Henri Verbeet
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2d06703dc7
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d3d10: Add D3D10_DRIVER_TYPE_WARP.
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2014-01-27 17:39:47 +01:00 |
Henri Verbeet
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1f0a143c3b
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d3d10: Add a short description to skip_dword_unknown().
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2011-12-12 10:20:48 +01:00 |
Henri Verbeet
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5ffa2aba23
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d3d10: Implement D3D10StateBlockMaskDisableCapture().
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2011-11-16 09:41:43 +01:00 |
Rico Schüller
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51c2542631
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d3d10: Add data and size check to parse_dxbc().
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2010-07-21 13:23:56 +02:00 |
Rico Schüller
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53ea5de666
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d3d10: Move some helper funcs to utils.
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2010-07-21 13:23:56 +02:00 |
Henri Verbeet
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ecc6a9519f
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d3d10: Add a debug function for D3D10_SHADER_VARIABLE_TYPE.
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2009-09-10 10:49:42 +02:00 |
Henri Verbeet
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7f617f3d2e
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d3d10: Add a debug function for D3D10_SHADER_VARIABLE_CLASS.
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2009-09-10 10:49:36 +02:00 |
Henri Verbeet
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559351ea9c
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d3d10: Implement ID3D10EffectVariable::GetType().
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2009-09-09 12:06:03 +02:00 |
Henri Verbeet
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ccf48fff33
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d3d10core: Implement ID3D10Device in d3d10core instead of d3d10.
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2008-11-13 12:04:35 +01:00 |
Henri Verbeet
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0271be18d9
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d3d10: Add a debug function for D3D10_PRIMITIVE_TOPOLOGY.
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2008-10-21 11:42:37 +02:00 |
Henri Verbeet
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f4bc3fe7ff
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d3d10: Add a debug function for DXGI_FORMAT.
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2008-10-21 11:42:32 +02:00 |
Henri Verbeet
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66d6c7333c
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d3d10: Add a debug function for D3D10_DRIVER_TYPE.
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2008-10-21 11:42:26 +02:00 |