Jacek Caban
5cc0d1ee80
wscript.exe: Added support for IHost type info.
2010-07-30 14:59:41 +02:00
Jacek Caban
68a3f4eb3c
wscript.exe: Added IHost's IDispatch functions implementation.
2010-07-30 14:59:41 +02:00
Jacek Caban
4dc9711ffa
wscript.exe: Added missing vararg attribute.
2010-07-30 14:59:41 +02:00
Nikolay Sivov
93985e70a8
shlwapi/tests: Fix some test failures on RTL enabled boxes.
2010-07-30 14:59:41 +02:00
Alexandre Julliard
c68589e3dd
gdi32: Replicate a Windows bug in StretchDIBits for top-down bitmaps in the non-stretching case.
...
Found by Mathias Kosch.
2010-07-30 14:59:41 +02:00
Andrey Turkin
d9cc69be5b
imagehlp: Implement ImageGetDigestStream.
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Mostly based on patch from Juan Lang.
2010-07-30 14:59:41 +02:00
Andrey Turkin
682f6adcbf
imagehlp: Add tests for ImageGetDigestStream.
...
Based on a patch by Juan Lang.
2010-07-30 14:59:41 +02:00
Maarten Lankhorst
6d8d3d74fa
mciqtz32: Fix mciPlay.
2010-07-30 14:59:41 +02:00
Maarten Lankhorst
910b95d328
mciqtz32: Fix mciOpen.
2010-07-30 14:59:41 +02:00
Maarten Lankhorst
baa7dcb90e
mciqtz32: Simplify mciWhere.
2010-07-30 14:59:40 +02:00
Maarten Lankhorst
c2a0c774e2
mciqtz32: Add support for MCI_STATUS_MODE.
2010-07-30 14:44:09 +02:00
Maarten Lankhorst
1e5ce5309e
mciqtz32: Add support for mciWindow.
2010-07-30 12:06:43 +02:00
Maarten Lankhorst
7737c0ad66
mciqtz32: Remove individual queryinterfaces.
2010-07-30 12:06:04 +02:00
Louis Lenders
864aa6103f
wine.inf: Add key HKCU,%CurrentVersion%\Run.
2010-07-30 12:02:30 +02:00
Louis Lenders
05896a8895
wine.inf: Add key HKLM\SOFTWARE\Microsoft\NET Framework Setup\NDP\v3.5\1033.
2010-07-30 12:02:24 +02:00
Stefan Dösinger
8db119b700
wined3d: Use the correct type in device_unit_free_for_vs.
2010-07-30 11:41:59 +02:00
Stefan Dösinger
723d87c280
wined3d: Make glClearColor parameters floats.
2010-07-30 11:41:44 +02:00
Stefan Dösinger
51cd12f35a
wined3d: The flag parameter in shader_hw_sample is a WORD.
2010-07-30 11:41:28 +02:00
Stefan Dösinger
728dd55f62
wined3d: The ARB loop unroller's iteration is unsigned.
2010-07-30 11:41:03 +02:00
Octavian Voicu
8d48b74555
mmdevapi/tests: Prevent crash when GetMixFormat fails.
2010-07-30 11:36:03 +02:00
Henri Verbeet
bb201bb510
d3d9/tests: Read from the appropriate pixels in test_constant_clamp_vs().
2010-07-30 11:36:03 +02:00
Henri Verbeet
a99bf6c017
wined3d: Add support for ARB_texture_compression_rgtc.
2010-07-30 11:36:03 +02:00
Henri Verbeet
237f39377f
wined3d: Move the draw buffer array to the context.
2010-07-30 11:36:03 +02:00
Henri Verbeet
3ad82a82bb
wined3d: The stateblock doesn't have a parent.
2010-07-30 11:36:03 +02:00
Henri Verbeet
51a315386e
ddraw: Use a less offensive handle table implementation for surfaces.
2010-07-30 11:36:03 +02:00
Henri Verbeet
91193b6eec
ddraw: Use a less offensive handle table implementation for stateblocks.
2010-07-30 11:36:02 +02:00
David Hedberg
56f39b0d88
shell32: Fixup IShellItemArray_Constructor helper.
