Commit Graph

40 Commits

Author SHA1 Message Date
Marcus Meissner c5d2f5efeb Handle differently sized structs by using their dwSize parameters. 2001-02-12 03:43:53 +00:00
Marcus Meissner 15a525973b - Siedler3 appears to have rather limited buffers for device/description
strings and crashes with those long strings. Shortened those strings.
- Also driver needs to be "display" for display devices (some other
  programs rely on that info I seem to remember).
- Fixed DSurface::GetSurfaceDesc to not just blindly copy a
  DDSURFACEDESC2 struct over a smaller DDSURFACEDESC one.
2001-01-28 23:15:17 +00:00
James Juran f4d5fefb0a Add <string.h> to files that needed it. 2001-01-26 20:43:40 +00:00
Patrik Stridvall d5f824b482 Fixed some issues found by winapi_check. 2001-01-25 22:23:08 +00:00
Gavriel State ba3c18df69 Warning fixes. 2001-01-12 23:18:22 +00:00
Gerald Pfeifer ab75b89a55 Fixed some incorrect format strings. 2001-01-09 21:50:01 +00:00
Alexandre Julliard d6c0f9f784 Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
Major DirectDraw restructure/reimplementation, using an improved component
object model hierarchy. The implementation currently supports:
- DirectDraw over GDI/USER in a window (using DIBsections and
  asynchronous updates)
- XVidMode
- XF86DGA2
- All DirectDraw interfaces from versions 1 to 7 (at least in theory)
- Hooks for Direct3D interfaces
2001-01-04 22:44:55 +00:00
Marcus Meissner a337437706 IDirectDrawSurface::Blt::SRCCOPY is the default ROP operation, do not
throw error.
2000-12-22 01:39:22 +00:00
Marcus Meissner e38b41911f Truncate dest blit rectangle down to surface size. 2000-11-27 23:06:36 +00:00
Andreas Mohr bb84359c41 Avoid division by zero. 2000-11-04 02:55:08 +00:00
Lionel Ulmer 85f4a49c2d Support non-buffered overlays. 2000-10-12 23:09:40 +00:00
Lionel Ulmer fc67be9a01 Added support for DirectDraw overlays using the XVideo extension. 2000-09-26 00:38:03 +00:00
Gerald Pfeifer 54449ce348 Remove unused local variable in DGA_IDirectDrawSurface4Impl_SetPalette(). 2000-09-18 01:41:26 +00:00
Lionel Ulmer 5e14b07961 Fixed DGA / DGA 2 palette creation. 2000-09-12 23:35:17 +00:00
Alexandre Julliard 94074bc224 Fixed non-OpenGL compile. 2000-08-30 01:51:21 +00:00
Peter Hunnisett 5b6bf34067 Newbie friendly error message for 3D creation failure. 2000-08-29 23:55:26 +00:00
Lionel Ulmer 6e408c4f16 - added ARGB 1555 format
- fixed refcount problem for Add/DeleteAttachedSurface
2000-08-28 19:31:18 +00:00
James Abbatiello ba0a533669 Don't crash when calling DirectDrawSurface::EnumAttachedSurfaces on a
surface with no attached surfaces.
2000-08-22 20:38:00 +00:00
Alexandre Julliard 2a2321bbca Authors: Alexandre Julliard <julliard@codeweavers.com> (for Corel), Albert den Haan <albertd@corel.com>
Added syslevel locking for GDI operations.
Propagate the changes through the graphics code.
2000-08-19 21:38:55 +00:00
Marcus Meissner 77e3cd8cd0 No longer crash when running with DirectDraw with a DDClipper in
-desktop mode.
2000-07-29 00:01:30 +00:00
Marcus Meissner bfae5c8382 IDirectDraw,IDirectDraw2,IDirectDraw4 fixed up in regard to COM usage. 2000-07-23 13:39:52 +00:00
Lionel Ulmer a8cc5f543e - fix Direct3D support and a lot of warnings
- add support for DDraw in a window (not optimized yet)
- cleans up OpenGL extensions handling for D3D
2000-07-16 14:40:35 +00:00
Marcus Meissner 5d760b1ca8 Check for NULL flipchain and just return the current surface if it
happens.
2000-07-11 22:05:21 +00:00
Marcus Meissner 62eedafb4a Removed another bad assert and two no longer needed ones. 2000-07-08 11:43:34 +00:00
Marcus Meissner cbe749f16a Fixed two asserts in Blt(). 2000-06-25 12:50:54 +00:00
Marcus Meissner 968580c136 Use correct bpp for the X side of the surface XImages.
Cleaned up Xlib_Surface_Release so it is a bit more readable.
use VirtualAlloc for conversion-programside buffer to simplify
handling.
2000-06-23 16:52:53 +00:00
Marcus Meissner 653d57a22a Dump FourCC correctly, print conversion messages, add reference to
ddraw in DDSurface::GetDDInterface.
2000-06-23 16:50:24 +00:00
Lionel Ulmer ef275bbb99 Removed the Release in case of error as we do not AddRef anymore. 2000-06-12 01:18:35 +00:00
Ove Kaaven 70b699a1a1 Call TSXFlush after setting DGA palette, so it updates immediately. 2000-06-10 04:24:41 +00:00
Lionel Ulmer 0761f537ee Install the colormap only if it was created. 2000-05-30 20:05:05 +00:00
Ove Kaaven 561895a937 Made IDirectDrawSurface::SetPalette set the surface's DIBSection color
map to point to the IDirectDrawPalette's own depth conversion color map.
2000-05-18 00:04:10 +00:00
Ove Kaaven 270c9fb109 Improved DIBSection support for IDirectDrawSurface::GetDC. 2000-05-14 22:53:51 +00:00
Lionel Ulmer bedf40b58b Added support for OpenGL. 2000-05-12 20:18:14 +00:00
Marcus Meissner b7ed6df279 Number of surface Lock/Unlocks must NOT match, so do NOT use it for
reference counting.
2000-05-09 22:33:12 +00:00
Lionel Ulmer 25b05b1a2f Remove the assertion when there is no source surface. 2000-05-03 17:43:07 +00:00
Lionel Ulmer 51177f96ba Added DGA2 driver to DirectDraw. 2000-05-01 14:25:49 +00:00
Marcus Meissner 8903137cd6 Make DirectDraw compile with DGA2 present. 2000-04-13 15:59:22 +00:00
Marcus Meissner 81a84bb387 Free private structure in Xlib_DDS_Release. 2000-04-11 19:37:50 +00:00
Marcus Meissner 01cfbaf46e Two left over HeapValidate assertions removed. 2000-04-09 18:39:52 +00:00
Marcus Meissner 10ad97c838 Restructured DirectDraw. Split into X11 and DGA driver, and multiple
files/dirs for easier maintenance. Cleaned up structs and include
files. Reindented the code. Started the same for Direct3D.  Driver
inclusion now done by using configure/Makefile/ELF constructor tricks.
2000-04-09 14:30:50 +00:00