xaudio2: IXAudio23 needs its own interface, for XAUDIO23_VOICE_SENDS parameters.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46727
Signed-off-by: Ethan Lee <elee@codeweavers.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Ethan Lee 2019-02-27 11:36:56 -05:00 committed by Alexandre Julliard
parent ac8be6a1a2
commit b49b78db49
4 changed files with 286 additions and 5 deletions

View File

@ -2488,6 +2488,222 @@ const IXAudio22Vtbl XAudio22_Vtbl = {
XA22_SetDebugConfiguration
};
#elif XAUDIO2_VER <= 3
static inline IXAudio2Impl *impl_from_IXAudio23(IXAudio23 *iface)
{
return CONTAINING_RECORD(iface, IXAudio2Impl, IXAudio23_iface);
}
static HRESULT WINAPI XA23_QueryInterface(IXAudio23 *iface, REFIID riid,
void **ppvObject)
{
IXAudio2Impl *This = impl_from_IXAudio23(iface);
return IXAudio2_QueryInterface(&This->IXAudio2_iface, riid, ppvObject);
}
static ULONG WINAPI XA23_AddRef(IXAudio23 *iface)
{
IXAudio2Impl *This = impl_from_IXAudio23(iface);
return IXAudio2_AddRef(&This->IXAudio2_iface);
}
static ULONG WINAPI XA23_Release(IXAudio23 *iface)
{
IXAudio2Impl *This = impl_from_IXAudio23(iface);
return IXAudio2_Release(&This->IXAudio2_iface);
}
static HRESULT WINAPI XA23_GetDeviceCount(IXAudio23 *iface, UINT32 *pCount)
{
IXAudio2Impl *This = impl_from_IXAudio23(iface);
TRACE("%p, %p\n", This, pCount);
return FAudio_GetDeviceCount(This->faudio, pCount);
}
static HRESULT WINAPI XA23_GetDeviceDetails(IXAudio23 *iface, UINT32 index,
XAUDIO2_DEVICE_DETAILS *pDeviceDetails)
{
IXAudio2Impl *This = impl_from_IXAudio23(iface);
TRACE("%p, %u, %p\n", This, index, pDeviceDetails);
return FAudio_GetDeviceDetails(This->faudio, index, (FAudioDeviceDetails *)pDeviceDetails);
}
static HRESULT WINAPI XA23_Initialize(IXAudio23 *iface, UINT32 flags,
XAUDIO2_PROCESSOR processor)
{
IXAudio2Impl *This = impl_from_IXAudio23(iface);
TRACE("(%p)->(0x%x, 0x%x)\n", This, flags, processor);
return xaudio2_initialize(This, flags, processor);
}
static HRESULT WINAPI XA23_RegisterForCallbacks(IXAudio23 *iface,
IXAudio2EngineCallback *pCallback)
{
IXAudio2Impl *This = impl_from_IXAudio23(iface);
return IXAudio2_RegisterForCallbacks(&This->IXAudio2_iface, pCallback);
}
static void WINAPI XA23_UnregisterForCallbacks(IXAudio23 *iface,
IXAudio2EngineCallback *pCallback)
{
IXAudio2Impl *This = impl_from_IXAudio23(iface);
IXAudio2_UnregisterForCallbacks(&This->IXAudio2_iface, pCallback);
}
static HRESULT WINAPI XA23_CreateSourceVoice(IXAudio23 *iface,
IXAudio2SourceVoice **ppSourceVoice, const WAVEFORMATEX *pSourceFormat,
UINT32 flags, float maxFrequencyRatio,
IXAudio2VoiceCallback *pCallback, const XAUDIO23_VOICE_SENDS *pSendList,
const XAUDIO2_EFFECT_CHAIN *pEffectChain)
{
