Commit Graph

82 Commits

Author SHA1 Message Date
Maarten Lankhorst 98933362f3 dsound: Hold lock in GetStatus. 2008-04-07 11:34:28 +02:00
Maarten Lankhorst 021019ff8f dsound: Add an option to mix sound buffers in the mixer again. 2008-03-17 14:44:46 +01:00
Maarten Lankhorst 2a117a2017 dsound: Add support for WAVEFORMATEXTENSIBLE format. 2007-11-07 11:48:56 +01:00
Maarten Lankhorst 7144849d0b dsound: Fix null pointer dereference for waveout in creating buffer. 2007-09-10 15:29:47 +02:00
Maarten Lankhorst 7ce277d018 dsound: Handle secondary hardware buffers more correctly.
Only try hardware if asked for it, then return an error instead of
falling back to software.
2007-08-27 12:26:25 +02:00
Maarten Lankhorst 36e9054629 dsound: Move resampling away from mixer thread. 2007-08-02 11:53:31 +02:00
Maarten Lankhorst 34893a914b dsound: Silence the IDirectSoundBuffer_Initialize warnings. 2007-07-30 23:37:58 +02:00
Maarten Lankhorst 237b293829 dsound: Replace buffer critical section with a rw-lock. 2007-07-30 23:37:58 +02:00
Maarten Lankhorst 976f56d6c0 dsound: Simplify IDirectSoundBufferImpl_GetCurrentPosition. 2007-07-09 12:15:58 +02:00
Maarten Lankhorst 2b8a1815e6 dsound: Remove some more unused variables. 2007-07-09 12:15:40 +02:00
Maarten Lankhorst f13f48876c dsound: Clean up some unused variables. 2007-07-06 19:28:59 +02:00
Maarten Lankhorst 6d97123536 dsound: Fix calcplayposition to handle mixed amount > buffer length better. 2007-06-29 18:58:13 +02:00
Maarten Lankhorst a7d6ed8ea6 dsound: Simplify mixing by removing remixing support, and fix its waveout breakage.
Based on a patch by Peter Dons Tychsen.
2007-06-22 12:23:18 +02:00
Maarten Lankhorst 13af056628 dsound: Recalculate 3d buffer on SetVolume. 2007-06-04 12:55:47 +02:00
Maarten Lankhorst 909ed9937a dsound: Fix buffer caps. 2007-06-04 12:55:41 +02:00
Maarten Lankhorst 2360358944 dsound: Block align SetCurrentPosition and add test for it. 2007-05-25 19:31:05 +02:00
Andrew Talbot 1e4c97175e dsound: Exclude unused headers. 2007-05-03 14:23:53 +02:00
Jan Zerebecki 4c4821e305 dsound: Conform critical section DebugInfo names. 2007-03-12 13:40:22 +01:00
Tomas Carnecky 9b4f99782e dsound: Update prototypes for IDirectSoundBuffer::Lock/Unlock. 2007-03-08 21:30:54 +01:00
Michael Stefaniuc 26bd2ec9c3 dsound: Win64 printf format warning fixes. 2006-11-13 12:49:04 +01:00
Alexandre Julliard 179a4e0a2e dsound: Make some functions static. 2006-08-02 13:26:14 +02:00
Alexandre Julliard bc99ac09d3 dsound: Don't use sizeof in traces to avoid printf format warnings. 2006-06-13 14:10:32 +02:00
Jonathan Ernst 360a3f9142 Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
Robert Reif b06a06090a dsound: Check DirectSoundBuffer_Lock parameters.
Check DirectSoundBuffer_Lock parameters and return an error (like 
Windows) rather than fixing up the parameters.
2006-05-05 17:29:13 +02:00
Robert Reif 52e384f9fb dsound: Rename some functions, make some functions global, and move
some code around.
2006-01-14 17:06:52 +01:00
Robert Reif e49a5c22fb dsound: Refactor playback.
Replace references of IDirectSoundImpl with DirectSoundDevice to
remove one level of indirection and remove the problem of a three
object circular reference.
