xaudio2: IXAudio23 needs its own interface, for XAUDIO23_VOICE_SENDS parameters.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46727 Signed-off-by: Ethan Lee <elee@codeweavers.com> Signed-off-by: Andrew Eikum <aeikum@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -2488,6 +2488,222 @@ const IXAudio22Vtbl XAudio22_Vtbl = {
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XA22_SetDebugConfiguration
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};
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#elif XAUDIO2_VER <= 3
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static inline IXAudio2Impl *impl_from_IXAudio23(IXAudio23 *iface)
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{
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return CONTAINING_RECORD(iface, IXAudio2Impl, IXAudio23_iface);
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}
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static HRESULT WINAPI XA23_QueryInterface(IXAudio23 *iface, REFIID riid,
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void **ppvObject)
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{
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IXAudio2Impl *This = impl_from_IXAudio23(iface);
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return IXAudio2_QueryInterface(&This->IXAudio2_iface, riid, ppvObject);
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}
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static ULONG WINAPI XA23_AddRef(IXAudio23 *iface)
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{
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IXAudio2Impl *This = impl_from_IXAudio23(iface);
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return IXAudio2_AddRef(&This->IXAudio2_iface);
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}
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static ULONG WINAPI XA23_Release(IXAudio23 *iface)
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{
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IXAudio2Impl *This = impl_from_IXAudio23(iface);
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return IXAudio2_Release(&This->IXAudio2_iface);
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}
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static HRESULT WINAPI XA23_GetDeviceCount(IXAudio23 *iface, UINT32 *pCount)
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{
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IXAudio2Impl *This = impl_from_IXAudio23(iface);
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TRACE("%p, %p\n", This, pCount);
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return FAudio_GetDeviceCount(This->faudio, pCount);
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}
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static HRESULT WINAPI XA23_GetDeviceDetails(IXAudio23 *iface, UINT32 index,
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XAUDIO2_DEVICE_DETAILS *pDeviceDetails)
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{
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IXAudio2Impl *This = impl_from_IXAudio23(iface);
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TRACE("%p, %u, %p\n", This, index, pDeviceDetails);
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return FAudio_GetDeviceDetails(This->faudio, index, (FAudioDeviceDetails *)pDeviceDetails);
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}
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static HRESULT WINAPI XA23_Initialize(IXAudio23 *iface, UINT32 flags,
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XAUDIO2_PROCESSOR processor)
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{
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IXAudio2Impl *This = impl_from_IXAudio23(iface);
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TRACE("(%p)->(0x%x, 0x%x)\n", This, flags, processor);
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return xaudio2_initialize(This, flags, processor);
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}
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static HRESULT WINAPI XA23_RegisterForCallbacks(IXAudio23 *iface,
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IXAudio2EngineCallback *pCallback)
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{
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IXAudio2Impl *This = impl_from_IXAudio23(iface);
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return IXAudio2_RegisterForCallbacks(&This->IXAudio2_iface, pCallback);
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}
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static void WINAPI XA23_UnregisterForCallbacks(IXAudio23 *iface,
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IXAudio2EngineCallback *pCallback)
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{
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IXAudio2Impl *This = impl_from_IXAudio23(iface);
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IXAudio2_UnregisterForCallbacks(&This->IXAudio2_iface, pCallback);
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}
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static HRESULT WINAPI XA23_CreateSourceVoice(IXAudio23 *iface,
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IXAudio2SourceVoice **ppSourceVoice, const WAVEFORMATEX *pSourceFormat,
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UINT32 flags, float maxFrequencyRatio,
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IXAudio2VoiceCallback *pCallback, const XAUDIO23_VOICE_SENDS *pSendList,
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const XAUDIO2_EFFECT_CHAIN *pEffectChain)
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{
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IXAudio2Impl *This = impl_from_IXAudio23(iface);
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XAUDIO2_VOICE_SENDS sends, *psends = NULL;
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HRESULT hr;
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if(pSendList){
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sends.SendCount = pSendList->OutputCount;
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sends.pSends = convert_send_descriptors23(pSendList);