2010-07-30 11:36:02 +02:00
Thomas Mullaly
b5c89b6de3
urlmon/tests: Added some more test URIs.
2010-07-30 11:36:02 +02:00
Dylan Smith
c0ee555e8f
richedit: Avoid redundant calls to ME_CalcRunExtent.
...
ME_SplitRun is only called by wrapping code. In all but one call the
returned second half of the split run will be returned, get passed back
to ME_WrapHandleRun, then ME_CalcRunExtent will be called at the start of
ME_WrapHandleRun through ME_WrapSizeRun.
2010-07-30 11:36:02 +02:00
Dylan Smith
8b8e4f89b2
richedit: Use ME_Cursor as parameter to ME_SplitRunSimple.
...
The paragraph needed to be included in the parameters to avoid needing
traverse the linked list of display items to find the paragraph.
2010-07-30 11:36:02 +02:00
Dylan Smith
68b44f740c
richedit: Remove checks for converting internal CHARFORMAT structs.
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Prevents extra copying from having to be done for converting between
unicode/ascii or between the normal or extended version of the structure.
2010-07-30 11:36:02 +02:00
Dylan Smith
ad056fe7d7
richedit: Check for bits instead of equality in EM_SETCHARFORMAT.
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There are unsupported flags documented on MSDN which would cause problems
for the equality checks used in EM_SETCHARFORMAT. Also, to handle a
combined set of flags they must be checked for in the right order.
2010-07-30 11:36:01 +02:00
Dylan Smith
16d7890426
richedit: Don't change text mode with undo or redo stack.
2010-07-30 11:36:01 +02:00
Dylan Smith
75eef41881
richedit: Return correct values when EM_SETTEXTMODE fails.
...
The checks for the text length and invalid parameters needed to be swapped,
and the code could be easily simplified.
2010-07-30 11:36:01 +02:00
André Hentschel
428e8a5a01
msi: Prevent cryptic error.
2010-07-30 11:36:01 +02:00
André Hentschel
bb53f8a782
jscript: Fix typo in registry information.
2010-07-30 11:36:01 +02:00
Alexandre Julliard
9dba4840fa
gdi32: Refresh the DC transforms when the visible rectangle is changed.
2010-07-30 11:35:33 +02:00
Alexandre Julliard
b3dd20706a
winex11: Fix the positioning of some graphics primitives on mirrored contexts.
2010-07-30 11:35:14 +02:00
Matteo Bruni
1b3376982d
d3dx9: Implement D3DXAssembleShaderFromFile.
2010-07-29 17:48:20 +02:00
Matteo Bruni
2a62616ac7
d3dx9: Handle parent_data parameter of D3DXInclude.Open() function.
2010-07-29 17:48:09 +02:00
Alexander Nicolaysen Sørnes
75909f2158
shdocvw: Update the address bar when URL changes.
2010-07-29 17:43:04 +02:00
Alexander Nicolaysen Sørnes
fbf9138333
shdocvw: Add DocHostContainer interface to interact with WB2/IE.
2010-07-29 17:42:36 +02:00
Jacek Caban
d83a08c429
wscript.exe: Added IHost stub implementation.
2010-07-29 17:34:07 +02:00
Jacek Caban
0a4e40ba3d
wscript.exe: Added IHost typelib.
2010-07-29 17:33:36 +02:00
Huw Davies
baef9a7e92
oleaut32: Don't invoke a function that has the restricted attribute or is part of an interface that's marked as restricted.
2010-07-29 17:33:36 +02:00
Henri Verbeet
941aeade01
ddraw: Use a less offensive handle table implementation for matrices.
2010-07-29 17:33:36 +02:00
Henri Verbeet
0cb4de4542
ddraw: Use a less offensive handle table implementation for materials.
2010-07-29 17:33:35 +02:00
Henri Verbeet
7b3d200ab3
d3d9/tests: Fix an ok() message in pointsize_test().
2010-07-29 17:33:35 +02:00
Henri Verbeet
da0582a624
d3d9/tests: Add a test for handling floating point specials in shaders.
2010-07-29 17:33:35 +02:00
Henri Verbeet
4936e71828
wined3d: Clamp vertex shader outputs.
...
To avoid having to interpolate infinities over fragments.
2010-07-29 17:33:35 +02:00