Alexandre Julliard
|
f98157f601
|
d3d8: Don't depend on the dxerr8 static library in the tests.
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2008-07-08 17:51:45 +02:00 |
Alexandre Julliard
|
79c64acc7b
|
tests: Don't depend on the static uuid libraries in the tests.
This avoids trouble with the broken MingW libraries when
cross-compiling the tests.
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2008-07-08 17:51:45 +02:00 |
Alexandre Julliard
|
dad21bbcbf
|
makefiles: List the static libraries as normal imports instead of extra libs.
|
2008-04-30 14:23:55 +02:00 |
Stefan Dösinger
|
03bc11fa16
|
wined3d: Visual test framework.
|
2007-02-19 13:07:44 +01:00 |
Markus Amsler
|
7cbf2a38cb
|
d3d8: Backport volume tests.
|
2006-11-09 12:45:16 +01:00 |
Markus Amsler
|
019bf2eabd
|
d3d8: Backport texture tests.
|
2006-11-09 12:44:54 +01:00 |
Markus Amsler
|
5f1a80a47b
|
d3d8: Backport d3d9 surface tests.
|
2006-10-17 11:16:05 +02:00 |
H. Verbeet
|
a5d0342010
|
d3d8/tests: Win64 printf format warning fixes.
|
2006-10-10 19:59:01 +02:00 |
Michael Stefaniuc
|
85ce5117c5
|
Add a WINE_NO_LONG_INT define to many makefiles to ease the transition of DWORD/LONG/ULONG from long to int.
|
2006-09-29 16:08:30 +02:00 |
Alexandre Julliard
|
32ab895e46
|
makefiles: Generate the dependencies line to avoid some code duplication.
|
2006-09-14 09:38:16 +02:00 |
Louis. Lenders
|
9002468c7b
|
d3d8: Better stub for ValidateVertexShader + tests.
|
2006-09-11 11:29:56 +02:00 |
Vitaliy Margolen
|
1175a2f3a2
|
d3d8: Add refcount test.
|
2006-05-22 11:31:36 +02:00 |