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psends = &sends;
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}
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hr = IXAudio2_CreateSourceVoice(&This->IXAudio2_iface, ppSourceVoice,
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pSourceFormat, flags, maxFrequencyRatio, pCallback, psends,
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pEffectChain);
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if(pSendList)
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HeapFree(GetProcessHeap(), 0, sends.pSends);
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return hr;
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}
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static HRESULT WINAPI XA23_CreateSubmixVoice(IXAudio23 *iface,
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IXAudio2SubmixVoice **ppSubmixVoice, UINT32 inputChannels,
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UINT32 inputSampleRate, UINT32 flags, UINT32 processingStage,
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const XAUDIO23_VOICE_SENDS *pSendList,
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const XAUDIO2_EFFECT_CHAIN *pEffectChain)
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{
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IXAudio2Impl *This = impl_from_IXAudio23(iface);
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XAUDIO2_VOICE_SENDS sends, *psends = NULL;
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HRESULT hr;
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if(pSendList){
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sends.SendCount = pSendList->OutputCount;
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sends.pSends = convert_send_descriptors23(pSendList);
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psends = &sends;
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}
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hr = IXAudio2_CreateSubmixVoice(&This->IXAudio2_iface, ppSubmixVoice,
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inputChannels, inputSampleRate, flags, processingStage, psends,
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pEffectChain);
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if(pSendList)
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HeapFree(GetProcessHeap(), 0, sends.pSends);
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return hr;
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}
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static HRESULT WINAPI XA23_CreateMasteringVoice(IXAudio23 *iface,
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IXAudio2MasteringVoice **ppMasteringVoice, UINT32 inputChannels,
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UINT32 inputSampleRate, UINT32 flags, UINT32 deviceIndex,
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const XAUDIO2_EFFECT_CHAIN *pEffectChain)
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{
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IXAudio2Impl *This = impl_from_IXAudio23(iface);
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TRACE("(%p)->(%p, %u, %u, 0x%x, %u, %p)\n", This, ppMasteringVoice,
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inputChannels, inputSampleRate, flags, deviceIndex,
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pEffectChain);
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EnterCriticalSection(&This->lock);
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/* XAUDIO2_VER == 3 */
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*ppMasteringVoice = (IXAudio2MasteringVoice*)&This->mst.IXAudio23MasteringVoice_iface;
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EnterCriticalSection(&This->mst.lock);
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if(This->mst.in_use){
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LeaveCriticalSection(&This->mst.lock);
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LeaveCriticalSection(&This->lock);
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return COMPAT_E_INVALID_CALL;
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}
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LeaveCriticalSection(&This->lock);
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This->mst.effect_chain = wrap_effect_chain(pEffectChain);
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pthread_mutex_lock(&This->mst.engine_lock);
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This->mst.engine_thread = CreateThread(NULL, 0, &engine_thread, &This->mst, 0, NULL);
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pthread_cond_wait(&This->mst.engine_done, &This->mst.engine_lock);
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pthread_mutex_unlock(&This->mst.engine_lock);
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FAudio_SetEngineProcedureEXT(This->faudio, &engine_cb, &This->mst);
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FAudio_CreateMasteringVoice(This->faudio, &This->mst.faudio_voice, inputChannels,
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inputSampleRate, flags, deviceIndex, This->mst.effect_chain);
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This->mst.in_use = TRUE;
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LeaveCriticalSection(&This->mst.lock);
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return S_OK;
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}
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static HRESULT WINAPI XA23_StartEngine(IXAudio23 *iface)
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{
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IXAudio2Impl *This = impl_from_IXAudio23(iface);
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return IXAudio2_StartEngine(&This->IXAudio2_iface);
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}
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static void WINAPI XA23_StopEngine(IXAudio23 *iface)
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{
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IXAudio2Impl *This = impl_from_IXAudio23(iface);
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return IXAudio2_StopEngine(&This->IXAudio2_iface);