IXAudio2Impl *This = impl_from_IXAudio23(iface);
XAUDIO2_VOICE_SENDS sends, *psends = NULL;
HRESULT hr;
if(pSendList){
sends.SendCount = pSendList->OutputCount;
sends.pSends = convert_send_descriptors23(pSendList);
psends = &sends;
}
hr = IXAudio2_CreateSourceVoice(&This->IXAudio2_iface, ppSourceVoice,
pSourceFormat, flags, maxFrequencyRatio, pCallback, psends,
pEffectChain);
if(pSendList)
HeapFree(GetProcessHeap(), 0, sends.pSends);
return hr;
}
static HRESULT WINAPI XA23_CreateSubmixVoice(IXAudio23 *iface,
IXAudio2SubmixVoice **ppSubmixVoice, UINT32 inputChannels,
UINT32 inputSampleRate, UINT32 flags, UINT32 processingStage,
const XAUDIO23_VOICE_SENDS *pSendList,
const XAUDIO2_EFFECT_CHAIN *pEffectChain)
{
IXAudio2Impl *This = impl_from_IXAudio23(iface);
XAUDIO2_VOICE_SENDS sends, *psends = NULL;
HRESULT hr;
if(pSendList){
sends.SendCount = pSendList->OutputCount;
sends.pSends = convert_send_descriptors23(pSendList);
psends = &sends;
}
hr = IXAudio2_CreateSubmixVoice(&This->IXAudio2_iface, ppSubmixVoice,
inputChannels, inputSampleRate, flags, processingStage, psends,
pEffectChain);
if(pSendList)
HeapFree(GetProcessHeap(), 0, sends.pSends);
return hr;
}
static HRESULT WINAPI XA23_CreateMasteringVoice(IXAudio23 *iface,
IXAudio2MasteringVoice **ppMasteringVoice, UINT32 inputChannels,
UINT32 inputSampleRate, UINT32 flags, UINT32 deviceIndex,
const XAUDIO2_EFFECT_CHAIN *pEffectChain)
{
IXAudio2Impl *This = impl_from_IXAudio23(iface);
TRACE("(%p)->(%p, %u, %u, 0x%x, %u, %p)\n", This, ppMasteringVoice,
inputChannels, inputSampleRate, flags, deviceIndex,
pEffectChain);
EnterCriticalSection(&This->lock);
/* XAUDIO2_VER == 3 */
*ppMasteringVoice = (IXAudio2MasteringVoice*)&This->mst.IXAudio23MasteringVoice_iface;
EnterCriticalSection(&This->mst.lock);
if(This->mst.in_use){
LeaveCriticalSection(&This->mst.lock);
LeaveCriticalSection(&This->lock);
return COMPAT_E_INVALID_CALL;
}
LeaveCriticalSection(&This->lock);
This->mst.effect_chain = wrap_effect_chain(pEffectChain);
pthread_mutex_lock(&This->mst.engine_lock);
This->mst.engine_thread = CreateThread(NULL, 0, &engine_thread, &This->mst, 0, NULL);
pthread_cond_wait(&This->mst.engine_done, &This->mst.engine_lock);
pthread_mutex_unlock(&This->mst.engine_lock);
FAudio_SetEngineProcedureEXT(This->faudio, &engine_cb, &This->mst);
FAudio_CreateMasteringVoice(This->faudio, &This->mst.faudio_voice, inputChannels,
inputSampleRate, flags, deviceIndex, This->mst.effect_chain);
This->mst.in_use = TRUE;
LeaveCriticalSection(&This->mst.lock);
return S_OK;
}
static HRESULT WINAPI XA23_StartEngine(IXAudio23 *iface)
{
IXAudio2Impl *This = impl_from_IXAudio23(iface);
return IXAudio2_StartEngine(&This->IXAudio2_iface);
}
static void WINAPI XA23_StopEngine(IXAudio23 *iface)
