Lionel Ulmer
a8cc5f543e
- fix Direct3D support and a lot of warnings
...
- add support for DDraw in a window (not optimized yet)
- cleans up OpenGL extensions handling for D3D
2000-07-16 14:40:35 +00:00
Marcus Meissner
968580c136
Use correct bpp for the X side of the surface XImages.
...
Cleaned up Xlib_Surface_Release so it is a bit more readable.
use VirtualAlloc for conversion-programside buffer to simplify
handling.
2000-06-23 16:52:53 +00:00
Lionel Ulmer
ef275bbb99
Removed the Release in case of error as we do not AddRef anymore.
2000-06-12 01:18:35 +00:00
Lionel Ulmer
0761f537ee
Install the colormap only if it was created.
2000-05-30 20:05:05 +00:00
Ove Kaaven
561895a937
Made IDirectDrawSurface::SetPalette set the surface's DIBSection color
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map to point to the IDirectDrawPalette's own depth conversion color map.
2000-05-18 00:04:10 +00:00
Ove Kaaven
270c9fb109
Improved DIBSection support for IDirectDrawSurface::GetDC.
2000-05-14 22:53:51 +00:00
Lionel Ulmer
bedf40b58b
Added support for OpenGL.
2000-05-12 20:18:14 +00:00
Marcus Meissner
b7ed6df279
Number of surface Lock/Unlocks must NOT match, so do NOT use it for
...
reference counting.
2000-05-09 22:33:12 +00:00
Marcus Meissner
81a84bb387
Free private structure in Xlib_DDS_Release.
2000-04-11 19:37:50 +00:00
Marcus Meissner
01cfbaf46e
Two left over HeapValidate assertions removed.
2000-04-09 18:39:52 +00:00
Marcus Meissner
10ad97c838
Restructured DirectDraw. Split into X11 and DGA driver, and multiple
...
files/dirs for easier maintenance. Cleaned up structs and include
files. Reindented the code. Started the same for Direct3D. Driver
inclusion now done by using configure/Makefile/ELF constructor tricks.
2000-04-09 14:30:50 +00:00