Commit Graph

162 Commits

Author SHA1 Message Date
William Waghorn 594de90ccd dsound: Ensure device name and description buffers are NUL terminated. 2010-03-22 15:52:35 +01:00
Reece Dunn a2c41b72f8 Don't generate FIXME warnings for DllCanUnloadNow. 2010-01-06 10:59:51 +01:00
Maarten Lankhorst ef0a0d8b86 Revert "dsound: Only initialize one guid for capture and renderer."
Reverts b474649e0e. Some games use
pointers to the guid rather than copying the guid even after the
enumeration function returns. Allocating on the stack breaks those
games.
2010-01-06 09:54:18 +01:00
Maarten Lankhorst 1b94450f78 dsound: Remove refcounting in classfactory. 2009-12-16 12:42:40 +01:00
Maarten Lankhorst b474649e0e dsound: Only initialize one guid for capture and renderer. 2009-12-10 15:41:25 +01:00
Maarten Lankhorst 708eaaa6be dsound: Implement DirectSoundCaptureEnumerateA on top of DirectSoundCaptureEnumerateW. 2009-11-16 14:45:35 +01:00
Maarten Lankhorst 03c16aaba9 dsound: Move DirectSoundCaptureEnumerate to dsound_main.c. 2009-11-16 14:45:28 +01:00
Maarten Lankhorst 9ec5f957cc dsound: Implement DirectSoundEnumerateA on top of DirectSoundEnumerateW. 2009-11-16 14:44:36 +01:00
Michael Stefaniuc 0ae74c2a9b dsound: Use UlongToHandle to make the real payload a HWAVEIN/HWAVEOUT.
Fixes Win64 compiler warnings.
2009-01-28 12:11:07 +01:00
Andrew Talbot 62d6a4e9f7 dsound: Declare some variables static. 2009-01-03 15:36:08 +01:00
Maarten Lankhorst 94c620cf95 dsound: Correct amount of buffers used for playing.
Fixes regression caused by ce06de4208
Amount of time per buffer was doubled, but amount of buffers wasn't 
halved, so latency was doubled.
2009-01-02 12:39:11 +01:00
Maarten Lankhorst dc22442141 dsound: Tune some parameters to make pulseaudio work. 2008-08-22 10:41:16 +02:00
Maarten Lankhorst 6c4d9448a9 dsound: Skip the sound checks on the primary module and change its driver module to "". 2008-04-21 13:20:12 +02:00
Andrew Talbot e8aebfcb4b dsound: Assign to structs instead of using CopyMemory. 2008-03-31 12:50:30 +02:00
Maarten Lankhorst 021019ff8f dsound: Add an option to mix sound buffers in the mixer again. 2008-03-17 14:44:46 +01:00
Maarten Lankhorst 2a117a2017 dsound: Add support for WAVEFORMATEXTENSIBLE format. 2007-11-07 11:48:56 +01:00
Maarten Lankhorst aaa9e41fdf dsound: Change default bpp and sample frequency to be better for the ears. 2007-09-11 12:33:56 +02:00
Maarten Lankhorst e56a302f7d dsound: Increase dll refcount and disable thread calls. 2007-08-30 19:48:01 +02:00
Maarten Lankhorst 33e1b6ffef dxguid: Remove dsdriver.h from imports. 2007-08-17 12:01:37 +02:00
Maarten Lankhorst 575f34e548 dsound: Add SndQueueMin to have less lock contention in mixer. 2007-07-31 22:20:55 +02:00
Maarten Lankhorst 7fcce036da dsound: Add a registry setting for hel buffer length. 2007-07-31 22:19:57 +02:00
Maarten Lankhorst 0c3cd2a0e4 dsound: Some cosmetic changes. 2007-07-27 12:23:27 +02:00
Maarten Lankhorst f13f48876c dsound: Clean up some unused variables. 2007-07-06 19:28:59 +02:00
Maarten Lankhorst e28da99e4c dsound: Tune some parameters for alsa waveout. 2007-06-22 12:23:24 +02:00
Maarten Lankhorst a7d6ed8ea6 dsound: Simplify mixing by removing remixing support, and fix its waveout breakage.