2006-01-06 12:35:20 +01:00
Robert Reif 0265676a27 dsound: Remove WINAPI from internal functions. 2006-01-03 17:32:50 +01:00
Robert Reif 669b79b8f5 Change secondary buffer variable name to secondary.
Fix AddRef and Release to use proper class.
2005-10-19 19:21:38 +00:00
Robert Reif 6727c52f3b Include winuser.h so the code compiles cleanly on windows using
windows headers.
2005-10-17 09:24:50 +00:00
Alexandre Julliard f8ee161a1b Fixed some traces to use the right printf format and avoid typecasts. 2005-09-12 10:30:05 +00:00
Alexandre Julliard 20a1a203c6 Use a more portable scheme for storing the name of a critical
section.
2005-09-09 10:19:44 +00:00
Dmitry Timoshkov b67da5b946 Make more of the OLE interface vtables const. 2005-06-01 19:57:42 +00:00
Robert Reif a2f1fd3aca Add multiple DIRECTSOUND object support (multiple sound cards can play
at the same time).
Fix CoCreateInstance when no sound card is present.
Fix create bug found by Mike Hearn.
2005-05-31 09:31:37 +00:00
Robert Reif 70fe39e42c Remove dead code and redundant variables from DSOUND_CalcPlayPosition
and callers.
2005-05-09 09:23:54 +00:00
Francois Gouget f5c9da6860 Assorted spelling fixes. 2005-05-06 15:44:31 +00:00
Robert Reif b8d6b310f9 Fixed invalid buffer size by rounding up to next multiple of
nBlockAlign.
Added test to verify buffer rounding behavior.
2005-02-16 16:09:02 +00:00
Robert Reif f8833daef1 Removed printing of thread id for AddRef and Release because
WINEDEBUG=+tid gives the same result.
General consistency cleanup.
2005-02-11 11:49:05 +00:00
Robert Reif 249bc5caea Always allocate an empty buffer. 2005-02-10 17:09:20 +00:00
Robert Reif 098817950d Fill new software buffers with silence. 2005-02-09 14:05:00 +00:00
Robert Reif 364c0d53f9 Remove unused includes. 2005-01-24 13:31:27 +00:00
Robert Reif ef847a0303 Use Windows memory functions. 2005-01-24 12:40:45 +00:00
Michael Stefaniuc 5ad7d858e0 Do not check for non NULL pointer before HeapFree'ing it. It's
redundant.
2004-12-23 17:06:43 +00:00
Robert Reif 373ab78519 Always create a property set for secondary buffers. 2004-12-06 11:42:58 +00:00
Robert Reif 8a8ee786ee Cleanup reference counting.
AddRef and Release return ULONG.
2004-09-17 18:10:59 +00:00
Robert Reif b970aeb4b7 Cleanup reference counting. 2004-09-16 19:08:04 +00:00
Robert Reif adc6948c4c Remove lock name from lock debug structure before deletion so it gets
freed properly.
2004-09-10 22:30:05 +00:00
Robert Reif 6f9d41673f Return error from low level driver when necessary. 2004-09-10 19:34:01 +00:00
Alexandre Julliard 314b99c48f Removed some more uses of the non-standard ICOM_THIS macro. 2004-09-09 20:17:07 +00:00
Hans Leidekker fe442b21f7 Fix signed/unsigned comparison warnings. 2004-09-08 01:23:57 +00:00
Robert Reif 1d785b85c2 Consolidate secondary buffer list processing and locking.
Two new functions DSOUND_AddBuffer and DSOUND_RemoveBuffer
have been added and the locking has been moved into these functions.
Renamed IDirectSound lock to buffer_list_lock.
Removed redundant test for IID_IDirectSoundNotify and
IID_IDirectSoundNotify8 because they are the same.
Removed check for invalid buffers on list because that shouldn't
happen anymore because of fixed 3d buffer reference counting.
Minor code cleanups.
2004-09-07 19:32:21 +00:00