Piotr Caban
f377e4be6b
msvcrt: Move invalid parameter tests to msvcr90.
2010-04-01 18:12:58 +02:00
Henri Verbeet
a2344e7288
wined3d: Remove some superfluous white space and braces from the card selection functions.
2010-04-01 18:12:55 +02:00
Henri Verbeet
8afeb34559
wined3d: Add a state table entry for WINED3DRS_INDEXEDVERTEXBLENDENABLE.
2010-04-01 18:12:42 +02:00
Henri Verbeet
f4330add39
wined3d: Verify each state table entry has either a handler or a representative.
2010-04-01 18:12:42 +02:00
Henri Verbeet
57cfd613a5
wined3d: Explicitly set the state handler to NULL for states with a representative.
...
We should never call the handler for states that have a rep.
2010-04-01 18:12:42 +02:00
Henri Verbeet
f70193b915
wined3d: Use the rep instead of the apply function to determine if a state is used.
2010-04-01 18:12:42 +02:00
Henri Verbeet
03c472bff0
wined3d: Don't call directly into the state table.
2010-04-01 18:12:42 +02:00
Alexandre Julliard
0ea2806c3f
server: Don't set the Wow64 flag on a Wow6432Node since it's already a 32-bit node.
2010-04-01 18:12:42 +02:00
Mikhail Maroukhine
5e78bab266
user32: Fix compiler warnings with flag -Wcast-qual.
2010-04-01 18:12:42 +02:00
Mikhail Maroukhine
9b933a3594
rpcrt4: Fix compiler warnings with flag -Wcast-qual.
2010-04-01 18:12:41 +02:00
Mikhail Maroukhine
0a671deb92
quartz: Fix compiler warnings with flag -Wcast-qual.
2010-04-01 18:12:41 +02:00
Mikhail Maroukhine
42e897f228
imm32: Fix compiler warnings with flag -Wcast-qual.
2010-04-01 18:12:41 +02:00
Mikhail Maroukhine
1d9e321751
rsaenh/tests: Fix compiler warnings with flag -Wcast-qual.
2010-04-01 18:12:41 +02:00
Jörg Höhle
c31bdb98f9
winmm/tests: Add more MCI tests.
2010-04-01 18:12:41 +02:00
Jörg Höhle
f0baaff46a
mciwave: MCI Status returns string resource when appropriate.
2010-04-01 18:12:41 +02:00
Jörg Höhle
e8157bf50b
mciwave: MCI Set Input|Output allows to select wave device.
2010-04-01 18:12:41 +02:00
Jörg Höhle
4ed308f452
winmm: Improve MCI's Sysinfo string command.
2010-04-01 18:12:41 +02:00
Jörg Höhle
f70b2f5493
winmm: Improve MCI's Sysinfo command.
2010-04-01 18:12:41 +02:00
Jörg Höhle
e89468734d
winmm: Support MCI "close all" command.
...
This is not yet generalized to "pause all" or "stop all".
2010-04-01 18:12:41 +02:00
Maarten Lankhorst
7d1199de72
winmm: Clean up mapper code.
2010-04-01 18:12:41 +02:00
Maarten Lankhorst
d368aefdbe
winmm: Clean up MMDRV_Init.
2010-04-01 18:12:40 +02:00
Maarten Lankhorst
3a96c85cfb
winmm: Remove some dead code.
2010-04-01 18:12:40 +02:00
Maarten Lankhorst
4f4dd855c4
winmm: Defer loading drivers until they are requested.
2010-04-01 18:12:40 +02:00
Andrew Nguyen
39208d4d60
kernel32: Don't set last error on success in OpenConsoleW.
2010-04-01 18:12:40 +02:00
Andrew Nguyen
b7bf2abdff
kernel32: Improve parameter validation in OpenConsoleW.
2010-04-01 18:12:40 +02:00
Vincent Povirk
3db80a4b1f
advapi32: Add test for RegDeleteValue.
2010-04-01 18:12:40 +02:00
Vincent Povirk
37235a9b46
advapi32: Add tests for registry keys that have been deleted.
