Andrey Gusev
|
d52b53d151
|
d3dcompiler: Add support for two other versions of ID3D11ShaderReflection.
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2019-01-28 22:22:42 +01:00 |
Alistair Leslie-Hughes
|
8bc6d0153c
|
d3d11shader.h: Add ID3D11Module, ID3D11ModuleInstance interfaces.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-05-04 01:03:29 +09:00 |
Henri Verbeet
|
5daf5e80fb
|
d3dcompiler: Avoid LPVOID.
|
2013-09-06 12:00:24 +02:00 |
Henri Verbeet
|
36190dd5e6
|
d3dcompiler: Avoid LPCSTR.
|
2013-09-05 13:18:24 +02:00 |
Rico Schüller
|
d37b3c8280
|
include: Add ID3D11ShaderReflection interface.
|
2010-11-02 13:49:25 +01:00 |
Rico Schüller
|
5f5b6a3dc2
|
include: Move D3D_RESOURCE_RETURN_TYPE to d3dcommon.h.
|
2010-10-28 11:38:37 +02:00 |
Rico Schüller
|
bc03f85f07
|
include: Move D3D_CBUFFER_TYPE to d3dcommon.h.
|
2010-10-26 11:51:41 +02:00 |
Matteo Bruni
|
2d14335f6f
|
include: Stub d3dcompiler.h, d3d11shader.h.
|
2010-08-04 12:11:10 +02:00 |