Ričardas Barkauskas
c7e5e6d2b5
ddraw: Use ddraw_surface_release_iface to destroy leftover surfaces.
2011-06-28 11:57:50 -05:00
André Hentschel
7521ae4291
user32: Use more meaningful variable names.
2011-06-28 11:57:50 -05:00
Austin English
1344aec642
kernel32: Stub a few of the numa functions.
2011-06-28 11:57:50 -05:00
Huw Davies
aa34b2fb77
gdi32: Construct the EGA palette from the default palette.
2011-06-28 10:19:02 -05:00
Piotr Caban
8669fa7308
comctl32: Make iterator_remove_common_items working on one range iterators.
2011-06-28 10:18:57 -05:00
Henri Verbeet
ebcf08e59a
wined3d: Properly destroy contexts not owned by the implcit swapchain.
...
In particular, set num_contexts to 0 in the swapchain that owns the contexts.
2011-06-28 10:18:37 -05:00
Henri Verbeet
560d5188b7
wined3d: Make the rts and ds parameters to context_validate_rt_config() const.
2011-06-28 10:18:30 -05:00
Henri Verbeet
64bf19d07b
wined3d: Make the generate_rt_mask_no_fbo() parameters const.
2011-06-28 10:18:26 -05:00
Henri Verbeet
b9721600dc
wined3d: Make the target parameter to generate_rt_mask_from_surface() const.
2011-06-28 10:18:20 -05:00
Henri Verbeet
4725d4bb99
wined3d: Make the depth_stencil parameter to context_validate_onscreen_formats() const.
2011-06-28 10:18:15 -05:00
Alexandre Julliard
30cb179fe2
ntdll: Encode the function pointers in the vectored handler list.
2011-06-28 08:01:58 -05:00
Detlef Riekenberg
2497a91f6b
winemenubuilder: Show filename on failure.
2011-06-27 17:32:15 -05:00
Vincent Povirk
c0682a26d2
gdiplus: Add test for GdipMeasureDriverString.
2011-06-27 16:59:08 -05:00
Stefan Dösinger
5e97e22951
wined3d: Separate stream sources and vertex declaration.
...
Changing the stream sources does not require a reapplication of the
vertex declaration. Even setting a NULL vertex buffer doesn't make
attributes disappear - it just causes a segfault on Windows.
2011-06-27 16:43:24 -05:00
Stefan Dösinger
9ed6dc9144
wined3d: Don't set FBO attachment filtering to GL_NEAREST.
...
The min and mag filters should not have any effect when rendering to
textures. This code was once needed to work around a bug in the Nvidia
driver. Changing the texture filter states is expensive and makes it
harder to apply the FBO state only when needed.
2011-06-27 16:43:08 -05:00
Marcus Meissner
5cf0b44d06
urlmon: Fixed array size check (Coverity).
2011-06-27 16:42:17 -05:00
Detlef Riekenberg
4d1a28b299
jscript/tests: Fix copy & paste typos.
2011-06-27 16:41:52 -05:00
Detlef Riekenberg
738120efa2
jscript: Support also VT_UI4 in debugstr_variant.
2011-06-27 16:41:46 -05:00
Dylan Smith
3d7af6a334
d3dx9/tests: Fix comparison that expects NAN, since NAN != NAN.
2011-06-27 16:41:05 -05:00
Aric Stewart
cf40ef178e
usp10: Restart Indic syllable processing immediately after malformed syllable.
2011-06-27 15:08:16 -05:00
Alexandre Julliard
75c70dcd77
msvcp90: Make sure an exported variable is initialized.
2011-06-27 15:07:30 -05:00
Piotr Caban
7e3103199c
comctl32: Prevent double theme closing when WM_DESTROY is called many times.
2011-06-27 15:07:14 -05:00
Piotr Caban
7d17bc55eb
comctl32: Make themed button hot when mouse is over it.
2011-06-27 15:07:04 -05:00
Piotr Caban
d2c9a5cfae
comctl32: Improved setting button state.
2011-06-27 15:06:57 -05:00
Piotr Caban
f831f77515
comctl32: Use vssym32.h instead of tmschema.h.
2011-06-27 15:06:49 -05:00
Piotr Caban
7d7b1d5599
include: Added vssym32.h.
2011-06-27 15:06:44 -05:00
Piotr Caban
b3831c474a
include: Added vsstyle.h.
2011-06-27 15:06:25 -05:00
Piotr Caban
371cff4883
user32: Don't redeclare button state macros.
2011-06-27 15:04:55 -05:00
John Edmonds
ed1788bad0
ddraw: Warning message about an invalid structure size will now print the structure's size.
2011-06-27 15:03:55 -05:00
Rico Schüller
bc59705aca
d3dx9: Implement ID3DXEffect::EndPass().
2011-06-27 13:32:14 -05:00
Rico Schüller
b7919e65fd
d3dx9: Implement ID3DXEffect::SetTechnique().
2011-06-27 13:32:07 -05:00
Rico Schüller
69c3b4baf6
d3dx9: Implement ID3DXEffect::GetCurrentTechnique().
2011-06-27 13:31:59 -05:00
Rico Schüller
fb6c973b4b
d3dx9: Implement ID3DXEffect::BeginPass().
2011-06-27 13:31:49 -05:00
Rico Schüller
a63be635fc
d3dx9: Implement ID3DXEffect::Begin().
2011-06-27 13:31:36 -05:00
Rico Schüller
f37302ed8a
d3dx9: Fix light range spelling.
2011-06-27 13:31:20 -05:00
Jacek Caban
63d5462ced
widl: Insert standard windows.h and ole2.h includes to generated headers.
2011-06-27 13:30:57 -05:00
Jacek Caban
811c3591c8
include: Added wpcapi.idl.
2011-06-27 13:30:42 -05:00
Huw Davies
bc653ce204
gdi32: Fix the 8 bpp generated colour table.
2011-06-27 13:29:48 -05:00
Huw Davies
163dfd148b
gdi32: Simplify colour table generation.
2011-06-27 13:29:44 -05:00
Marcus Meissner
90970651d3
msi: Remove superflous NULL check (Coverity).
2011-06-27 13:29:09 -05:00
Marcus Meissner
59f8cfeb22
msi: Removed useless NULL check (Coverity).
2011-06-27 13:28:59 -05:00
Marcus Meissner
5574b64ede
krnl386.exe16: pSeg might be NULL (Coverity).
2011-06-27 13:28:42 -05:00
Marcus Meissner
8e5c79e439
d3d9: Remove superflous NULL checks (Coverity).
2011-06-27 13:28:13 -05:00
Marcus Meissner
a6b714d082
ddrawex: Remove superflous NULL checks, add error skips (Coverity).
2011-06-27 13:28:05 -05:00
Marcus Meissner
e4d63f7711
dmstyle: Reverse NULL check and deref (Coverity).
2011-06-27 13:27:57 -05:00
Marcus Meissner
4e4aeeadaf
gameux: Revert NULL ptr check and deref (Coverity).
2011-06-27 13:27:51 -05:00
Marcus Meissner
2395ea98bb
ole32: Access the array entry, not the array (Coverity).
2011-06-27 13:27:37 -05:00
Marcus Meissner
3f42609042
quartz: Removed useless NULL check (Coverity).
2011-06-27 13:27:24 -05:00
Marcus Meissner
67ae245a77
strmbase: Move NULL check up a bit (Coverity).
2011-06-27 13:27:17 -05:00
Marcus Meissner
8279e753b8
shell32: Remove superflous NULL check (Coverity).
2011-06-27 13:27:12 -05:00