2010-04-01 18:12:40 +02:00
Christian Costa
60f736af87
d3dx9_36: Add stub for D3DXLoadVolumeFromMemory.
2010-04-01 18:12:27 +02:00
André Hentschel
7cb303b83f
c2man: Replace link to documentation.sgml.
2010-04-01 11:41:32 +02:00
André Hentschel
68632904f6
loader/manpages: Replace all occurrence of bugs.sgml.
2010-03-31 16:34:50 +02:00
André Hentschel
1778afea64
documentation: Remove all occurrence of bugs.sgml.
2010-03-31 16:34:44 +02:00
Hans Leidekker
9f4b022be5
rsaenh: Add some tests for the hash functions.
2010-03-31 16:33:02 +02:00
Henri Verbeet
a298f37a9a
wined3d: Add a state table entry for WINED3DRS_TWEENFACTOR.
2010-03-31 16:32:57 +02:00
Henri Verbeet
6e1ed1c167
wined3d: Print a FIXME/WARN for all unsupported vertex blend flags.
2010-03-31 16:32:52 +02:00
Henri Verbeet
97ea3b6322
wined3d: Remove some unused / duplicate render states.
2010-03-31 16:32:47 +02:00
Henri Verbeet
91db9f8bd3
wined3d: Remove a redundant initialization in IWineD3DDeviceImpl_UpdateSurface().
2010-03-31 16:32:41 +02:00
Henri Verbeet
3af0909693
wined3d: Get rid of some mostly useless local variables in IWineD3DDeviceImpl_UpdateSurface().
2010-03-31 16:32:35 +02:00
Henri Verbeet
61ca407151
wined3d: Cleanup variable naming in IWineD3DDeviceImpl_UpdateSurface().
2010-03-31 16:32:29 +02:00
Paul Vriens
cc20a0da59
d3d9/tests: Initialize a variable (Coverity).
2010-03-31 16:12:32 +02:00
Stefan Dösinger
dc918d4394
wined3d: Use FBOs when the onscreen depth stencil format isn't suitable.
...
This allows proper support of float depth buffers when rendering to onscreen surfaces.
2010-03-31 16:12:32 +02:00
Stefan Dösinger
19b6f5ca75
wined3d: Control the onscreen depth stencil format in the swapchain.
...
This allows the swapchain to know what depth format its window contexts have to see if the
requested depth format is compatible or a FBO fallback is needed, and it will be needed to
set the onscreen format to the requested auto depth stencil format instead of the
let's-hope-it-fits D24_UNORM_S8_UINT format.
2010-03-31 16:12:31 +02:00
Stefan Dösinger
a4b0bedc30
wined3d: Split out offscreen rendering concerns from FindContext.
2010-03-31 16:12:31 +02:00
Roderick Colenbrander
c6f0ddcb1a
wined3d: Remove some unneeded source rectangle calculations from BltOverride.
2010-03-31 16:12:30 +02:00
Roderick Colenbrander
87b5b2f738
wined3d: Remove the last use of the WINED3DRECT destination rectangle in BltOverride.
2010-03-31 16:12:30 +02:00
Roderick Colenbrander
40f3f0b041
wined3d: Use RECT instead of WINED3DRECT in fb_copy_to_texture_hwstretch.
2010-03-31 16:12:29 +02:00
Roderick Colenbrander
7f1f61e28e
wined3d: Use RECT instead of WINED3DRECT in fb_copy_to_texture_direct.
2010-03-31 16:12:28 +02:00
Roderick Colenbrander
ae26d9defd
wined3d: Use RECT instead of WINED3DRECT in stretch_rect_fbo.
2010-03-31 16:12:27 +02:00
Alexandre Julliard
2f375cc6ea
configure: Don't build rpcss or winemenubuilder for Wow64.
2010-03-31 16:12:27 +02:00
Alexandre Julliard
71ce9dae67
ntdll/tests: Don't free a string that wasn't allocated.
2010-03-31 16:12:26 +02:00
Alexandre Julliard
9608085bf6
ntdll/tests: Port functions use the 64-bit structure on Wow64.
2010-03-31 16:12:26 +02:00