7 winegcc: Transparently compile resource files for the Windows build. 2009-06-02 14:25:16 +02:00
Alexandre Julliard e112286366 winebuild: Add detection of duplicate resources. 2009-06-02 14:25:01 +02:00
Alexandre Julliard a328834f5b winebuild: Add a --resources mode that compiles multiple resource files into a single object. 2009-06-02 13:20:43 +02:00
Stefan Leichter a37b8f79af kernel32: Added missing newline to win_skip. 2009-06-02 13:10:16 +02:00
Louis Lenders e8696ca02e ntdll: Add stub for NtSecureConnectPort. 2009-06-02 13:10:10 +02:00
André Hentschel 89ec1f185c winemaker: Port vcproject parser from XML-Simple to libXML. 2009-06-02 13:10:06 +02:00
Stefan Dösinger 2afcb794f2 wined3d: Implement clipplanes in the ARB backend.
Using GL_NV_vertex_program2_option so far. If we're really desparate we can
handle some cases without the extension by using a custom varying and texkill
in the fragment program.
2009-06-02 12:09:54 +02:00
Stefan Dösinger 1276b090b4 wined3d: Update clipplanes on a shader-fixed function switch.
The view matrix that was set at the time the clipplane was applied is
hardcoded into the clipplane. With vertex shaders clip planes ignore
the view matrix in d3d. We implement that, but this also means that
the clip planes potentially change when we switch between vs and fixed
func.
2009-06-02 12:09:46 +02:00
Stefan Dösinger dfc9141458 wined3d: Use condition code for sRGB write correction if available.
This gives a small performance improvement. Don't enable NVfp for it though,
because the NVfp penalty is bigger than the gain from this patch. But if NVfp
is enabled anyway, make use of it.
2009-06-02 12:09:38 +02:00
Stefan Dösinger 7e1100d0e4 wined3d: Handle LRP in vertex shaders.
The ARB "LRP" instruction is a fragment program only instruction. It is
however valid in vs_2_0+ vertex shaders, so we have to emulate it.
2009-06-02 12:09:26 +02:00
Austin Lund 33534916a3 riched20: If DataObjectImpl_EnumFormatEtc returns E_NOTIMPL then ensure that returned pointers are nulled. 2009-06-02 12:09:12 +02:00
Andrew Eikum c02e75cf78 gdiplus: Stubs for GdipCreateMetafileFromFile, GdipCreateMetafileFromStream. 2009-06-02 12:08:44 +02:00
Tony Wasserka f193889815 d3dx9: Redirect D3DXGetImageInfo functions to the FromFileInMemory variant. 2009-06-02 12:03:08 +02:00
Tony Wasserka 32d2be575e d3dx9: Add utility functions for loading files and resources into memory. 2009-06-02 12:02:16 +02:00
Alexandre Julliard f922283335 user32/tests: Only check the foreground window when it belongs to the current thread. 2009-06-02 11:57:22 +02:00