Commit Graph

48402 Commits

Author SHA1 Message Date
Francois Gouget a9d7babd99 sane.ds: Use 'sane-config --ldflags'. 2008-07-21 12:58:19 +02:00
Francois Gouget 32974e25a2 wintrust/tests: Fix compilation on systems that don't support nameless unions. 2008-07-21 12:57:42 +02:00
Luis Busquets e42d932c85 d3dx9: Add a test for D3DXGetShaderVersion(). 2008-07-21 12:57:36 +02:00
Luis Busquets fb70f818b7 d3dx9: Implement D3DXGetShaderVersion(). 2008-07-21 12:57:24 +02:00
Piotr Caban 0a8b284010 msxml3/tests: Added test for ISAXXMLReader_parse with SafeArray as argument. 2008-07-21 12:57:09 +02:00
Piotr Caban 75681ef314 msxml3: Added support for SafeArrays in ISAXXMLReader_parse. 2008-07-21 12:57:02 +02:00
Piotr Caban bba7eb5825 msxml3: Add error handling. 2008-07-21 12:56:52 +02:00
Piotr Caban 918a46ce2c msxml3/tests: Added tests for ISAXXMLReader_putErrorHandler and ISAXXMLReader_getErrorHandler. 2008-07-21 12:56:44 +02:00
Piotr Caban 2cb215b51f msxml3: Do not invoke ISAXXMLReader_endDocument when parser was stopped. 2008-07-21 12:56:37 +02:00
Hans Leidekker 216d4c0834 wininet: Fix cookie buffer overflow.
Spotted by Yann Droneaud.
2008-07-21 12:22:05 +02:00
Hans Leidekker 572b0bab88 wininet: Move insertion of cookie header from HttpOpenRequest to HttpSendRequest.
Based on a patch by Yann Droneaud.
2008-07-21 12:21:58 +02:00
Hans Leidekker b311cca552 wininet: Delete local file on error in FtpGetFile. 2008-07-21 12:21:40 +02:00
Hans Leidekker a5c6455193 wininet: Make another test pass on IE6. 2008-07-21 12:21:33 +02:00
Hans Leidekker e3e2622e41 wininet: Fix a memory leak. 2008-07-21 12:21:27 +02:00
Hans Leidekker da5e4f16d8 setupapi: Fix two memory leaks in the test. 2008-07-21 12:21:20 +02:00
Hans Leidekker 42506c94f2 cabinet: Fix a memory leak. 2008-07-21 12:21:17 +02:00
Hans Leidekker b72d636062 snmpapi: Fix a memory leak in the test. 2008-07-21 12:21:14 +02:00
Hans Leidekker 73d0e7fda3 dnsapi: Fix a number of memory leaks. 2008-07-21 12:21:11 +02:00
Jacek Caban 97e5728d7a hhctrl.ocx: Fixed ref count handling in IOleClientSiteImpl. 2008-07-21 12:21:04 +02:00
Jacek Caban 9f5748e6b4 wininet: Move remeining InternetQueryOption implementation to vtbl. 2008-07-21 12:19:12 +02:00
Jacek Caban 46f2628448 wininet: Moved InternetQueryOption(INTERNET_OPTION_PROXY) implementation to vtbl. 2008-07-21 12:18:57 +02:00
Jacek Caban 7426e7e055 wininet: Moved more InternetQueryOption implementation to vtbl. 2008-07-21 12:18:48 +02:00
Jacek Caban 13a95f1648 wininet: Move InternetQueryOption(INTERNET_OPTION_USER_AGENT) to vtbl. 2008-07-21 12:18:41 +02:00
Andrew Talbot a7d06e7430 advpack: Fix sign-compare warnings. 2008-07-21 12:18:34 +02:00
Andrew Talbot c230736bbe advpack: Remove a useless test. 2008-07-21 12:18:28 +02:00
Mikołaj Zalewski 9907387b7e oleaut32: Use custom file version in VERSIONINFO. 2008-07-21 12:18:21 +02:00
Mikołaj Zalewski e016078fdf comctl32: Fix the file version string declaration. 2008-07-21 12:18:18 +02:00
Maarten Lankhorst 3a4dcea213 include: Fix typo in vmrender.idl. 2008-07-21 12:18:10 +02:00
Huw Davies 5798b95a51 winmm: Only fill in the MIXERLINEA struct if the call to mixerGetLineInfoW succeeds. 2008-07-18 13:41:19 +02:00
Zac Brown b2be840e47 winhttp/tests: Add test for opening request. 2008-07-18 12:48:47 +02:00
Stefan Leichter 67201a145f rasapi32: RasEnumDevicesA test: initialize the input parameters before each call, make sure the return buffer is big enough. 2008-07-18 12:30:45 +02:00
Daniel Santos b54b282a4f ws2_32: WSASendTo() should clear last error on success. 2008-07-18 12:30:31 +02:00
Stefan Dösinger cafec08516 wined3d: Use the nofilter mipmap lookup for np2 textures.
This is cleaner than the if statements in the code. Also np2 textures
should in theory support linear filtering, but fglrx doesn't seem to
like it. This needs further investigation. So far we've never used
linear filtering on np2 textures, so there should not be a
regression. Furthermore I think shader support is more important than
filtering, since NP2 textures are mostly used for 1:1 copying to the
screen.
2008-07-18 11:41:21 +02:00
Stefan Dösinger c088edeae7 wined3d: Use GL_ARB_texture_non_power_of_two emulation.
ATI cards prior to the radeon HD series did not have unconditional non
power of two support. So far we've used texture_rectangle for that, or
created a bigger power of two texture with padding. This had the
disadvantage that we had to correct the coordinates, which causes
extreme problems with shaders(doesn't work, pretty much).