{
IXAudio2Impl *This = impl_from_IXAudio23(iface);
return IXAudio2_StopEngine(&This->IXAudio2_iface);
}
static HRESULT WINAPI XA23_CommitChanges(IXAudio23 *iface, UINT32 operationSet)
{
IXAudio2Impl *This = impl_from_IXAudio23(iface);
return IXAudio2_CommitChanges(&This->IXAudio2_iface, operationSet);
}
static void WINAPI XA23_GetPerformanceData(IXAudio23 *iface,
XAUDIO2_PERFORMANCE_DATA *pPerfData)
{
IXAudio2Impl *This = impl_from_IXAudio23(iface);
return IXAudio2_GetPerformanceData(&This->IXAudio2_iface, pPerfData);
}
static void WINAPI XA23_SetDebugConfiguration(IXAudio23 *iface,
const XAUDIO2_DEBUG_CONFIGURATION *pDebugConfiguration,
void *pReserved)
{
IXAudio2Impl *This = impl_from_IXAudio23(iface);
return IXAudio2_SetDebugConfiguration(&This->IXAudio2_iface,
pDebugConfiguration, pReserved);
}
const IXAudio23Vtbl XAudio23_Vtbl = {
XA23_QueryInterface,
XA23_AddRef,
XA23_Release,
XA23_GetDeviceCount,
XA23_GetDeviceDetails,
XA23_Initialize,
XA23_RegisterForCallbacks,
XA23_UnregisterForCallbacks,
XA23_CreateSourceVoice,
XA23_CreateSubmixVoice,
XA23_CreateMasteringVoice,
XA23_StartEngine,
XA23_StopEngine,
XA23_CommitChanges,
XA23_GetPerformanceData,
XA23_SetDebugConfiguration
};
#elif XAUDIO2_VER <= 7
static inline IXAudio2Impl *impl_from_IXAudio27(IXAudio27 *iface)
@ -2588,12 +2804,8 @@ static HRESULT WINAPI XA27_CreateMasteringVoice(IXAudio27 *iface,
EnterCriticalSection(&This->lock);
/* 3 <= XAUDIO2_VER <= 7 */
#if XAUDIO2_VER == 3
*ppMasteringVoice = (IXAudio2MasteringVoice*)&This->mst.IXAudio23MasteringVoice_iface;
#else
/* 4 <= XAUDIO2_VER <= 7 */
*ppMasteringVoice = (IXAudio2MasteringVoice*)&This->mst.IXAudio27MasteringVoice_iface;
#endif
EnterCriticalSection(&This->mst.lock);

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@ -1400,6 +1400,8 @@ static HRESULT WINAPI IXAudio2Impl_QueryInterface(IXAudio2 *iface, REFIID riid,
*ppvObject = &This->IXAudio20_iface;
#elif XAUDIO2_VER <= 2
*ppvObject = &This->IXAudio22_iface;
#elif XAUDIO2_VER <= 3
*ppvObject = &This->IXAudio23_iface;
#elif XAUDIO2_VER <= 7
*ppvObject = &This->IXAudio27_iface;
#else
@ -1902,6 +1904,8 @@ static HRESULT WINAPI XAudio2CF_CreateInstance(IClassFactory *iface, IUnknown *p
object->IXAudio20_iface.lpVtbl = &XAudio20_Vtbl;
#elif XAUDIO2_VER <= 2
object->IXAudio22_iface.lpVtbl = &XAudio22_Vtbl;
#elif XAUDIO2_VER <= 3
object->IXAudio23_iface.lpVtbl = &XAudio23_Vtbl;
#elif XAUDIO2_VER <= 7
object->IXAudio27_iface.lpVtbl = &XAudio27_Vtbl;
#endif

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@ -111,6 +111,8 @@ typedef struct _IXAudio2Impl {
IXAudio20 IXAudio20_iface;
#elif XAUDIO2_VER <= 2
IXAudio22 IXAudio22_iface;
#elif XAUDIO2_VER <= 3
IXAudio23 IXAudio23_iface;
