Commit Graph

136 Commits

Author SHA1 Message Date
Alistair Leslie-Hughes f1d8aacdaf xaudio2_7/tests: Build without -DWINE_NO_LONG_TYPES.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-11 10:57:17 +01:00
Eric Pouech 1ffde8b1c7 xapofx1_1: Enable compilation with long types.
Signed-off-by: Eric Pouech <eric.pouech@gmail.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-09 18:44:55 +01:00
Eric Pouech d4bd5aaa91 xaudio2_7: Use correct integral type.
Signed-off-by: Eric Pouech <eric.pouech@gmail.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-04 15:40:52 +01:00
Alexandre Julliard f0cd33c69e include: Add support for defining Win32 types as 'long' where possible.
Add -DWINE_NO_LONG_TYPES to modules that still have compilation
warnings with long types.

Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-27 20:38:22 +01:00
Rémi Bernon f6482d1c45 faudio: Return PCM format from IXAudio27_GetDeviceDetails.
This will be in next FAudio release.

This fixes a regression in some games, such as Far Cry 4, where audio
doesn't work anymore since the move to FAudio Win32 platform.

Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-12-23 22:57:01 +01:00
Rémi Bernon 0053a686f0 xaudio2/tests: Check that GetDeviceDetails returns a PCM format.
Far Cry 4 expects IXAudio27_GetDeviceDetails to return a PCM format GUID
and refuses to create a source voice if the format is IEEE_FLOAT.

Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-12-21 16:58:33 +01:00
Rémi Bernon 22c26a2dde xaudio2_7: Restore FAudioCreateReverbWithCustomAllocatorEXT use for old XAPO versions.
This was initially guarded to check the presence of FAudioCreateReverb9*
variant and dropped in d8be85863f but it
is required, and causes crackling sound after Life is Strange 2 intro.

Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-25 18:52:18 +02:00
Alexandre Julliard d8be85863f xaudio: Use the bundled FAudio and build with msvcrt.
Based on a patch by Rémi Bernon.

Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-21 14:03:54 +02:00
Alexandre Julliard 6ba7773121 makefiles: Add a -mcygwin flag to specify the inverse of -mno-cygwin.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-20 22:45:48 +02:00
Alexandre Julliard 5d82baf974 winecrt0: Add a default implementation DllRegisterServer()/DllUnregisterServer().
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-30 22:59:50 +02:00
Alexandre Julliard bd6b53740c winecrt0: Add a default implementation for DllCanUnloadNow().
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-30 22:59:50 +02:00
Rémi Bernon 196cb7afef xaudio2_9: Use new FAudioCreateReverb9 interface.
XAudio 2.9 and Windows 10 introduced a new SideDelay field in the middle
of the XAUDIO2FX_REVERB_PARAMETERS structure, which causes other fields
to be offseted and incorrectly read from the parameter buffer.

FAudio 20.08 introduces this new interface to create reverb effects that
use the new parameter structure layout.

This fixes audio glitches in Dragon Quest Builders 2.

Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-10 21:25:30 +02:00
Alistair Leslie-Hughes e7752e6191 xaudio2_7: Trace FAudio version being used.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-24 12:35:11 +01:00
Andrew Eikum 68da7ea97d xaudio2/tests: Add some refcount tests.
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-10 20:05:37 +01:00
Alistair Leslie-Hughes 0c65a00c33 xaudio2_7: Correct reference count on newly created IXAPO object.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-10 20:00:48 +01:00
Alistair Leslie-Hughes 06549f53f9 xaudio2_7: Correct reference count on newly created XAudio2 object.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-10 20:00:41 +01:00
Rafał Mużyło a53a9a98f7 x3daudio: Fix lib exports.
Signed-off-by: Rafał Mużyło <galtgendo@o2.pl>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-16 14:38:13 +02:00
Ethan Lee 6103b8173b xaudio2: Add TRACE functions to CreateAudioReverb/CreateAudioVolumeMeter.
Signed-off-by: Ethan Lee <elee@codeweavers.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-02 20:43:37 +02:00
Ethan Lee 07d3780d68 xaudio2: Fix some TRACE calls erroneously marked as stubs.
Signed-off-by: Ethan Lee <elee@codeweavers.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-17 21:10:34 +02:00
Ethan Lee d341efeff0 xaudio2: Use new features from FAudio 19.06 (but keep compatibility for <=19.05).
Signed-off-by: Ethan Lee <elee@codeweavers.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-23 22:22:22 +02:00
Nikolay Sivov 2de9d9ec44 xaudio2: Fix 32-bit build.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-15 09:35:46 +02:00
Paul Gofman a5b22c86b4 xaudio2_7: Also preserve %ebx in call_on_voice_processing_pass_start().
It is tested that EBX register is not preserved by
IXAudio2VoiceCallback_OnVoiceProcessingPassStart callback
in League of Legends. It doesn't lead to crash in the
present xaudio, while it might still be a potential issue.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46870
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-12 15:38:56 +02:00
Michael Stefaniuc 61d825ca3e xaudio2_7/tests: Remove redundant not-NULL checks (coccinellery).
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-18 21:41:47 +01:00
Francois Gouget e664c29351 xaudio2_7: Add a trailing '\n' to an ERR() message.
Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-18 16:52:06 +01:00
Andrew Eikum 53cd694e6a xaudio2: IXAPO::Process out parameter should not be const.
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-28 21:37:30 +01:00
Ethan Lee b49b78db49 xaudio2: IXAudio23 needs its own interface, for XAUDIO23_VOICE_SENDS parameters.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46727
Signed-off-by: Ethan Lee <elee@codeweavers.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-28 21:37:30 +01:00
Ethan Lee ac8be6a1a2 xaudio2: Fix uninitialized variable access (Valgrind).
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46724
Signed-off-by: Ethan Lee <elee@codeweavers.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-28 21:37:30 +01:00
Ethan Lee 3e390b1aaf xaudio2: Rewrite to use FAudio.
Signed-off-by: Ethan Lee <elee@codeweavers.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-25 17:35:14 +01:00
Michael Stefaniuc 47fbcece36 xaudio2_7: Use the ARRAY_SIZE() macro.
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-20 16:57:01 +01:00
Sebastian Lackner c649ec3a02 xaudio2: Use assembly wrapper to call OnVoiceProcessingPassStart callback.
During a callback function, some games use the wrong function
signature for an xaudio2 function, which changed between xaudio2
versions.  As a result, the EDI and ESI registers are overwritten by
the game.  Apparently Windows's implementation happens not to use
these registers in a way that causes the crash.