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}
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static HRESULT WINAPI XA23_CommitChanges(IXAudio23 *iface, UINT32 operationSet)
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{
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IXAudio2Impl *This = impl_from_IXAudio23(iface);
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return IXAudio2_CommitChanges(&This->IXAudio2_iface, operationSet);
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}
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static void WINAPI XA23_GetPerformanceData(IXAudio23 *iface,
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XAUDIO2_PERFORMANCE_DATA *pPerfData)
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{
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IXAudio2Impl *This = impl_from_IXAudio23(iface);
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return IXAudio2_GetPerformanceData(&This->IXAudio2_iface, pPerfData);
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}
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static void WINAPI XA23_SetDebugConfiguration(IXAudio23 *iface,
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const XAUDIO2_DEBUG_CONFIGURATION *pDebugConfiguration,
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void *pReserved)
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{
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IXAudio2Impl *This = impl_from_IXAudio23(iface);
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return IXAudio2_SetDebugConfiguration(&This->IXAudio2_iface,
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pDebugConfiguration, pReserved);
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}
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const IXAudio23Vtbl XAudio23_Vtbl = {
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XA23_QueryInterface,
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XA23_AddRef,
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XA23_Release,
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XA23_GetDeviceCount,
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XA23_GetDeviceDetails,
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XA23_Initialize,
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XA23_RegisterForCallbacks,
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XA23_UnregisterForCallbacks,
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XA23_CreateSourceVoice,
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XA23_CreateSubmixVoice,
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XA23_CreateMasteringVoice,
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XA23_StartEngine,
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XA23_StopEngine,
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XA23_CommitChanges,
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XA23_GetPerformanceData,
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XA23_SetDebugConfiguration
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};
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#elif XAUDIO2_VER <= 7
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static inline IXAudio2Impl *impl_from_IXAudio27(IXAudio27 *iface)
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@ -2588,12 +2804,8 @@ static HRESULT WINAPI XA27_CreateMasteringVoice(IXAudio27 *iface,
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EnterCriticalSection(&This->lock);
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/* 3 <= XAUDIO2_VER <= 7 */
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#if XAUDIO2_VER == 3
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*ppMasteringVoice = (IXAudio2MasteringVoice*)&This->mst.IXAudio23MasteringVoice_iface;
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#else
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/* 4 <= XAUDIO2_VER <= 7 */
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*ppMasteringVoice = (IXAudio2MasteringVoice*)&This->mst.IXAudio27MasteringVoice_iface;
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#endif
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EnterCriticalSection(&This->mst.lock);
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@ -1400,6 +1400,8 @@ static HRESULT WINAPI IXAudio2Impl_QueryInterface(IXAudio2 *iface, REFIID riid,
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*ppvObject = &This->IXAudio20_iface;
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#elif XAUDIO2_VER <= 2
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*ppvObject = &This->IXAudio22_iface;
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#elif XAUDIO2_VER <= 3
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*ppvObject = &This->IXAudio23_iface;
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#elif XAUDIO2_VER <= 7
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*ppvObject = &This->IXAudio27_iface;
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#else
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@ -1902,6 +1904,8 @@ static HRESULT WINAPI XAudio2CF_CreateInstance(IClassFactory *iface, IUnknown *p
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object->IXAudio20_iface.lpVtbl = &XAudio20_Vtbl;
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#elif XAUDIO2_VER <= 2
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object->IXAudio22_iface.lpVtbl = &XAudio22_Vtbl;
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#elif XAUDIO2_VER <= 3
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object->IXAudio23_iface.lpVtbl = &XAudio23_Vtbl;
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#elif XAUDIO2_VER <= 7
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object->IXAudio27_iface.lpVtbl = &XAudio27_Vtbl;
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#endif
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@ -111,6 +111,8 @@ typedef struct _IXAudio2Impl {
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IXAudio20 IXAudio20_iface;
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#elif XAUDIO2_VER <= 2
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IXAudio22 IXAudio22_iface;
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#elif XAUDIO2_VER <= 3