Both the MacOS and the fglrx driver have support for
GL_ARB_texture_non_power_of_two, and run it on the hardware as long as
we stay within the texture_rectangle limitations. This allows us to
have conditional non power of two textures with normalized
coordinates. This patch adds an internal extension, and the code
creates a regular GL_TEXTURE_2D texture with NP2 size, but refuses
mipmapping, filtering and texture_rectangle incompatible
operations. This makes np2 textures work with shaders on fglrx and
macos.
2008-07-18 11:41:09 +02:00
Stefan Dösinger a0cc79f0bf wined3d: Correct the D3DTOP_LERP parameter order. 2008-07-18 11:40:40 +02:00
Stefan Dösinger 5b846adffd wined3d: Fix the MULTIPLYADD parameter orders in atifs. 2008-07-18 11:40:33 +02:00
Stefan Dösinger 3a224fe289 d3d9: Unset the vertex shader in the compare_instructions test. 2008-07-18 11:40:26 +02:00
Stefan Dösinger 55ab14a4ed wined3d: Move an VBO support check to the state template. 2008-07-18 11:40:19 +02:00
Stefan Dösinger dc203d36c9 wined3d: Remove more dead code.
The opengl extension mentioned in that code was never finished, and as
far as I know there is no way to make use of tangent data in the d3d
fixed function pipeline as well.
2008-07-18 11:40:12 +02:00
Stefan Dösinger e5f42f91b6 wined3d: Remove GL_EXT_vertex_weighting stubs. 2008-07-18 11:40:00 +02:00
Stefan Dösinger ebc77732c1 wined3d: Move the vertexblend support check to the template. 2008-07-18 11:39:44 +02:00
Stefan Dösinger f981afd7d3 wined3d: Check for ATI_ENVMAP_BUMPMAP in the template.
Note that GL_ATI_envmap_bumpmap is not the same as
GL_ATI_fragment_shader. envmap_bumpmap is used together with the
regular opengl ffp pipeline and is not used (other than for
pixelformats) if GL_ATI_fragment_shader is used.
2008-07-18 11:39:38 +02:00
Stefan Dösinger 8bb11dad76 wined3d: Only register the np2 texture fixup if needed. 2008-07-18 11:39:18 +02:00
Dylan Smith e86a1d623a richedit: Fixed regression that caused endless loop. 2008-07-18 11:32:38 +02:00
Mathias Kosch f296f27e96 winex11: Fix typo in X11DRV_SetDIBits optimization. 2008-07-18 11:32:28 +02:00
James Hawkins 978a931781 kernel32: Don't get the profile string if the buffer length is zero. 2008-07-18 11:31:59 +02:00
Alexandre Julliard 97429b32f8 dbghelp: Always initialize section pointer in ImageDirectoryEntryToDataEx. 2008-07-18 11:16:02 +02:00
James Hawkins 4cacdc7dba msi: Initialize the update function pointer when creating the control. 2008-07-18 11:15:38 +02:00
Alexander Dorofeyev bca80e1a64 quartz: Fix interface leak in FilterGraph2_Render. 2008-07-18 11:15:30 +02:00
Alexander Dorofeyev 1656f6b7cc quartz: Add missing VariantClear after GetFilterInfo calls. 2008-07-18 11:15:24 +02:00