#elif XAUDIO2_VER <= 7
IXAudio27 IXAudio27_iface;
#endif
@ -158,6 +160,8 @@ extern XA2VoiceImpl *impl_from_IXAudio27MasteringVoice(IXAudio27MasteringVoice *
extern const IXAudio20Vtbl XAudio20_Vtbl DECLSPEC_HIDDEN;
#elif XAUDIO2_VER <= 2
extern const IXAudio22Vtbl XAudio22_Vtbl DECLSPEC_HIDDEN;
#elif XAUDIO2_VER <= 3
extern const IXAudio23Vtbl XAudio23_Vtbl DECLSPEC_HIDDEN;
#elif XAUDIO2_VER <= 7
extern const IXAudio27Vtbl XAudio27_Vtbl DECLSPEC_HIDDEN;
#endif

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@ -1050,6 +1050,67 @@ interface IXAudio22 : IUnknown
[in, defaultvalue(NULL)] void* pReserved);
}
[
object,
uuid(8bcf1f58-9fe7-4583-8ac6-e2adc465c8bb), /* all versions before 28 share IID_IXAudio */
]
/* XAudio2 2.3's IXAudio2 interface. Actually called IXAudio2 in the Nov 2008
* DX SDK */
interface IXAudio23 : IUnknown
{
HRESULT GetDeviceCount([out] UINT32* pCount);
HRESULT GetDeviceDetails(
[in] UINT32 Index,
[out] XAUDIO2_DEVICE_DETAILS* pDeviceDetails);
HRESULT Initialize(
[in, defaultvalue(0)] UINT32 Flags,
[in, defaultvalue(XAUDIO2_DEFAULT_PROCESSOR)] XAUDIO2_PROCESSOR XAudio2Processor);
HRESULT RegisterForCallbacks([in] IXAudio2EngineCallback* pCallback);
void UnregisterForCallbacks([in] IXAudio2EngineCallback* pCallback);
HRESULT CreateSourceVoice(
[out] IXAudio2SourceVoice** ppSourceVoice,
[in] const WAVEFORMATEX* pSourceFormat,
[in, defaultvalue(0)] UINT32 Flags,
[in, defaultvalue(XAUDIO2_DEFAULT_FREQ_RATIO)] float MaxFrequencyRatio,
[in, defaultvalue(NULL)] IXAudio2VoiceCallback* pCallback,
[in, defaultvalue(NULL)] const XAUDIO23_VOICE_SENDS* pSendList,
[in, defaultvalue(NULL)] const XAUDIO2_EFFECT_CHAIN* pEffectChain);
HRESULT CreateSubmixVoice(
[out] IXAudio2SubmixVoice** ppSubmixVoice,
[in] UINT32 InputChannels,
[in] UINT32 InputSampleRate,
[in, defaultvalue(0)] UINT32 Flags,
[in, defaultvalue(0)] UINT32 ProcessingStage,
[in, defaultvalue(NULL)] const XAUDIO23_VOICE_SENDS* pSendList,
[in, defaultvalue(NULL)] const XAUDIO2_EFFECT_CHAIN* pEffectChain);
HRESULT CreateMasteringVoice(
[out] IXAudio2MasteringVoice** ppMasteringVoice,
[in, defaultvalue(XAUDIO2_DEFAULT_CHANNELS)] UINT32 InputChannels,
[in, defaultvalue(XAUDIO2_DEFAULT_SAMPLERATE)] UINT32 InputSampleRate,
[in, defaultvalue(0)] UINT32 Flags,
[in, defaultvalue(0)] UINT32 DeviceIndex,
[in, defaultvalue(NULL)] const XAUDIO2_EFFECT_CHAIN* pEffectChain);
HRESULT StartEngine();
void StopEngine();
HRESULT CommitChanges([in] UINT32 OperationSet);
void GetPerformanceData([out] XAUDIO2_PERFORMANCE_DATA* pPerfData);
[local] void SetDebugConfiguration(
[in] const XAUDIO2_DEBUG_CONFIGURATION* pDebugConfiguration,
[in, defaultvalue(NULL)] void* pReserved);
}
[
object,
uuid(8bcf1f58-9fe7-4583-8ac6-e2adc465c8bb),