Based on a patch by Peter Dons Tychsen.
2007-06-22 12:23:18 +02:00
Rob Shearman ade2984e03 dsound: Implement QueryInterface for the class factory objects. 2007-04-30 12:33:07 +02:00
Andrew Talbot 6eba82d418 dsound: Replace inline static with static inline. 2007-03-20 13:00:51 +01:00
Michael Stefaniuc 26bd2ec9c3 dsound: Win64 printf format warning fixes. 2006-11-13 12:49:04 +01:00
Robert Reif 595d6aa6fb dsound: Class factory cleanup.
Consolidate all class factories into a single implementation.
Fixes a problem discovered by oleview.
2006-08-18 12:04:49 +02:00
Alexandre Julliard 179a4e0a2e dsound: Make some functions static. 2006-08-02 13:26:14 +02:00
Jonathan Ernst 360a3f9142 Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
Robert Reif 44b7760e6a dsound: Set default primary buffer sample rate and bits per sample.
Programs that are written specifically for 2000 and xp don't bother to
set the primary buffer format because it's a noop.  However wine is
patterned after win9x and DirectX 7 or earlier which has a real
primary buffer and expects the program to change the primary buffer
format if necessary.
2006-04-08 15:48:59 +02:00
Francois Gouget 0edbaf7e80 Remove spaces before '\n' in traces. 2005-11-10 12:14:56 +00:00
Robert Reif 6727c52f3b Include winuser.h so the code compiles cleanly on windows using
windows headers.
2005-10-17 09:24:50 +00:00
Alexandre Julliard 261e376495 Fixed a number of pointer to integer conversions that wouldn't work
right on a 64-bit platform.
2005-09-12 15:14:06 +00:00
Vincent Béron 7160af007c Uniformize DllMain TRACEing across dlls. 2005-08-15 10:48:51 +00:00
Mike McCormack 257c337c19 gcc 4.0 -Wpointer-sign fixes (Reg* functions). 2005-07-07 12:08:42 +00:00
Francois Gouget 9769816b6e Fix winapi_check documentation warnings. 2005-06-17 20:58:33 +00:00
Alexandre Julliard 2e5cc85dcf Moved config parameters to HKCU\Software\Wine\DirectSound. 2005-06-14 12:34:00 +00:00
Alexandre Julliard 2e4bca9db5 Added magic comments to all Wine-specific registry accesses to make
them easier to grep.
2005-06-13 18:56:00 +00:00
Michael Jung e483b0cf9b Fixed confusing indentation. 2005-06-08 18:32:19 +00:00
Robert Reif 5c8fb16893 Finish DirectSoundCapture/DirectSoundCapture8 split.
Add tests to verify split.
2005-06-04 09:38:14 +00:00
Dmitry Timoshkov b67da5b946 Make more of the OLE interface vtables const. 2005-06-01 19:57:42 +00:00
Robert Reif a2f1fd3aca Add multiple DIRECTSOUND object support (multiple sound cards can play
at the same time).
Fix CoCreateInstance when no sound card is present.
Fix create bug found by Mike Hearn.
2005-05-31 09:31:37 +00:00
Robert Shearman 54160222a0 Rename MODULENAME_Dll* functions to Dll* for better consistency and
type checking.
2005-05-17 14:41:37 +00:00
Peter Berg Larsen e732fc023d Janitorial: Get rid of strncpy/strncpyW. 2005-03-28 14:17:51 +00:00
Robert Reif 7f6536c504 Change some global variable names.
Cleanup usage of global dsound variable to not use local variable of
same name.
Almost ready to add support for more than one sound card at the same
time.
2005-03-15 15:40:35 +00:00
Robert Reif f8833daef1 Removed printing of thread id for AddRef and Release because
WINEDEBUG=+tid gives the same result.
General consistency cleanup.
2005-02-11 11:49:05 +00:00
Robert Reif 7d92b5d8b4 Fix structure member name to match windows headers and fix up all
uses.
Nameless struct fix for dsound/propset.c to compile on both windows
and wine.
2005-01-28 17:21:07 +00:00
Robert Reif 364c0d53f9 Remove unused includes. 2005-01-24 13:31:27 +00:00