This patch pushes EDI and ESI onto the stack before calling the
callback, then pops them back after the callback exits.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=42520
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=43358
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-01 21:50:58 +01:00
Roger Zoellner a303f9cd10 xaudio2: Don't return XAudio28 interface for XAudio2[0..7] objects in QueryInterface().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=43660
Signed-off-by: Roger Zoellner <zoellner.roger@gmail.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-15 23:09:07 +02:00
Andrew Eikum ff9168a458 xaudio2: IXAPO::Reset returns void.
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-14 12:05:35 +02:00
Andrew Eikum a235530ac5 xaudio2: Fix XAUDIO2_VOICE_SENDS usage before version 2.4.
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-14 12:05:33 +02:00
Michael Stefaniuc 8226f877d9 xaudio2/tests: Use the available ARRAY_SIZE() macro.
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-31 20:00:38 +02:00
Andrew Eikum b747d6f6cc xaudio2: Prefer builtin version.
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-03-26 21:07:18 +02:00
Andrew Eikum 45babd780f xaudio2: Fix ClassFactory ref counting.
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-06 19:39:12 +01:00
Masanori Kakura 7ff0881775 xaudio2: Partially implement XA2SRC_SetChannelVolumes().
Signed-off-by: Masanori Kakura <kakurasan@gmail.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-22 22:26:47 +01:00
Andrew Eikum f57246e5e5 xaudio2: Account for abandoned buffer bytes.
This should fix bug 44148, a regression caused by e2c73fc394.

Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-11 18:21:29 +01:00
Andrew Eikum e2c73fc394 xaudio2: Ignore buffers returned from OpenAL after Stop.
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-11-30 19:07:04 +01:00
Kimmo Myllyvirta 8b94c5b51c xaudio2: Add support for float formats with more than 2 channels.
Signed-off-by: Kimmo Myllyvirta <kimmo.myllyvirta@gmail.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-11-13 17:20:16 +01:00
Andrew Eikum 986a14f950 xaudio2: Try to increase OpenAL source limit.
openal-soft recently added support for applications to request new
source count limits. Older versions will silently ignore these
attributes.

Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-19 09:11:27 +02:00
Sebastian Lackner 2fc6720988 xaudio2_7: Only declare debug channel when needed.
Signed-off-by: Sebastian Lackner <sebastian@fds-team.de>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-04 09:09:04 -05:00
Andrew Eikum 49078e00a5 xaudio2: Always set current OpenAL context before making AL calls.
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-07 21:23:24 +09:00
Andrew Eikum e733770416 xaudio2: Implement GetVoiceDetails for source and submix voices.
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-02 13:25:10 +09:00
Andrew Eikum b77ec00f1c xaudio2: Shut down OpenAL in the correct order.
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-02 13:25:07 +09:00
Nikolay Sivov 05e39f6af8 xaudio2_7/tests: Use todo_wine_if() in tests.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-17 13:08:13 +09:00
Sebastian Lackner caff64333f xaudio2_7: Unset DebugInfo->Spare[0] before destroying critical sections.
Signed-off-by: Sebastian Lackner <sebastian@fds-team.de>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-12 23:06:50 +09:00
Andrew Eikum 7bb885a3d3 xaudio2: Protect access to submix voice during creation (Coverity).
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-11 12:18:08 +09:00
Andrew Eikum 2c82e8b477 xaudio2: Protect access to source voice during creation (Coverity).
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-11 12:18:05 +09:00
Andrew Eikum ecadabe25b xaudio2: Handle openal source allocation failure.
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-10 13:46:12 +09:00