Michael Stefaniuc
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c2bf9a6b79
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d3dx9_36: COM cleanup for the ID3DXSprite iface.
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2011-01-27 14:15:22 +01:00 |
Matteo Bruni
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d32a07a04b
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d3dx9: Initialize a variable in ID3DXSpriteImpl_Flush.
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2010-10-19 17:05:13 +02:00 |
Matteo Bruni
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454dce9162
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d3dx9: Report usage of unsupported sprite flags.
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2010-10-18 11:45:42 +02:00 |
Matteo Bruni
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40d57b70ed
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d3dx9: Store transform matrix per-sprite.
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2010-10-18 11:45:32 +02:00 |
Christian Costa
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c1f6857636
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d3dx9_36: Improve FIXMEs and TRACEs for sprite.
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2010-04-02 10:45:25 +02:00 |
Tony Wasserka
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3b9332a41d
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d3dx9: Recognize the D3DXSPRITE_DO_NOT_ADDREF_TEXTURE flag.
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2009-03-10 12:57:14 +01:00 |
Tony Wasserka
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02e43a5276
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d3dx9: Recognize the D3DXSPRITE_DONOTSAVESTATE flag.
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2009-03-10 12:56:53 +01:00 |
Tony Wasserka
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bdd55d0875
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d3dx9: Implement ID3DXSprite_OnLostDevice/OnResetDevice.
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2009-03-04 13:06:38 +01:00 |
Tony Wasserka
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ceac557f59
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d3dx9: ID3DXSprite: Move vdecl creation to ID3DXSprite_Begin.
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2009-03-02 15:03:01 +01:00 |
Tony Wasserka
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f975d4bfa7
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d3dx9: Implement ID3DXSprite_Get/SetTransform.
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2009-03-02 15:02:56 +01:00 |
Alexandre Julliard
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2822e966a3
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d3d9_36: Make a function static.
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2008-12-04 12:47:11 +01:00 |
Tony Wasserka
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5d4e081026
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d3dx9: Implement ID3DXSprite_GetDevice.
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2008-11-10 13:27:50 +01:00 |
Tony Wasserka
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67dadeb7c8
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d3dx9: Implement ID3DXSprite_Flush.
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2008-11-10 13:27:45 +01:00 |
Tony Wasserka
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6fae43c0c8
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d3dx9: Implement ID3DXSprite_Begin/End.
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2008-11-10 13:27:41 +01:00 |
Tony Wasserka
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edae5d545e
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d3dx9: Implement ID3DXSprite_Draw.
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2008-11-07 11:43:47 +01:00 |
Tony Wasserka
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d0fd93ef92
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d3dx9: Implement D3DXCreateSprite.
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2008-11-07 11:43:07 +01:00 |
Tony Wasserka
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112effb160
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d3dx9: Add stubs for the ID3DXSprite functions.
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2008-07-30 12:43:51 +02:00 |