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IXAudio23 IXAudio23_iface;
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#elif XAUDIO2_VER <= 7
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IXAudio27 IXAudio27_iface;
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#endif
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@ -158,6 +160,8 @@ extern XA2VoiceImpl *impl_from_IXAudio27MasteringVoice(IXAudio27MasteringVoice *
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extern const IXAudio20Vtbl XAudio20_Vtbl DECLSPEC_HIDDEN;
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#elif XAUDIO2_VER <= 2
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extern const IXAudio22Vtbl XAudio22_Vtbl DECLSPEC_HIDDEN;
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#elif XAUDIO2_VER <= 3
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extern const IXAudio23Vtbl XAudio23_Vtbl DECLSPEC_HIDDEN;
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#elif XAUDIO2_VER <= 7
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extern const IXAudio27Vtbl XAudio27_Vtbl DECLSPEC_HIDDEN;
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#endif
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@ -1050,6 +1050,67 @@ interface IXAudio22 : IUnknown
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[in, defaultvalue(NULL)] void* pReserved);
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}
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[
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object,
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uuid(8bcf1f58-9fe7-4583-8ac6-e2adc465c8bb), /* all versions before 28 share IID_IXAudio */
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]
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/* XAudio2 2.3's IXAudio2 interface. Actually called IXAudio2 in the Nov 2008
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* DX SDK */
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interface IXAudio23 : IUnknown
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{
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HRESULT GetDeviceCount([out] UINT32* pCount);
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HRESULT GetDeviceDetails(
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[in] UINT32 Index,
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[out] XAUDIO2_DEVICE_DETAILS* pDeviceDetails);
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HRESULT Initialize(
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[in, defaultvalue(0)] UINT32 Flags,
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[in, defaultvalue(XAUDIO2_DEFAULT_PROCESSOR)] XAUDIO2_PROCESSOR XAudio2Processor);
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HRESULT RegisterForCallbacks([in] IXAudio2EngineCallback* pCallback);
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void UnregisterForCallbacks([in] IXAudio2EngineCallback* pCallback);
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HRESULT CreateSourceVoice(
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[out] IXAudio2SourceVoice** ppSourceVoice,
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[in] const WAVEFORMATEX* pSourceFormat,
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[in, defaultvalue(0)] UINT32 Flags,
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[in, defaultvalue(XAUDIO2_DEFAULT_FREQ_RATIO)] float MaxFrequencyRatio,
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[in, defaultvalue(NULL)] IXAudio2VoiceCallback* pCallback,
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[in, defaultvalue(NULL)] const XAUDIO23_VOICE_SENDS* pSendList,
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[in, defaultvalue(NULL)] const XAUDIO2_EFFECT_CHAIN* pEffectChain);
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HRESULT CreateSubmixVoice(
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[out] IXAudio2SubmixVoice** ppSubmixVoice,
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[in] UINT32 InputChannels,
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[in] UINT32 InputSampleRate,
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[in, defaultvalue(0)] UINT32 Flags,
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[in, defaultvalue(0)] UINT32 ProcessingStage,
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[in, defaultvalue(NULL)] const XAUDIO23_VOICE_SENDS* pSendList,
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[in, defaultvalue(NULL)] const XAUDIO2_EFFECT_CHAIN* pEffectChain);
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HRESULT CreateMasteringVoice(
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[out] IXAudio2MasteringVoice** ppMasteringVoice,
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[in, defaultvalue(XAUDIO2_DEFAULT_CHANNELS)] UINT32 InputChannels,
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[in, defaultvalue(XAUDIO2_DEFAULT_SAMPLERATE)] UINT32 InputSampleRate,
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[in, defaultvalue(0)] UINT32 Flags,
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[in, defaultvalue(0)] UINT32 DeviceIndex,
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[in, defaultvalue(NULL)] const XAUDIO2_EFFECT_CHAIN* pEffectChain);
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HRESULT StartEngine();
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void StopEngine();
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HRESULT CommitChanges([in] UINT32 OperationSet);
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void GetPerformanceData([out] XAUDIO2_PERFORMANCE_DATA* pPerfData);
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[local] void SetDebugConfiguration(
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[in] const XAUDIO2_DEBUG_CONFIGURATION* pDebugConfiguration,
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[in, defaultvalue(NULL)] void* pReserved);
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}
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[
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object,
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uuid(8bcf1f58-9fe7-4583-8ac6-e2adc465c8bb),
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